Player Matchup

Baba Yaga
Baba Yaga
BigGirthyGlock
Baba Yaga
Level 48
God Stats
6W - 3L
1,560 SR
Queue Stats
103W - 139L
1,292 Elo+
Solo
Pele
Pele
dead_gun74
Pele
Level 67
God Stats
1W - 2L
1,681 SR
Queue Stats
72W - 94L
1,341 Elo+
Solo
Izanami
Izanami
gabrielleguisamo
Izanami
Level 35
God Stats
3W - 7L
1,361 SR
Queue Stats
33W - 43L
1,462 Elo+
Solo
Ne Zha
Ne Zha
nin0956
Ne Zha
Level 126
God Stats
5W - 4L
1,609 SR
Queue Stats
482W - 540L
1,368 Elo+
Solo
Skadi
Skadi
zanderzone2007
Skadi
Level 52
God Stats
17W - 19L
1,267 SR
Queue Stats
274W - 375L
1,301 Elo+
Solo
Team Averages
Level 66
1,495 SR
1,353 Elo+

VS

Team Averages
Level 63
1,442 SR
1,394 Elo+
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AcezWild206
Anubis
Level 89
God Stats
62W - 67L
1,479 SR
Queue Stats
584W - 688L
1,234 Elo+
Solo
Apollo
Apollo
CALL_DUTYTTV
Apollo
Level 46
God Stats
4W - 3L
1,317 SR
Queue Stats
332W - 313L
1,555 Elo+
Solo
Kali
Kali
Dee_okurr
Kali
Level 67
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 8L
1,187 Elo+
Solo
Tiamat
Tiamat
STARNOK7
Tiamat
Level 68
God Stats
31W - 21L
1,605 SR
Queue Stats
37W - 30L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigGirthyGlock
Baba Yaga
17
6 / 2 / 9
11,116
463
17,136
12,778
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 6
10,000
417
10,026
19,813
10,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 11 / 4
11,393
475
17,335
17,126
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
nin0956
Ne Zha
15
2 / 8 / 10
9,863
411
8,962
21,126
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 10 / 6
8,641
360
10,236
17,069
4,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 1 / 19
11,588
483
7,491
21,642
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
2 / 8 / 11
10,470
436
14,561
16,587
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
14 / 8 / 7
12,369
515
19,718
23,198
9,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
17
4 / 5 / 5
10,714
446
4,349
19,248
9,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
STARNOK7
Tiamat
20
16 / 0 / 4
13,569
565
23,172
18,761
31,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
85
22
Kills
39
39
Deaths
22
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
19
12.5
W
Anubis
2
8
11
0.94
L
Baba Yaga
BigGirthyGlock
Baba Yaga
6
2
9
5.25
W
Apollo
14
8
7
2.19
W
Kali
4
5
5
1.3
W
Tiamat
STARNOK7
Tiamat
16
0
4
18
L
3
8
6
0.75
L
10
11
4
1.09
L
Ne Zha
nin0956
Ne Zha
2
8
10
0.88
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,695
Damage
69,291
87,912
Taken
99,436
32,394
Mitigated
80,246
19,393
Healing
44,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,491
3,033
5,336
9,715
21,642
22,175
1,482
3,740
17,558
0
20,274
W
Anubis
14,561
344
0
2,970
16,587
8,136
723
4,356
11,937
54,600
0
L
Baba Yaga
BigGirthyGlock
Baba Yaga
17,136
738
0
2,982
12,778
4,376
0
7,334
5,028
54,487
0
W
Apollo
19,718
8,266
0
6,834
23,198
9,587
3,909
2,918
20,088
0
89,947
W
Kali
4,349
1,079
0
5,893
19,248
9,289
717
2,082
16,952
288
53,262
W
Tiamat
STARNOK7
Tiamat
23,172
1,832
0
13,505
18,761
31,059
650
2,812
15,765
93,251
0
L
10,026
3,233
0
2,800
19,813
10,528
0
6,778
13,023
0
57,358
L
17,335
10,290
0
2,484
17,126
4,363
762
6,370
10,525
0
47,323
L
Ne Zha
nin0956
Ne Zha
8,962
2,992
0
7,028
21,126
8,459
60
7,101
13,871
0
43,460
L
10,236
5,326
383
3,716
17,069
4,668
481
9,411
7,452
0
32,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
58,710
395
Minions Killed
483
0
Camps Cleared
0
1,917,196
Distance Traveled
2,002,422
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,588
483
13
1
0
443,254
1
W
Anubis
10,470
436
68
3
0
336,855
1
L
Baba Yaga
11,116
463
103
4
0
433,145
2
W
Apollo
12,369
515
164
7
0
404,687
0
W
Kali
10,714
446
89
4
0
409,448
2
W
Tiamat
13,569
565
149
6
0
408,178
0
L
Pele
10,000
417
99
4
0
441,414
0
L
Izanami
11,393
475
84
4
0
313,611
2
L
Ne Zha
9,863
411
75
3
0
411,779
3
L
Skadi
8,641
360
34
1
0
317,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role