Player Matchup

Jormungandr
Jormungandr
CasualLDGamer
Jormungandr
Level 24
God Stats
15W - 12L
1,576 SR
Queue Stats
23W - 27L
1,335 Elo+
Solo
Merlin
Merlin
Lello_RaVeN
Merlin
Level 15
God Stats
14W - 11L
1,443 SR
Queue Stats
270W - 312L
1,353 Elo+
Solo
Neith
Neith
QiyanaIG
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
o-_-ar
Bakasura
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 120L
1,352 Elo+
Solo
Ares
Ares
radical-cotton1
Ares
Level 13
God Stats
2W - 2L
1,263 SR
Queue Stats
9W - 14L
1,321 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,372 Elo+

VS

Team Averages
Level 12
1,458 SR
1,347 Elo+
Ares
Ares
BlacK01PearL
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
Level 25
God Stats
19W - 16L
1,303 SR
Queue Stats
23W - 21L
1,264 Elo+
Solo
Anubis
Anubis
EL_JACOBO1012
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Guan Yu
Guan Yu
Jackson-flash-5
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
desvio-resoluto
Tiamat
Level 26
God Stats
5W - 4L
1,490 SR
Queue Stats
23W - 44L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CasualLDGamer
Jormungandr
16
9 / 1 / 7
10,832
602
13,192
12,039
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
17 / 1 / 5
10,978
610
13,794
7,002
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
QiyanaIG
Neith
14
5 / 3 / 5
9,419
523
10,003
8,109
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
o-_-ar
Bakasura
17
7 / 1 / 5
10,657
592
9,858
10,182
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 10 / 2
6,368
354
582
11,358
4,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
6,183
344
1,106
13,792
7,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
13
3 / 4 / 2
8,777
488
6,463
13,264
4,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 11 / 0
6,004
334
2,552
9,508
3,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 13 / 0
6,169
343
1,607
14,053
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 5 / 3
8,843
491
8,654
17,168
10,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
38
Kills
10
16
Deaths
45
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Jormungandr
CasualLDGamer
Jormungandr
9
1
7
12.5
L
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
3
4
2
1
L
0
11
0
0
L
0
13
0
0
W
Merlin
17
1
5
19.5
W
Neith
QiyanaIG
Neith
5
3
5
2.5
L
7
5
3
1.7
W
Bakasura
o-_-ar
Bakasura
7
1
5
9.5
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
20,382
48,690
Taken
67,785
22,028
Mitigated
33,929
11,455
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,106
325
0
251
13,792
7,107
58
6,347
7,445
15,403
0
W
Jormungandr
CasualLDGamer
Jormungandr
13,192
3,144
535
2,278
12,039
7,059
2,346
3,966
7,998
60,767
0
L
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
6,463
2,224
294
4,678
13,264
4,614
1,002
4,445
8,622
0
44,408
L
2,552
711
0
1,309
9,508
3,134
0
4,519
4,989
18,001
0
L
1,607
909
11
685
14,053
9,010
310
4,222
9,799
0
19,382
W
Merlin
13,794
2,353
0
980
7,002
2,529
1,029
2,040
4,962
62,744
0
W
Neith
QiyanaIG
Neith
10,003
4,753
0
1,870
8,109
3,549
2,130
2,240
5,844
0
29,629
L
8,654
2,537
0
6,200
17,168
10,064
443
8,035
8,990
35,731
0
W
Bakasura
o-_-ar
Bakasura
9,858
7,530
123
5,607
10,182
4,124
2,571
1,611
8,521
0
56,930
W
582
487
0
62
11,358
4,767
688
2,455
8,857
3,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
35,976
444
Minions Killed
219
0
Camps Cleared
0
1,530,160
Distance Traveled
1,341,487
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,183
344
12
1
0
303,795
1
W
Jormungandr
10,832
602
131
7
0
327,819
3
L
Ah Muzen Cab
8,777
488
88
5
0
289,742
0
L
Anubis
6,004
334
25
1
0
218,241
4
L
Guan Yu
6,169
343
29
2
0
292,788
5
W
Merlin
10,978
610
97
5
0
310,175
0
W
Neith
9,419
523
63
4
0
266,701
3
L
Tiamat
8,843
491
65
4
0
236,921
1
W
Bakasura
10,657
592
141
8
0
327,166
4
W
Ares
6,368
354
12
1
0
298,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role