Player Matchup

Chronos
Chronos
A1ST TROLL
Chronos
Level 43
God Stats
2W - 0L
1,295 SR
Queue Stats
237W - 76L
1,836 Elo+
Party 1
Odin
Odin
Deezer4AUT
Odin
Level 14
God Stats
26W - 16L
1,850 SR
Queue Stats
277W - 164L
1,627 Elo+
Party 1
Hachiman
Hachiman
Mihawk1000
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 11L
1,806 Elo+
Party 1
Team Averages
Level 24
1,548 SR
1,756 Elo+

VS

Team Averages
Level 68
1,427 SR
1,457 Elo+
Sobek
Sobek
BTTEKRAKEN
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,464 Elo+
Party 2
Izanami
Izanami
Bimba Brocca
Izanami
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 64L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
Crynter
Ah Puch
Level 82
God Stats
0W - 2L
1,280 SR
Queue Stats
42W - 65L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A1ST TROLL
Chronos
14
6 / 0 / 6
9,714
810
13,606
10,971
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 9
8,086
674
3,543
9,563
5,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
Mihawk1000
Hachiman
13
5 / 0 / 6
9,054
755
13,621
8,007
2,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 2 / 2
6,894
575
4,154
13,807
16,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Bimba Brocca
Izanami
10
1 / 4 / 1
7,413
618
3,991
11,404
4,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Crynter
Ah Puch
10
1 / 6 / 1
7,351
613
8,537
10,195
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
A1ST TROLL
Chronos
6
0
6
9
L
Sobek
0
2
2
0.5
L
Izanami
Bimba Brocca
Izanami
1
4
1
0.38
L
Ah Puch
Crynter
Ah Puch
1
6
1
0.25
W
1
2
9
2.75
W
Hachiman
Mihawk1000
Hachiman
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
16,682
28,541
Taken
35,406
12,420
Mitigated
25,233
14,223
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
A1ST TROLL
Chronos
13,606
3,988
0
5,115
10,971
3,901
1,276
4,442
6,529
67,538
0
L
Sobek
4,154
519
0
1,281
13,807
16,673
0
4,228
9,424
11,537
0
L
Izanami
Bimba Brocca
Izanami
3,991
2,794
0
227
11,404
4,267
0
3,962
7,367
0
18,263
L
Ah Puch
Crynter
Ah Puch
8,537
297
393
1,924
10,195
4,293
0
5,436
4,734
33,682
0
W
3,543
1,002
393
3,791
9,563
5,604
322
4,828
4,735
0
9,987
W
Hachiman
Mihawk1000
Hachiman
13,621
8,174
0
4,924
8,007
2,915
880
3,759
4,248
0
42,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
21,658
185
Minions Killed
91
0
Camps Cleared
0
685,510
Distance Traveled
635,575
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,714
810
95
8
0
243,433
4
L
Sobek
6,894
575
9
1
0
211,568
5
L
Izanami
7,413
618
38
3
0
224,620
0
L
Ah Puch
7,351
613
44
4
0
199,387
3
W
Odin
8,086
674
18
2
0
220,676
1
W
Hachiman
9,054
755
72
6
0
221,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role