Player Matchup

Artemis
Artemis
Hustle PB
Artemis
Level 99
God Stats
204W - 125L
1,639 SR
Queue Stats
306W - 255L
1,550 Elo+
Party 2
Vamana
Vamana
Jinjuriki_9
Vamana
Level 125
God Stats
4W - 3L
1,918 SR
Queue Stats
32W - 44L
1,511 Elo+
Solo
Tiamat
Tiamat
Vimsip
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Walker XC
Fenrir
Level 102
God Stats
20W - 18L
1,571 SR
Queue Stats
604W - 558L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
YoyoMamba
Cabrakan
Level 99
God Stats
4W - 7L
1,256 SR
Queue Stats
346W - 279L
1,659 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,553 Elo+

VS

Team Averages
Level 109
1,643 SR
1,613 Elo+
Arachne
Arachne
AngelLaron
Arachne
Level 132
God Stats
2W - 0L
1,771 SR
Queue Stats
50W - 49L
1,604 Elo+
Solo
Ne Zha
Ne Zha
FormalSnow
Ne Zha
Level 81
God Stats
6W - 5L
1,676 SR
Queue Stats
461W - 457L
1,649 Elo+
Party 1
Athena
Athena
Play_Boi_Ching
Athena
Level 108
God Stats
8W - 5L
1,890 SR
Queue Stats
306W - 296L
1,653 Elo+
Party 1
Janus
Janus
STicKToOFFliNe
Janus
Level 160
God Stats
17W - 20L
1,494 SR
Queue Stats
522W - 493L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
xXMysticFlowXx
Heimdallr
Level 64
God Stats
144W - 122L
1,385 SR
Queue Stats
479W - 472L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hustle PB
Artemis
12
1 / 1 / 1
6,963
536
5,277
5,571
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
3 / 5 / 0
7,669
590
10,055
11,096
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Vimsip
Tiamat
15
0 / 0 / 0
8,298
638
5,296
3,730
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Walker XC
Fenrir
10
2 / 2 / 1
6,300
485
4,137
7,876
4,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
YoyoMamba
Cabrakan
6
0 / 1 / 1
4,828
371
2,447
4,039
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngelLaron
Arachne
12
1 / 1 / 4
7,294
561
4,802
11,241
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
FormalSnow
Ne Zha
13
6 / 4 / 0
8,118
624
8,389
11,938
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
6,069
467
1,943
7,827
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 0 / 0
7,724
594
1,630
5,236
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xXMysticFlowXx
Heimdallr
13
1 / 0 / 1
7,371
567
3,796
5,868
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
9
9
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngelLaron
Arachne
1
1
4
3
W
Ne Zha
FormalSnow
Ne Zha
6
4
0
1.5
L
Artemis
Hustle PB
Artemis
1
1
1
1.5
L
Vamana
3
5
0
0.6
W
1
1
0
1
W
0
0
0
0
L
Tiamat
Vimsip
Tiamat
0
0
0
0
L
Fenrir
Walker XC
Fenrir
2
2
1
1.25
L
Cabrakan
YoyoMamba
Cabrakan
0
1
1
0.5
W
Heimdallr
xXMysticFlowXx
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
20,560
32,312
Taken
42,110
20,127
Mitigated
17,914
11,091
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngelLaron
Arachne
4,802
3,049
0
7,123
11,241
3,650
0
1,192
9,948
0
43,699
W
Ne Zha
FormalSnow
Ne Zha
8,389
4,516
0
5,475
11,938
6,779
622
0
11,938
0
41,687
L
Artemis
Hustle PB
Artemis
5,277
1,854
294
2,998
5,571
2,075
0
434
5,137
0
39,433
L
Vamana
10,055
5,676
0
1,814
11,096
8,962
460
0
11,096
0
48,137
W
1,943
529
0
1,722
7,827
3,760
0
2,729
4,925
11,472
0
W
1,630
96
0
1,656
5,236
1,619
0
2,501
2,565
64,252
0
L
Tiamat
Vimsip
Tiamat
5,296
404
0
2,678
3,730
2,386
17
692
2,990
66,407
0
L
Fenrir
Walker XC
Fenrir
4,137
1,250
0
2,191
7,876
4,467
0
1,701
6,074
0
29,944
L
Cabrakan
YoyoMamba
Cabrakan
2,447
567
0
1,116
4,039
2,237
0
597
3,442
10,146
0
W
Heimdallr
xXMysticFlowXx
Heimdallr
3,796
2,034
0
3,440
5,868
2,106
0
777
4,991
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
36,576
403
Minions Killed
473
0
Camps Cleared
0
1,122,651
Distance Traveled
1,345,087
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,294
561
92
7
0
286,452
2
W
Ne Zha
8,118
624
85
7
0
273,687
1
L
Artemis
6,963
536
85
7
0
213,628
0
L
Vamana
7,669
590
93
7
0
218,833
1
W
Athena
6,069
467
26
2
0
267,567
4
W
Janus
7,724
594
170
13
0
282,795
1
L
Tiamat
8,298
638
158
12
0
252,001
4
L
Fenrir
6,300
485
51
4
0
289,440
4
L
Cabrakan
4,828
371
16
1
0
148,749
0
W
Heimdallr
7,371
567
100
8
0
234,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role