Player Matchup

Apollo
Apollo
HUGOBLOBCHIEF
Apollo
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
293W - 269L
1,548 Elo+
Party 2
Ares
Ares
IFreakouTTT
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,741 Elo+
Solo
Zhong Kui
Zhong Kui
IamMichaelreally
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,699 Elo+
Party 2
Hades
Hades
Zz_OlHa_Quiem_zZ
Hades
Level 5
God Stats
2W - 0L
1,902 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo
Jormungandr
Jormungandr
yoann1er
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Team Averages
Level 36
1,580 SR
1,599 Elo+

VS

Team Averages
Level 20
1,566 SR
1,606 Elo+
Ah Muzen Cab
Ah Muzen Cab
Moisssaaasss
Ah Muzen Cab
Level 14
God Stats
4W - 1L
1,863 SR
Queue Stats
15W - 11L
1,677 Elo+
Solo
The Morrigan
The Morrigan
PassyHunter48
The Morrigan
Level 9
God Stats
2W - 5L
1,299 SR
Queue Stats
313W - 305L
1,640 Elo+
Solo
Mercury
Mercury
Shinto-Senpai
Mercury
Level 27
God Stats
24W - 22L
1,697 SR
Queue Stats
309W - 272L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
porinAnonmyymi
Kukulkan
Level 26
God Stats
13W - 21L
1,470 SR
Queue Stats
20W - 26L
1,524 Elo+
Solo
Bellona
Bellona
temp-479363
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
13,761
510
14,923
21,791
13,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 3 / 5
15,540
576
22,559
24,538
29,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
20
16 / 5 / 4
16,640
616
24,104
23,787
19,008
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

3
0 / 0 / 0
5,926
219
0
0
0
Jormungandr
yoann1er
Jormungandr
15
0 / 17 / 1
10,539
390
2,311
26,163
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Moisssaaasss
Ah Muzen Cab
20
11 / 6 / 1
15,487
574
17,108
24,960
14,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
PassyHunter48
The Morrigan
15
7 / 9 / 3
11,912
441
13,183
11,499
4,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
20
4 / 6 / 5
13,344
494
7,507
18,985
9,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
20
2 / 5 / 5
12,832
475
7,443
9,036
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
temp-479363
Bellona
20
6 / 5 / 5
13,609
504
17,478
26,611
33,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
31
Kills
30
31
Deaths
31
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
12
3
5
4.83
W
Zhong Kui
16
5
4
3.6
L
Ah Muzen Cab
Moisssaaasss
Ah Muzen Cab
11
6
1
1.92
L
The Morrigan
PassyHunter48
The Morrigan
7
9
3
0.94
L
Mercury
4
6
5
1.08
W
0
0
0
0
L
Kukulkan
2
5
5
0.9
L
Bellona
temp-479363
Bellona
6
5
5
1.7
W
Jormungandr
yoann1er
Jormungandr
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,897
Damage
62,719
96,279
Taken
91,091
81,631
Mitigated
64,857
21,795
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,923
9,344
0
6,375
21,791
13,564
5,242
2,499
19,292
0
104,197
W
22,559
1,181
0
8,854
24,538
29,210
1,833
5,442
19,096
100,732
0
W
Zhong Kui
24,104
2,707
0
6,362
23,787
19,008
3,446
4,547
19,240
115,472
0
L
Ah Muzen Cab
Moisssaaasss
Ah Muzen Cab
17,108
11,276
0
6,078
24,960
14,053
4,142
14,438
10,522
0
110,943
L
The Morrigan
PassyHunter48
The Morrigan
13,183
4,163
0
358
11,499
4,428
1,544
7,331
4,105
39,860
0
L
Mercury
7,507
3,649
0
1,137
18,985
9,368
0
6,317
12,668
0
127,064
W
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
7,443
351
0
0
9,036
3,633
1,120
6,816
2,220
75,328
0
L
Bellona
temp-479363
Bellona
17,478
6,782
0
5,645
26,611
33,375
680
14,019
12,592
4,748
77,121
W
Jormungandr
yoann1er
Jormungandr
2,311
998
0
204
26,163
19,849
402
9,286
16,877
34,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,406
Gold Earned
67,184
553
Minions Killed
651
0
Camps Cleared
0
1,882,942
Distance Traveled
2,228,500
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,761
510
177
7
0
448,448
0
W
Ares
15,540
576
160
6
0
528,906
3
W
Zhong Kui
16,640
616
176
7
0
464,211
1
L
Ah Muzen Cab
15,487
574
169
6
0
425,413
7
L
The Morrigan
11,912
441
52
2
0
234,026
4
L
Mercury
13,344
494
173
6
0
537,032
1
W
Hades
5,926
219
0
0
0
0
0
L
Kukulkan
12,832
475
152
6
0
527,911
0
L
Bellona
13,609
504
105
4
0
504,118
0
W
Jormungandr
10,539
390
40
1
0
441,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role