Player Matchup

Sun Wukong
Sun Wukong
Mck004
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rxadioaktiv EU
Ah Muzen Cab
Level 157
God Stats
12W - 16L
1,637 SR
Queue Stats
498W - 514L
1,632 Elo+
Solo
Ah Puch
Ah Puch
SouLBreakeR07
Ah Puch
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,834 Elo+
Solo
Sobek
Sobek
StRiiKeRz_25
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,855 Elo+
Solo
Team Averages
Level 108
1,534 SR
1,705 Elo+

VS

Team Averages
Level 149
1,632 SR
1,828 Elo+
Anhur
Anhur
Arrgsen
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jοnty
Ra
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
205W - 32L
2,027 Elo+
Party 1
Sylvanus
Sylvanus
Noxez
Sylvanus
Level 160
God Stats
65W - 9L
2,029 SR
Queue Stats
426W - 67L
2,006 Elo+
Party 1
Hercules
Hercules
iSnoD
Hercules
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mck004
Sun Wukong
11
1 / 2 / 0
6,744
749
3,512
6,402
5,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
Rxadioaktiv EU
Ah Muzen Cab
12
1 / 5 / 1
7,562
840
9,242
9,730
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
11
1 / 6 / 0
6,516
724
3,971
7,430
2,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 9 / 1
6,072
675
3,972
12,304
8,902
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arrgsen
Anhur
14
9 / 1 / 8
9,298
1,033
11,336
10,554
5,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
7 / 0 / 9
9,161
1,018
7,760
7,148
3,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Noxez
Sylvanus
13
1 / 1 / 16
8,334
926
5,461
8,157
8,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
iSnoD
Hercules
14
5 / 1 / 7
9,153
1,017
6,316
9,271
7,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
22
22
Deaths
3
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arrgsen
Anhur
9
1
8
13
W
Ra
7
0
9
11.5
L
Sun Wukong
Mck004
Sun Wukong
1
2
0
0.5
W
Sylvanus
Noxez
Sylvanus
1
1
16
9
L
Ah Muzen Cab
Rxadioaktiv EU
Ah Muzen Cab
1
5
1
0.3
L
Ah Puch
1
6
0
0.17
L
0
9
1
0.06
W
Hercules
iSnoD
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
30,873
35,866
Taken
35,130
19,310
Mitigated
23,989
4,829
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arrgsen
Anhur
11,336
5,654
0
3,265
10,554
5,010
2,625
2,567
7,987
0
29,112
W
Ra
7,760
682
1,902
3,495
7,148
3,254
1,928
2,179
4,969
29,424
0
L
Sun Wukong
Mck004
Sun Wukong
3,512
734
263
1,692
6,402
5,633
0
2,914
3,488
0
15,848
W
Sylvanus
Noxez
Sylvanus
5,461
676
5,198
4,340
8,157
8,266
1,160
2,526
5,631
13,189
0
L
Ah Muzen Cab
Rxadioaktiv EU
Ah Muzen Cab
9,242
3,927
0
1,239
9,730
2,714
0
3,121
6,609
0
28,808
L
Ah Puch
3,971
0
0
477
7,430
2,061
0
3,066
4,364
12,511
0
L
3,972
952
0
1,158
12,304
8,902
0
4,585
7,719
5,986
0
W
Hercules
iSnoD
Hercules
6,316
2,841
0
2,063
9,271
7,459
1,271
1,169
7,407
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
35,946
117
Minions Killed
156
6
Camps Cleared
8
479,041
Distance Traveled
750,379
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,298
1,033
48
5
3
182,921
0
W
Ra
9,161
1,018
50
6
2
217,464
0
L
Sun Wukong
6,744
749
37
4
2
119,387
1
W
Sylvanus
8,334
926
21
2
0
163,521
1
L
Ah Muzen Cab
7,562
840
45
5
3
134,430
3
L
Ah Puch
6,516
724
25
3
0
107,215
1
L
Sobek
6,072
675
10
1
1
118,009
0
W
Hercules
9,153
1,017
37
4
3
186,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role