Player Matchup

Khepri
Khepri
Babiestfeline03
Khepri
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 238L
1,471 Elo+
Party 1
Vamana
Vamana
BeardWarrior
Vamana
Level 100
God Stats
2W - 3L
1,498 SR
Queue Stats
126W - 124L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
DRACOGON101
Danzaburou
Level 28
God Stats
24W - 40L
1,309 SR
Queue Stats
286W - 451L
1,304 Elo+
Party 1
Fenrir
Fenrir
Trap-slapes
Fenrir
Level 78
God Stats
13W - 15L
1,463 SR
Queue Stats
364W - 420L
1,404 Elo+
Party 1
Olorun
Olorun
TwinedZulu53657
Olorun
Level 42
God Stats
3W - 8L
1,404 SR
Queue Stats
109W - 126L
1,416 Elo+
Party 1
Team Averages
Level 72
1,435 SR
1,402 Elo+

VS

Team Averages
Level 57
1,484 SR
1,417 Elo+
Danzaburou
Danzaburou
ChudWinthrob
Danzaburou
Level 29
God Stats
2W - 5L
1,522 SR
Queue Stats
7W - 17L
1,313 Elo+
Party 2
Ravana
Ravana
Lil Jonah N
Ravana
Level 86
God Stats
0W - 2L
1,203 SR
Queue Stats
32W - 32L
1,489 Elo+
Party 2
Tyr
Tyr
Synic_Destiny
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Scylla
Scylla
carlos_25025
Scylla
Level 120
God Stats
21W - 23L
1,544 SR
Queue Stats
98W - 95L
1,413 Elo+
Party 3
Ymir
Ymir
pachuli-2006
Ymir
Level 16
God Stats
7W - 10L
1,651 SR
Queue Stats
28W - 40L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,948
468
5,067
10,650
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
16
4 / 1 / 6
9,654
568
12,114
13,979
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DRACOGON101
Danzaburou
14
3 / 2 / 2
8,913
524
6,907
9,487
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
8 / 3 / 6
9,345
550
9,529
11,423
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 6
9,418
554
8,926
8,293
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChudWinthrob
Danzaburou
13
3 / 4 / 0
8,262
486
6,938
9,453
3,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
12
2 / 5 / 2
7,738
455
7,373
12,288
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 0
7,495
441
6,198
14,371
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
13
1 / 6 / 0
7,446
438
6,761
9,535
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 1
6,952
409
3,481
11,668
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
22
Kills
6
6
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
Vamana
4
1
6
7
L
Danzaburou
ChudWinthrob
Danzaburou
3
4
0
0.75
W
Danzaburou
DRACOGON101
Danzaburou
3
2
2
2
L
Ravana
2
5
2
0.6
L
0
3
0
0
W
Fenrir
8
3
6
3.67
W
7
0
6
10
L
Scylla
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
30,751
53,832
Taken
57,315
32,112
Mitigated
24,804
23,951
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,067
640
0
3,085
10,650
9,228
242
2,769
7,881
21,418
0
W
Vamana
12,114
6,025
0
7,397
13,979
10,568
110
761
13,218
0
62,613
L
Danzaburou
ChudWinthrob
Danzaburou
6,938
1,989
0
1,515
9,453
3,064
266
1,026
8,423
0
38,176
W
Danzaburou
DRACOGON101
Danzaburou
6,907
3,096
0
3,801
9,487
3,689
1,026
1,630
7,857
0
54,056
L
Ravana
7,373
2,156
0
4,234
12,288
4,165
0
2,933
9,107
0
35,236
L
6,198
1,194
0
5,245
14,371
8,300
0
976
12,730
0
41,860
W
Fenrir
9,529
1,964
0
4,724
11,423
4,804
30
2,274
9,149
0
53,532
W
8,926
3,059
628
4,316
8,293
3,823
1,077
2,808
5,485
50,204
0
L
Scylla
6,761
444
0
795
9,535
3,089
0
5,528
3,487
44,923
0
L
3,481
609
0
540
11,668
6,186
0
2,737
8,850
28,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
37,893
404
Minions Killed
348
0
Camps Cleared
0
1,619,312
Distance Traveled
1,467,857
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,948
468
20
1
0
322,365
6
W
Vamana
9,654
568
106
6
0
339,007
1
L
Danzaburou
8,262
486
78
5
0
276,130
1
W
Danzaburou
8,913
524
109
6
0
257,230
0
L
Ravana
7,738
455
49
3
0
309,313
2
L
Tyr
7,495
441
74
4
0
326,959
1
W
Fenrir
9,345
550
73
4
0
359,881
4
W
Olorun
9,418
554
96
6
0
340,829
2
L
Scylla
7,446
438
92
5
0
293,426
2
L
Ymir
6,952
409
55
3
0
262,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role