Player Matchup

Ares
Ares
Alexlepain
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
King_Shark519
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,051 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miettedepain849
Tsukuyomi
Level 11
God Stats
1W - 3L
1,636 SR
Queue Stats
9W - 16L
1,286 Elo+
Party 2
Jormungandr
Jormungandr
garetheardley
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
soyandersonking
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,424 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,352 Elo+

VS

Team Averages
Level 18
1,572 SR
1,283 Elo+
Olorun
Olorun
BESTemaER
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,019 Elo+
Solo
Danzaburou
Danzaburou
CaptainShafty51
Danzaburou
Level 15
God Stats
26W - 18L
1,692 SR
Queue Stats
37W - 30L
1,346 Elo+
Party 1
Ares
Ares
KingArthurFive
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,249 Elo+
Solo
Ymir
Ymir
Old Hunter4180
Ymir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 32L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
UpbeatCondition
Baron Samedi
Level 27
God Stats
33W - 14L
1,666 SR
Queue Stats
491W - 469L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
10,063
1,006
7,424
26,202
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 3
9,100
910
4,215
14,190
8,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Miettedepain849
Tsukuyomi
16
4 / 9 / 5
10,775
1,078
16,618
15,356
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
garetheardley
Jormungandr
16
1 / 11 / 3
9,673
967
4,738
20,911
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 7 / 3
11,434
1,143
25,454
15,889
6,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BESTemaER
Olorun
19
6 / 1 / 29
11,421
1,142
16,477
12,102
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
CaptainShafty51
Danzaburou
19
20 / 4 / 17
13,725
1,373
28,189
13,116
8,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 2 / 27
10,587
1,059
5,706
8,924
8,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 0 / 23
11,910
1,191
16,125
16,606
14,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
UpbeatCondition
Baron Samedi
18
9 / 2 / 25
12,122
1,212
15,611
11,201
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
166
9
Kills
45
45
Deaths
9
19
Assists
121
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
Olorun
BESTemaER
Olorun
6
1
29
20.5
W
Danzaburou
CaptainShafty51
Danzaburou
20
4
17
7.13
W
2
2
27
7.75
L
0
7
3
0.21
L
Tsukuyomi
Miettedepain849
Tsukuyomi
4
9
5
0.72
W
8
0
23
19.5
W
Baron Samedi
UpbeatCondition
Baron Samedi
9
2
25
10.75
L
Jormungandr
garetheardley
Jormungandr
1
11
3
0.23
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,449
Damage
82,108
92,548
Taken
61,949
58,235
Mitigated
45,630
4,004
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,424
2,127
0
531
26,202
23,485
0
15,261
10,941
17,997
0
W
Olorun
BESTemaER
Olorun
16,477
8,597
1,697
6,720
12,102
6,949
0
4,169
7,933
30,528
0
W
Danzaburou
CaptainShafty51
Danzaburou
28,189
18,458
0
0
13,116
8,433
0
2,546
10,545
0
44,920
W
5,706
401
469
588
8,924
8,322
0
1,805
7,094
15,869
0
L
4,215
1,094
74
436
14,190
8,946
0
10,724
3,466
13,341
0
L
Tsukuyomi
Miettedepain849
Tsukuyomi
16,618
2,976
0
851
15,356
6,898
0
9,384
5,972
0
30,750
W
16,125
5,006
0
7,184
16,606
14,113
0
6,275
10,260
25,136
0
W
Baron Samedi
UpbeatCondition
Baron Samedi
15,611
3,056
2,730
2,305
11,201
7,813
0
1,386
9,740
30,235
0
L
Jormungandr
garetheardley
Jormungandr
4,738
2,187
0
170
20,911
12,308
0
11,124
9,787
17,068
0
L
25,454
11,202
507
1,435
15,889
6,598
0
7,426
8,463
0
56,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
59,765
134
Minions Killed
168
5
Camps Cleared
2
825,006
Distance Traveled
850,531
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,063
1,006
19
2
1
182,986
0
W
Olorun
11,421
1,142
27
3
0
184,238
0
W
Danzaburou
13,725
1,373
52
5
0
138,577
0
W
Ares
10,587
1,059
16
2
0
166,318
2
L
Hades
9,100
910
16
2
0
136,115
0
L
Tsukuyomi
10,775
1,078
21
2
0
186,818
0
W
Ymir
11,910
1,191
28
3
1
189,463
1
W
Baron Samedi
12,122
1,212
45
5
1
171,935
0
L
Jormungandr
9,673
967
20
2
1
140,551
6
L
Medusa
11,434
1,143
58
6
3
178,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role