Player Matchup

Hel
Hel
Aradonin
Hel
Level 24
God Stats
54W - 45L
1,652 SR
Queue Stats
96W - 95L
1,572 Elo+
Party 3
Chang'e
Chang'e
Hellod9
Chang'e
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 56L
1,598 Elo+
Party 3
Jormungandr
Jormungandr
Kiuriu
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
MichiiGen
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,678 Elo+
Solo
Danzaburou
Danzaburou
TY1300
Danzaburou
Level 27
God Stats
25W - 16L
1,675 SR
Queue Stats
113W - 100L
1,521 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,578 Elo+

VS

Team Averages
Level 21
1,571 SR
1,520 Elo+
Merlin
Merlin
Laatmos
Merlin
Level 8
God Stats
4W - 5L
1,505 SR
Queue Stats
10W - 10L
1,413 Elo+
Solo
Cupid
Cupid
Motetistaco
Cupid
Level 24
God Stats
23W - 17L
1,594 SR
Queue Stats
85W - 90L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Reinh
Cthulhu
Level 26
God Stats
14W - 12L
1,615 SR
Queue Stats
48W - 56L
1,578 Elo+
Party 2
Bakasura
Bakasura
fabzen
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,540 Elo+
Solo
Cerberus
Cerberus
mufinsman
Cerberus
Level 29
God Stats
12W - 11L
1,642 SR
Queue Stats
95W - 100L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,981
453
4,734
6,990
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Hellod9
Chang'e
9
2 / 3 / 0
5,294
481
5,021
8,990
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Kiuriu
Jormungandr
10
2 / 1 / 0
6,206
564
3,040
6,896
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
MichiiGen
Cthulhu
6
0 / 3 / 1
4,972
452
1,358
6,506
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TY1300
Danzaburou
8
0 / 3 / 2
5,160
469
4,484
6,613
2,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Laatmos
Merlin
12
2 / 0 / 1
6,619
602
4,891
5,857
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 4
6,040
549
5,759
5,069
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Reinh
Cthulhu
12
2 / 1 / 2
6,658
605
5,832
7,490
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
fabzen
Bakasura
12
1 / 1 / 3
6,760
615
2,680
7,991
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
mufinsman
Cerberus
10
4 / 1 / 4
6,469
588
5,715
8,759
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Chang'e
Hellod9
Chang'e
2
3
0
0.67
L
Jormungandr
Kiuriu
Jormungandr
2
1
0
2
W
Merlin
Laatmos
Merlin
2
0
1
2.5
L
Cthulhu
MichiiGen
Cthulhu
0
3
1
0.17
W
4
1
4
6
W
Cthulhu
Reinh
Cthulhu
2
1
2
3
L
Danzaburou
TY1300
Danzaburou
0
3
2
0.33
W
Bakasura
fabzen
Bakasura
1
1
3
2.5
W
Cerberus
mufinsman
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
24,877
35,995
Taken
35,166
12,799
Mitigated
16,382
14,412
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,734
271
2,271
3,366
6,990
2,043
319
3,381
3,428
21,534
0
L
Chang'e
Hellod9
Chang'e
5,021
914
467
3,354
8,990
2,628
0
3,912
4,648
15,618
0
L
Jormungandr
Kiuriu
Jormungandr
3,040
776
0
2,966
6,896
3,446
0
3,624
2,837
27,695
0
W
Merlin
Laatmos
Merlin
4,891
830
0
2,187
5,857
2,058
590
3,180
2,677
37,047
0
L
Cthulhu
MichiiGen
Cthulhu
1,358
338
0
943
6,506
2,568
0
2,102
4,038
15,165
0
W
5,759
2,471
81
2,362
5,069
1,518
1,943
1,890
3,179
0
27,906
W
Cthulhu
Reinh
Cthulhu
5,832
992
116
3,109
7,490
4,870
164
3,409
3,866
32,472
0
L
Danzaburou
TY1300
Danzaburou
4,484
1,918
0
1,045
6,613
2,114
681
2,448
3,928
0
25,257
W
Bakasura
fabzen
Bakasura
2,680
1,845
0
4,634
7,991
2,712
0
2,260
5,681
0
26,701
W
Cerberus
mufinsman
Cerberus
5,715
566
0
3,737
8,759
5,224
177
3,149
5,610
19,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
32,546
213
Minions Killed
319
0
Camps Cleared
0
1,034,749
Distance Traveled
1,103,361
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,981
453
50
5
0
220,340
0
L
Chang'e
5,294
481
20
2
0
192,098
0
L
Jormungandr
6,206
564
66
6
0
205,733
0
W
Merlin
6,619
602
71
6
0
212,490
2
L
Cthulhu
4,972
452
33
3
0
210,934
1
W
Cupid
6,040
549
57
5
0
211,406
0
W
Cthulhu
6,658
605
69
6
0
197,405
2
L
Danzaburou
5,160
469
44
4
0
205,644
1
W
Bakasura
6,760
615
87
8
0
250,360
0
W
Cerberus
6,469
588
35
3
0
231,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role