Player Matchup

Hun Batz
Hun Batz
BrownRizzla
Hun Batz
Level 29
God Stats
9W - 7L
1,705 SR
Queue Stats
131W - 154L
1,331 Elo+
Party 1
Fafnir
Fafnir
Il Pot lI
Fafnir
Level 26
God Stats
23W - 19L
1,399 SR
Queue Stats
256W - 295L
1,373 Elo+
Party 1
Osiris
Osiris
julii_ramiis0-o
Osiris
Level 23
God Stats
3W - 4L
1,677 SR
Queue Stats
10W - 8L
1,768 Elo+
Solo
Ra
Ra
oDaiCu_Darius17
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
oDaiCu_Shadow4
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 19
1,556 SR
1,494 Elo+

VS

Team Averages
Level 19
1,557 SR
1,434 Elo+
Loki
Loki
Crastus866
Loki
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,423 Elo+
Party 2
Neith
Neith
FlashMoose
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
G-Xerrow
Bellona
Level 29
God Stats
111W - 119L
1,484 SR
Queue Stats
676W - 748L
1,360 Elo+
Solo
Anubis
Anubis
GhxstKiIIer
Anubis
Level 6
God Stats
5W - 3L
1,800 SR
Queue Stats
13W - 11L
1,470 Elo+
Party 2
Nemesis
Nemesis
llII Capalot
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrownRizzla
Hun Batz
9
3 / 1 / 1
5,832
530
2,968
4,656
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Il Pot lI
Fafnir
8
1 / 1 / 3
5,744
522
3,024
6,367
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
4,957
451
2,963
5,999
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,456
405
1,118
2,447
558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
oDaiCu_Shadow4
Jormungandr
6
0 / 5 / 0
4,319
393
844
5,257
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,451
586
2,463
5,878
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
10
1 / 1 / 0
5,984
544
2,345
5,894
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
G-Xerrow
Bellona
11
3 / 0 / 3
6,560
596
4,274
5,984
3,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Anubis
11
1 / 1 / 4
6,084
553
1,856
2,780
1,442
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
llII Capalot
Nemesis
8
0 / 1 / 4
5,101
464
2,729
6,784
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BrownRizzla
Hun Batz
3
1
1
3.5
W
7
1
1
7.5
W
Neith
1
1
0
1
W
Bellona
G-Xerrow
Bellona
3
0
3
4.5
W
Anubis
1
1
4
3
L
Fafnir
Il Pot lI
Fafnir
1
1
3
2.5
L
0
3
0
0
W
Nemesis
llII Capalot
Nemesis
0
1
4
2
L
0
3
0
0
L
Jormungandr
oDaiCu_Shadow4
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
13,667
24,726
Taken
27,320
12,447
Mitigated
10,065
3,072
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BrownRizzla
Hun Batz
2,968
1,304
0
0
4,656
2,312
0
329
4,327
0
22,604
W
2,463
1,064
147
2,694
5,878
1,517
0
1,044
4,809
0
18,445
W
Neith
2,345
686
0
3,254
5,894
1,706
1,975
886
4,858
0
32,832
W
Bellona
G-Xerrow
Bellona
4,274
1,403
0
1,034
5,984
3,518
796
1,651
4,183
0
25,543
W
Anubis
1,856
582
0
1,075
2,780
1,442
430
49
2,556
22,399
0
L
Fafnir
Il Pot lI
Fafnir
3,024
761
0
1,988
6,367
3,738
0
222
6,145
15,069
0
L
2,963
75
0
425
5,999
3,702
385
1,045
4,954
0
19,680
W
Nemesis
llII Capalot
Nemesis
2,729
1,092
99
3,974
6,784
1,882
0
1,281
5,453
0
16,340
L
1,118
472
437
147
2,447
558
214
0
2,447
15,283
0
L
Jormungandr
oDaiCu_Shadow4
Jormungandr
844
370
0
75
5,257
2,137
102
260
4,997
7,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
30,180
125
Minions Killed
257
0
Camps Cleared
0
966,382
Distance Traveled
955,537
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,832
530
41
4
0
220,669
0
W
Loki
6,451
586
43
4
0
210,020
0
W
Neith
5,984
544
77
7
0
134,736
2
W
Bellona
6,560
596
60
5
0
186,951
3
W
Anubis
6,084
553
50
5
0
177,910
0
L
Fafnir
5,744
522
18
2
0
216,936
0
L
Osiris
4,957
451
29
3
0
215,905
2
W
Nemesis
5,101
464
27
2
0
245,920
1
L
Ra
4,456
405
20
2
0
162,324
0
L
Jormungandr
4,319
393
17
2
0
150,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role