Player Matchup

Camazotz
Camazotz
Masters
Chuuck
Camazotz
Masters
Level 155
God Stats
14W - 11L
1,469 SR
Queue Stats
249W - 207L
2,255 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
I12BreakFree
Sylvanus
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
JahBlesz
Sol
Diamond III
Level 141
God Stats
14W - 3L
1,500 SR
Queue Stats
111W - 83L
2,292 MMR
Solo
Apollo
Apollo
Diamond I
Joakr
Apollo
Diamond I
Level 127
God Stats
3W - 4L
1,737 SR
Queue Stats
384W - 367L
2,650 MMR
Solo
Tyr
Tyr
Masters
TheAllahGuy
Tyr
Masters
Level 160
God Stats
25W - 27L
1,616 SR
Queue Stats
810W - 781L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,564 SR
2,186 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,605 SR
2,136 MMR
Achilles
Achilles
Diamond I
Kitos09
Achilles
Diamond I
Level 156
God Stats
3W - 4L
1,733 SR
Queue Stats
487W - 453L
2,545 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Nørsε
Cthulhu
Diamond IV
Level 160
God Stats
23W - 19L
1,690 SR
Queue Stats
106W - 88L
2,217 MMR
Solo
Cupid
Cupid
Diamond V
Treverbatenburg
Cupid
Diamond V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
539W - 525L
2,211 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
ÇreeÐ
The Morrigan
Diamond IV
Level 125
God Stats
2W - 4L
1,601 SR
Queue Stats
248W - 227L
2,208 MMR
Solo
Ao Kuang
Ao Kuang
Masters
ЯØКØ
Ao Kuang
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chuuck
Camazotz
20
17 / 0 / 7
14,761
703
19,552
20,281
16,635
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
I12BreakFree
Sylvanus
16
2 / 3 / 11
11,411
543
8,711
21,561
21,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 2 / 6
12,745
607
17,366
21,931
9,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
Joakr
Apollo
19
9 / 1 / 11
13,574
646
16,335
17,539
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

17
0 / 5 / 7
11,975
570
6,701
21,684
15,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ScyllaSetPersephoneChang'eDanzaburou

VS

Bans
AphroditeYemojaNu WaNemesisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kitos09
Achilles
15
3 / 7 / 4
9,150
436
11,157
22,541
16,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cthulhu
Nørsε
Cthulhu
16
1 / 5 / 5
10,012
477
19,516
20,401
24,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
1 / 6 / 2
9,626
458
10,769
16,751
6,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

The Morrigan
ÇreeÐ
The Morrigan
14
1 / 8 / 5
8,969
427
10,141
12,053
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
ЯØКØ
Ao Kuang
17
5 / 6 / 3
10,533
502
11,601
21,303
8,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
31
Kills
11
11
Deaths
32
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Chuuck
Camazotz
17
0
7
20.5
W
Sylvanus
I12BreakFree
Sylvanus
2
3
11
2.5
W
3
2
6
3
W
Apollo
Joakr
Apollo
9
1
11
14.5
L
Achilles
Kitos09
Achilles
3
7
4
0.71
L
Cthulhu
Nørsε
Cthulhu
1
5
5
0.7
W
0
5
7
0.7
L
1
6
2
0.33
L
The Morrigan
ÇreeÐ
The Morrigan
1
8
5
0.44
L
Ao Kuang
ЯØКØ
Ao Kuang
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,665
Damage
63,184
102,996
Taken
93,049
74,251
Mitigated
61,111
61,966
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Chuuck
Camazotz
19,552
8,357
0
14,503
20,281
16,635
1,096
7,665
12,616
0
101,431
W
Sylvanus
I12BreakFree
Sylvanus
8,711
1,257
6,920
9,774
21,561
21,865
691
9,773
11,788
22,027
0
W
17,366
6,410
0
14,795
21,931
9,241
2,679
3,642
18,289
123,249
0
W
Apollo
Joakr
Apollo
16,335
10,246
0
7,449
17,539
10,861
7,759
7,707
9,751
0
109,425
L
Achilles
Kitos09
Achilles
11,157
3,862
0
4,834
22,541
16,266
0
7,902
14,559
0
49,592
L
Cthulhu
Nørsε
Cthulhu
19,516
1,370
587
4,536
20,401
24,863
152
4,516
15,805
73,238
0
W
6,701
507
0
8,525
21,684
15,649
1,023
12,579
9,105
856
60,480
L
10,769
5,511
0
7,024
16,751
6,480
0
7,863
8,808
0
76,702
L
The Morrigan
ÇreeÐ
The Morrigan
10,141
891
0
110
12,053
4,641
0
2,828
9,207
55,221
2,199
L
Ao Kuang
ЯØКØ
Ao Kuang
11,601
1,878
0
4,508
21,303
8,861
810
3,529
17,694
86,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,466
Gold Earned
48,290
629
Minions Killed
565
0
Camps Cleared
0
2,250,593
Distance Traveled
2,088,511
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,761
703
145
7
0
500,230
1
W
Sylvanus
11,411
543
16
1
0
451,546
10
W
Sol
12,745
607
154
7
0
402,718
1
W
Apollo
13,574
646
173
8
0
447,719
8
L
Achilles
9,150
436
70
3
0
456,925
3
L
Cthulhu
10,012
477
124
6
0
452,440
7
W
Tyr
11,975
570
141
7
0
448,380
5
L
Cupid
9,626
458
123
6
0
375,440
1
L
The Morrigan
8,969
427
124
6
0
373,804
4
L
Ao Kuang
10,533
502
124
6
0
429,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role