Player Matchup

Pele
Pele
DJJAJO
Pele
Level 64
God Stats
3W - 3L
1,889 SR
Queue Stats
244W - 179L
1,659 Elo+
Party 1
Sobek
Sobek
MAN14K
Sobek
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PfadTastatur609
Neith
Level 100
God Stats
3W - 2L
1,682 SR
Queue Stats
342W - 258L
1,648 Elo+
Party 1
Mulan
Mulan
Qdziek
Mulan
Level 48
God Stats
2W - 7L
1,131 SR
Queue Stats
58W - 67L
1,665 Elo+
Solo
Tiamat
Tiamat
Ynkonit
Tiamat
Level 40
God Stats
13W - 7L
1,692 SR
Queue Stats
215W - 137L
1,753 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,645 Elo+

VS

Team Averages
Level 54
1,525 SR
1,626 Elo+
Danzaburou
Danzaburou
Firefly74
Danzaburou
Level 40
God Stats
25W - 18L
1,611 SR
Queue Stats
129W - 99L
1,624 Elo+
Party 2
Anubis
Anubis
Fireprankz
Anubis
Level 47
God Stats
6W - 8L
1,330 SR
Queue Stats
129W - 100L
1,624 Elo+
Party 2
Sobek
Sobek
HobbitGod
Sobek
Level 126
God Stats
3W - 1L
1,794 SR
Queue Stats
178W - 106L
1,670 Elo+
Party 3
Chaac
Chaac
Linkjee
Chaac
Level 32
God Stats
1W - 1L
1,201 SR
Queue Stats
526W - 537L
1,412 Elo+
Solo
Chernobog
Chernobog
monkeyteammate
Chernobog
Level 25
God Stats
5W - 2L
1,687 SR
Queue Stats
123W - 42L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DJJAJO
Pele
15
5 / 3 / 1
8,781
585
9,101
11,721
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
MAN14K
Sobek
6
0 / 5 / 0
5,026
335
1,028
5,654
2,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 3
8,629
575
5,709
7,518
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Qdziek
Mulan
12
2 / 3 / 3
7,519
501
8,436
15,691
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Ynkonit
Tiamat
14
1 / 3 / 1
7,966
531
4,119
6,188
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firefly74
Danzaburou
16
6 / 1 / 3
9,782
652
7,076
11,034
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Fireprankz
Anubis
15
2 / 2 / 2
8,822
588
4,306
5,294
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
HobbitGod
Sobek
12
1 / 1 / 9
8,111
541
3,185
9,445
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Linkjee
Chaac
12
1 / 5 / 1
7,634
509
6,796
12,652
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
monkeyteammate
Chernobog
17
7 / 0 / 3
10,289
686
13,217
9,951
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
17
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
DJJAJO
Pele
5
3
1
1.83
W
Danzaburou
Firefly74
Danzaburou
6
1
3
7.5
W
Anubis
Fireprankz
Anubis
2
2
2
1.5
W
Sobek
HobbitGod
Sobek
1
1
9
5.5
W
Chaac
Linkjee
Chaac
1
5
1
0.3
L
Sobek
MAN14K
Sobek
0
5
0
0
L
1
3
3
0.83
L
Mulan
Qdziek
Mulan
2
3
3
1.17
L
Tiamat
Ynkonit
Tiamat
1
3
1
0.5
W
Chernobog
monkeyteammate
Chernobog
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
34,580
46,772
Taken
48,376
23,134
Mitigated
26,624
15,095
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DJJAJO
Pele
9,101
1,483
0
5,166
11,721
4,843
0
964
10,640
0
63,811
W
Danzaburou
Firefly74
Danzaburou
7,076
3,922
0
4,322
11,034
3,904
1,140
1,091
9,868
0
59,552
W
Anubis
Fireprankz
Anubis
4,306
330
0
1,998
5,294
2,531
88
1,547
3,747
68,606
0
W
Sobek
HobbitGod
Sobek
3,185
346
0
4,151
9,445
8,210
682
1,282
8,113
13,917
0
W
Chaac
Linkjee
Chaac
6,796
2,543
0
2,018
12,652
7,763
534
0
12,277
0
28,366
L
Sobek
MAN14K
Sobek
1,028
189
0
792
5,654
2,140
0
1,957
3,667
2,241
0
L
5,709
2,724
0
1,508
7,518
2,325
0
464
7,014
0
53,924
L
Mulan
Qdziek
Mulan
8,436
2,713
0
6,063
15,691
10,514
228
2,217
13,045
0
34,672
L
Tiamat
Ynkonit
Tiamat
4,119
301
0
1,566
6,188
3,312
0
1,646
4,465
52,157
0
W
Chernobog
monkeyteammate
Chernobog
13,217
9,871
0
7,455
9,951
4,216
1,486
1,227
8,724
0
82,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
44,638
449
Minions Killed
461
0
Camps Cleared
0
1,305,663
Distance Traveled
1,434,312
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,781
585
119
8
0
299,395
3
W
Danzaburou
9,782
652
127
8
0
279,552
1
W
Anubis
8,822
588
125
8
0
271,725
3
W
Sobek
8,111
541
18
1
0
308,003
3
W
Chaac
7,634
509
46
3
0
277,251
5
L
Sobek
5,026
335
5
0
0
181,689
4
L
Neith
8,629
575
116
8
0
264,404
6
L
Mulan
7,519
501
81
5
0
279,706
0
L
Tiamat
7,966
531
128
9
0
280,469
4
W
Chernobog
10,289
686
145
10
0
297,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role