Player Matchup

Anhur
Anhur
Silver II
Anansí
Anhur
Silver II
Level 138
God Stats
7W - 11L
1,489 SR
Queue Stats
60W - 52L
1,365 MMR
Solo
Guan Yu
Guan Yu
Gold IV
K200
Guan Yu
Gold IV
Level 88
God Stats
3W - 6L
1,306 SR
Queue Stats
272W - 276L
1,169 MMR
Solo
Cerberus
Cerberus
Silver I
N3TR0
Cerberus
Silver I
Level 129
God Stats
2W - 4L
1,128 SR
Queue Stats
248W - 255L
1,178 MMR
Solo
Serqet
Serqet
Gold III
NachoXulo
Serqet
Gold III
Level 118
God Stats
10W - 12L
1,700 SR
Queue Stats
169W - 170L
1,343 MMR
Solo
Ra
Ra
Gold IV
SiCaRiO13
Ra
Gold IV
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
87W - 88L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,384 SR
1,281 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,466 SR
1,301 MMR
Nemesis
Nemesis
Gold V
Evolïs
Nemesis
Gold V
Level 109
God Stats
7W - 8L
1,396 SR
Queue Stats
173W - 174L
1,348 MMR
Solo
Scylla
Scylla
Silver II
IBr3TT
Scylla
Silver II
Level 37
God Stats
2W - 3L
1,642 SR
Queue Stats
15W - 37L
1,128 MMR
Party 1
Terra
Terra
Gold IV
Mxretxn
Terra
Gold IV
Level 53
God Stats
1W - 2L
1,280 SR
Queue Stats
172W - 168L
1,209 MMR
Party 1
Chaac
Chaac
Bronze IV
Nucleolus
Chaac
Bronze IV
Level 122
God Stats
0W - 2L
1,510 SR
Queue Stats
2W - 5L
1,321 MMR
Solo
Rama
Rama
Silver II
SaveOnx
Rama
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anansí
Anhur
20
5 / 3 / 5
15,772
584
19,698
24,201
12,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
K200
Guan Yu
20
3 / 4 / 12
14,866
551
23,845
38,931
37,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
N3TR0
Cerberus
20
6 / 4 / 7
13,301
493
21,526
32,142
26,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
NachoXulo
Serqet
20
5 / 2 / 11
14,270
529
13,622
19,791
13,632
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 4 / 9
14,833
549
12,619
14,695
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetDanzaburouTsukuyomiBakasuraApollo

VS

Bans
Cu ChulainnBellonaSobekAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evolïs
Nemesis
20
3 / 4 / 6
12,514
463
16,875
19,683
9,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
IBr3TT
Scylla
19
4 / 5 / 3
12,052
446
15,986
15,118
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Mxretxn
Terra
17
3 / 3 / 6
11,358
421
13,996
24,236
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Nucleolus
Chaac
19
4 / 7 / 2
12,587
466
24,377
33,257
32,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
SaveOnx
Rama
20
3 / 4 / 3
13,383
496
18,711
23,983
8,532
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
23
Kills
17
17
Deaths
23
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anansí
Anhur
5
3
5
2.5
L
Nemesis
Evolïs
Nemesis
3
4
6
1.5
L
Scylla
IBr3TT
Scylla
4
5
3
1.1
W
Guan Yu
K200
Guan Yu
3
4
12
2.25
L
Terra
Mxretxn
Terra
3
3
6
2
W
Cerberus
N3TR0
Cerberus
6
4
7
2.38
W
Serqet
NachoXulo
Serqet
5
2
11
5.25
L
Chaac
Nucleolus
Chaac
4
7
2
0.71
L
Rama
SaveOnx
Rama
3
4
3
1.13
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,310
Damage
89,945
129,760
Taken
116,277
97,235
Mitigated
76,198
56,394
Healing
35,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anansí
Anhur
19,698
12,170
0
7,981
24,201
12,818
9,314
4,178
19,951
0
148,563
L
Nemesis
Evolïs
Nemesis
16,875
9,298
0
2,176
19,683
9,414
0
7,169
11,602
0
112,868
L
Scylla
IBr3TT
Scylla
15,986
1,437
0
2,199
15,118
4,588
0
6,914
7,074
96,820
0
W
Guan Yu
K200
Guan Yu
23,845
3,901
5,057
19,348
38,931
37,764
403
2,853
35,041
20,759
86,045
L
Terra
Mxretxn
Terra
13,996
573
2,924
5,663
24,236
20,913
0
12,234
11,674
36,909
0
W
Cerberus
N3TR0
Cerberus
21,526
1,220
684
7,433
32,142
26,285
960
12,951
18,599
67,646
0
W
Serqet
NachoXulo
Serqet
13,622
2,058
0
7,985
19,791
13,632
561
3,692
15,847
0
89,817
L
Chaac
Nucleolus
Chaac
24,377
6,807
0
11,190
33,257
32,751
474
9,540
23,180
713
93,955
L
Rama
SaveOnx
Rama
18,711
14,689
0
11,616
23,983
8,532
0
4,372
19,057
0
114,285
W
12,619
491
4,253
3,653
14,695
6,736
1,319
5,807
8,714
127,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,042
Gold Earned
61,894
832
Minions Killed
744
0
Camps Cleared
0
2,734,670
Distance Traveled
2,546,887
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,772
584
216
8
0
485,738
8
L
Nemesis
12,514
463
158
6
0
585,766
2
L
Scylla
12,052
446
185
7
0
465,957
12
W
Guan Yu
14,866
551
169
6
0
500,113
9
L
Terra
11,358
421
50
2
0
545,579
7
W
Cerberus
13,301
493
114
4
0
520,547
3
W
Serqet
14,270
529
124
5
0
618,101
6
L
Chaac
12,587
466
172
6
0
455,289
9
L
Rama
13,383
496
179
7
0
494,296
4
W
Ra
14,833
549
209
8
0
610,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role