Player Matchup

Chaac
Chaac
SEM-KWZ_02
Chaac
Level 128
God Stats
9W - 5L
1,495 SR
Queue Stats
290W - 215L
1,693 Elo+
Party 1
Ymir
Ymir
STAN-KWZ
Ymir
Level 77
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 63L
1,390 Elo+
Party 1
Persephone
Persephone
martijnvQB
Persephone
Level 122
God Stats
13W - 13L
1,535 SR
Queue Stats
335W - 248L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
pieterpaap
Guan Yu
Level 124
God Stats
3W - 0L
1,654 SR
Queue Stats
325W - 200L
1,733 Elo+
Party 1
Izanami
Izanami
splinter2004mike
Izanami
Level 129
God Stats
6W - 1L
1,727 SR
Queue Stats
384W - 268L
1,696 Elo+
Party 1
Team Averages
Level 116
1,582 SR
1,635 Elo+

VS

Team Averages
Level 122
1,593 SR
1,659 Elo+
Fafnir
Fafnir
DucohJr
Fafnir
Level 139
God Stats
12W - 19L
1,424 SR
Queue Stats
1,726W - 972L
1,731 Elo+
Party 2
Odin
Odin
Gibby_Gobson
Odin
Level 160
God Stats
8W - 5L
1,718 SR
Queue Stats
380W - 283L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
INF1NITY91
Hou Yi
Level 88
God Stats
1W - 2L
1,587 SR
Queue Stats
100W - 74L
1,703 Elo+
Solo
Bakasura
Bakasura
XMaster_of_DarkX
Bakasura
Level 121
God Stats
3W - 3L
1,267 SR
Queue Stats
75W - 83L
1,565 Elo+
Solo
Kukulkan
Kukulkan
gottepojken
Kukulkan
Level 104
God Stats
33W - 17L
1,967 SR
Queue Stats
450W - 438L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 4 / 12
11,645
506
14,195
23,251
17,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
16
4 / 5 / 16
10,703
465
13,353
21,878
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Persephone
martijnvQB
Persephone
20
11 / 2 / 11
13,353
581
23,242
11,456
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
pieterpaap
Guan Yu
19
1 / 1 / 8
11,782
512
10,702
19,833
23,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 5 / 6
14,002
609
24,157
22,330
11,880
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DucohJr
Fafnir
16
3 / 7 / 6
11,414
496
9,250
25,764
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 3
11,613
505
13,750
20,527
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
INF1NITY91
Hou Yi
19
6 / 6 / 2
13,076
569
18,158
23,143
8,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 3
11,779
512
11,603
23,096
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
gottepojken
Kukulkan
16
2 / 10 / 6
10,318
449
15,155
16,334
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
34
Kills
17
17
Deaths
34
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DucohJr
Fafnir
3
7
6
0.86
L
2
6
3
0.58
L
Hou Yi
INF1NITY91
Hou Yi
6
6
2
1.17
W
Chaac
7
4
12
3.25
W
Ymir
4
5
16
2.4
L
4
5
3
1.1
L
Kukulkan
gottepojken
Kukulkan
2
10
6
0.5
W
Persephone
martijnvQB
Persephone
11
2
11
8.25
W
Guan Yu
pieterpaap
Guan Yu
1
1
8
5
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,649
Damage
67,916
98,748
Taken
108,864
81,089
Mitigated
67,260
37,382
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DucohJr
Fafnir
9,250
1,753
0
7,094
25,764
25,399
0
11,536
13,941
26,534
0
L
13,750
2,641
0
5,178
20,527
17,514
66
6,062
13,993
0
64,144
L
Hou Yi
INF1NITY91
Hou Yi
18,158
11,675
0
8,058
23,143
8,151
2,920
5,950
17,077
0
101,068
W
Chaac
14,195
3,652
0
11,665
23,251
17,971
762
3,917
18,906
0
90,568
W
Ymir
13,353
2,185
0
3,202
21,878
23,328
120
7,385
14,014
28,411
0
L
11,603
8,345
0
10,388
23,096
10,343
0
5,425
17,487
0
80,443
L
Kukulkan
gottepojken
Kukulkan
15,155
389
0
11
16,334
5,853
816
6,323
9,771
46,424
0
W
Persephone
martijnvQB
Persephone
23,242
1,121
0
2,019
11,456
4,744
828
3,875
7,544
93,956
0
W
Guan Yu
pieterpaap
Guan Yu
10,702
1,528
2,568
9,736
19,833
23,166
744
4,621
14,431
0
85,588
W
24,157
14,319
0
8,192
22,330
11,880
2,145
4,607
17,568
0
135,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,485
Gold Earned
58,200
698
Minions Killed
530
0
Camps Cleared
0
2,181,094
Distance Traveled
2,022,000
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,414
496
19
1
0
392,246
6
L
Odin
11,613
505
119
5
0
398,474
3
L
Hou Yi
13,076
569
165
7
0
386,236
3
W
Chaac
11,645
506
134
6
0
446,752
2
W
Ymir
10,703
465
26
1
0
409,081
10
L
Bakasura
11,779
512
157
7
0
459,723
2
L
Kukulkan
10,318
449
70
3
0
385,321
0
W
Persephone
13,353
581
161
7
0
433,266
3
W
Guan Yu
11,782
512
158
7
0
495,125
6
W
Izanami
14,002
609
219
10
0
396,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role