Player Matchup

Cthulhu
Cthulhu
COOL guy 9060
Cthulhu
Level 29
God Stats
21W - 8L
1,679 SR
Queue Stats
75W - 46L
1,694 Elo+
Party 1
Janus
Janus
ImpliedCurve247
Janus
Level 107
God Stats
8W - 5L
1,766 SR
Queue Stats
456W - 322L
1,786 Elo+
Party 1
Thor
Thor
upnorthbound
Thor
Level 156
God Stats
5W - 4L
1,679 SR
Queue Stats
474W - 378L
1,818 Elo+
Party 1
Team Averages
Level 97
1,708 SR
1,766 Elo+

VS

Team Averages
Level 31
1,367 SR
1,478 Elo+
Danzaburou
Danzaburou
El_DURO_2485
Danzaburou
Level 64
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 13L
1,435 Elo+
Party 2
Achilles
Achilles
Ghosty_107
Achilles
Level 15
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
khris756
Baron Samedi
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 3 / 13
9,938
710
10,243
14,586
10,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 5
9,502
679
8,766
3,148
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 2 / 3
11,226
802
13,858
8,638
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_DURO_2485
Danzaburou
12
0 / 6 / 6
8,647
618
3,086
14,171
5,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Ghosty_107
Achilles
11
1 / 6 / 4
8,403
600
3,837
16,297
14,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
khris756
Baron Samedi
11
3 / 4 / 2
8,614
615
9,045
9,850
4,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
4
6
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
13
2.83
L
Danzaburou
El_DURO_2485
Danzaburou
0
6
6
0.5
L
Achilles
Ghosty_107
Achilles
1
6
4
0.5
W
3
1
5
5.5
L
Baron Samedi
khris756
Baron Samedi
3
4
2
1
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
15,968
26,372
Taken
40,318
16,073
Mitigated
23,829
5,129
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,243
684
103
3,359
14,586
10,620
341
6,281
7,989
26,930
0
L
Danzaburou
El_DURO_2485
Danzaburou
3,086
1,032
0
2,053
14,171
5,365
0
4,456
9,214
0
36,400
L
Achilles
Ghosty_107
Achilles
3,837
1,289
0
156
16,297
14,462
0
8,180
7,736
423
13,371
W
8,766
396
0
487
3,148
1,016
603
1,363
1,785
43,005
0
L
Baron Samedi
khris756
Baron Samedi
9,045
124
855
1,500
9,850
4,002
0
5,793
3,739
18,402
0
W
13,858
2,204
0
1,180
8,638
4,437
1,061
1,876
6,177
0
50,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
25,664
175
Minions Killed
113
0
Camps Cleared
0
788,858
Distance Traveled
601,219
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,938
710
27
2
0
264,764
2
L
Danzaburou
8,647
618
73
5
0
208,898
0
L
Achilles
8,403
600
21
2
0
196,737
0
W
Janus
9,502
679
85
6
0
270,852
3
L
Baron Samedi
8,614
615
19
1
0
195,584
0
W
Thor
11,226
802
63
5
0
253,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role