Player Matchup

Izanami
Izanami
GreenSkyEmperor
Izanami
Level 18
God Stats
6W - 7L
1,720 SR
Queue Stats
112W - 112L
1,417 Elo+
Party 4
Jormungandr
Jormungandr
INKD Carnage
Jormungandr
Level 7
God Stats
3W - 3L
1,800 SR
Queue Stats
89W - 83L
1,105 Elo+
Party 4
Ymir
Ymir
helgierbetrienka
Ymir
Level 26
God Stats
43W - 61L
1,362 SR
Queue Stats
145W - 199L
1,283 Elo+
Party 1
Chernobog
Chernobog
leo_bomba78
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
snorridavidsson
Ao Kuang
Level 17
God Stats
53W - 61L
1,423 SR
Queue Stats
300W - 364L
1,369 Elo+
Party 1
Team Averages
Level 19
1,561 SR
1,294 Elo+

VS

Team Averages
Level 10
1,268 SR
1,171 Elo+
Susano
Susano
EmeraldVermin58
Susano
Level 12
God Stats
5W - 2L
1,428 SR
Queue Stats
48W - 88L
1,073 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hi_Im_Knife
Tsukuyomi
Level 18
God Stats
5W - 1L
1,298 SR
Queue Stats
26W - 14L
1,366 Elo+
Solo
Ra
Ra
Rompel-pompel
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,259 Elo+
Party 2
Hun Batz
Hun Batz
adm_63007
Hun Batz
Level 5
God Stats
2W - 13L
1,069 SR
Queue Stats
24W - 60L
945 Elo+
Party 3
Thor
Thor
justurtalin
Thor
Level 7
God Stats
1W - 4L
1,045 SR
Queue Stats
9W - 14L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 28
17,763
1,269
43,434
21,863
9,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
INKD Carnage
Jormungandr
20
6 / 10 / 33
15,828
1,131
17,305
27,640
23,988
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 8 / 28
16,748
1,196
20,221
27,193
35,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
leo_bomba78
Chernobog
20
4 / 7 / 34
14,272
1,019
4,932
19,341
8,090
Ao Kuang
20
17 / 7 / 26
17,110
1,222
29,054
31,047
13,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 14 / 23
14,465
1,033
9,408
25,240
10,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Hi_Im_Knife
Tsukuyomi
20
22 / 8 / 8
19,417
1,387
45,874
26,371
11,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 11 / 15
15,591
1,114
32,520
26,497
12,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
adm_63007
Hun Batz
20
4 / 15 / 20
14,420
1,030
14,055
26,965
16,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 12 / 16
13,298
950
16,482
23,420
10,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
122
60
Kills
40
40
Deaths
60
149
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
14
23
1.04
L
17
8
28
3.88
W
Tsukuyomi
Hi_Im_Knife
Tsukuyomi
22
8
8
3.25
L
Jormungandr
INKD Carnage
Jormungandr
6
10
33
2.25
W
9
11
15
1.5
W
Hun Batz
adm_63007
Hun Batz
4
15
20
0.93
L
16
8
28
3.75
W
2
12
16
0.83
L
Chernobog
leo_bomba78
Chernobog
4
7
34
3
L
Ao Kuang
17
7
26
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,946
Damage
118,339
127,084
Taken
128,493
89,646
Mitigated
61,032
12,201
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,408
3,552
0
428
25,240
10,743
0
14,839
10,401
0
13,193
L
43,434
35,241
0
813
21,863
9,387
0
7,670
14,193
0
79,039
W
Tsukuyomi
Hi_Im_Knife
Tsukuyomi
45,874
24,036
0
2,744
26,371
11,310
0
14,807
11,564
0
91,048
L
Jormungandr
INKD Carnage
Jormungandr
17,305
3,376
0
1,971
27,640
23,988
0
8,704
18,936
42,425
0
W
32,520
2,546
3,488
5,253
26,497
12,149
0
12,506
13,991
52,043
0
W
Hun Batz
adm_63007
Hun Batz
14,055
8,179
0
690
26,965
16,524
0
11,880
15,085
0
27,740
L
20,221
3,655
0
0
27,193
35,108
0
6,299
20,894
27,323
0
W
16,482
5,778
0
1,061
23,420
10,306
0
12,548
10,872
0
40,934
L
Chernobog
leo_bomba78
Chernobog
4,932
2,883
315
315
19,341
8,090
0
3,903
15,438
0
10,253
L
Ao Kuang
29,054
9,343
0
8,787
31,047
13,073
0
5,944
25,103
32,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,721
Gold Earned
77,191
167
Minions Killed
214
1
Camps Cleared
2
1,189,124
Distance Traveled
1,181,627
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,465
1,033
11
1
0
231,168
0
L
Izanami
17,763
1,269
81
6
0
228,058
0
W
Tsukuyomi
19,417
1,387
77
6
2
254,358
1
L
Jormungandr
15,828
1,131
58
4
0
221,046
0
W
Ra
15,591
1,114
54
4
0
255,111
0
W
Hun Batz
14,420
1,030
21
2
0
234,991
0
L
Ymir
16,748
1,196
19
1
0
227,225
0
W
Thor
13,298
950
51
4
0
205,999
0
L
Chernobog
14,272
1,019
3
0
1
230,728
0
L
Ao Kuang
17,110
1,222
6
0
0
282,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role