Player Matchup

Terra
Terra
Masters
Black_Sunday
Terra
Masters
Level 160
God Stats
26W - 11L
1,838 SR
Queue Stats
126W - 87L
2,527 MMR
Party 1
Hel
Hel
Diamond II
Bye Faun
Hel
Diamond II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 267L
2,390 MMR
Party 2
Loki
Loki
Diamond II
Luminaray
Loki
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
creed22
Apollo
Diamond I
Level 160
God Stats
9W - 1L
1,972 SR
Queue Stats
203W - 171L
2,363 MMR
Party 1
Thanatos
Thanatos
Diamond III
phillip nbq
Thanatos
Diamond III
Level 149
God Stats
2W - 2L
1,890 SR
Queue Stats
111W - 81L
2,301 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,740 SR
2,216 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,737 SR
2,377 MMR
Ares
Ares
Diamond III
Maxer150
Ares
Diamond III
Level 159
God Stats
2W - 3L
1,803 SR
Queue Stats
350W - 267L
2,292 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Merynix
Nu Wa
Diamond II
Level 154
God Stats
7W - 4L
1,860 SR
Queue Stats
26W - 16L
2,483 MMR
Solo
Neith
Neith
Diamond III
PlSHO19
Neith
Diamond III
Level 155
God Stats
26W - 23L
1,650 SR
Queue Stats
524W - 490L
2,355 MMR
Solo
Hercules
Hercules
Diamond II
TonyNoFingers
Hercules
Diamond II
Level 158
God Stats
4W - 10L
1,712 SR
Queue Stats
506W - 473L
2,271 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
YDarth
Tsukuyomi
Diamond III
Level 148
God Stats
52W - 58L
1,662 SR
Queue Stats
529W - 497L
2,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
8,288
488
6,390
12,922
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 11
9,191
541
9,321
9,142
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
18
6 / 0 / 3
10,575
622
14,480
13,261
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
creed22
Apollo
17
4 / 2 / 4
10,165
598
9,299
12,169
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
phillip nbq
Thanatos
14
4 / 6 / 5
8,853
521
8,502
16,423
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
NemesisSetGuan YuDanzaburouCu Chulainn

VS

Bans
ScyllaSun WukongGebKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 4 / 4
7,042
414
9,885
15,241
8,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Merynix
Nu Wa
14
2 / 6 / 4
8,057
474
8,347
8,167
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PlSHO19
Neith
15
1 / 3 / 2
8,828
519
6,469
11,649
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
TonyNoFingers
Hercules
13
1 / 3 / 0
7,920
466
3,785
16,161
12,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
YDarth
Tsukuyomi
14
4 / 3 / 4
8,718
513
10,839
11,444
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
19
Kills
11
11
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
5
1
11
10.5
W
Loki
6
0
3
7.5
L
Ares
3
4
4
1.25
L
Nu Wa
Merynix
Nu Wa
2
6
4
0.67
L
Neith
PlSHO19
Neith
1
3
2
0.67
L
Hercules
TonyNoFingers
Hercules
1
3
0
0.33
L
Tsukuyomi
YDarth
Tsukuyomi
4
3
4
2
W
Apollo
creed22
Apollo
4
2
4
3
W
Thanatos
phillip nbq
Thanatos
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,992
Damage
39,325
63,917
Taken
62,662
32,890
Mitigated
33,190
40,908
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,390
880
1,518
3,042
12,922
10,662
35
4,316
8,358
27,331
0
W
9,321
279
7,513
6,333
9,142
3,157
405
4,478
4,452
51,308
0
W
Loki
14,480
4,145
0
5,955
13,261
7,030
90
1,550
11,623
0
77,290
L
Ares
9,885
1,192
370
4,351
15,241
8,452
0
5,921
8,993
26,049
0
L
Nu Wa
Merynix
Nu Wa
8,347
1,153
0
769
8,167
2,430
0
2,685
5,278
56,227
0
L
Neith
PlSHO19
Neith
6,469
3,343
0
6,205
11,649
3,731
0
729
10,920
0
66,825
L
Hercules
TonyNoFingers
Hercules
3,785
894
0
6,951
16,161
12,702
0
1,823
14,256
0
49,937
L
Tsukuyomi
YDarth
Tsukuyomi
10,839
2,623
0
3,004
11,444
5,875
0
3,644
7,504
0
57,793
W
Apollo
creed22
Apollo
9,299
7,008
0
5,492
12,169
5,657
324
2,460
9,661
0
81,875
W
Thanatos
phillip nbq
Thanatos
8,502
2,824
0
11,055
16,423
6,384
0
4,634
11,591
0
58,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
40,565
546
Minions Killed
477
0
Camps Cleared
0
1,660,687
Distance Traveled
1,600,093
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,288
488
46
3
0
339,195
6
W
Hel
9,191
541
113
7
0
319,574
4
W
Loki
10,575
622
146
9
0
353,430
5
L
Ares
7,042
414
25
1
0
328,011
10
L
Nu Wa
8,057
474
121
7
0
299,361
5
L
Neith
8,828
519
125
7
0
279,488
6
L
Hercules
7,920
466
108
6
0
327,176
1
L
Tsukuyomi
8,718
513
98
6
0
366,057
4
W
Apollo
10,165
598
147
9
0
325,630
3
W
Thanatos
8,853
521
94
6
0
322,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role