Player Matchup

Amaterasu
Amaterasu
Joust Tchong
Amaterasu
Level 153
God Stats
1W - 0L
1,432 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
KnownByMaNa
Set
Level 147
God Stats
5W - 1L
1,774 SR
Queue Stats
48W - 44L
1,629 Elo+
Solo
Chronos
Chronos
Lil Dag2
Chronos
Level 153
God Stats
58W - 59L
1,398 SR
Queue Stats
537W - 497L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
fooxiic
Baron Samedi
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,534 Elo+
Solo
Skadi
Skadi
nekonic
Skadi
Level 127
God Stats
3W - 2L
1,869 SR
Queue Stats
250W - 241L
1,578 Elo+
Solo
Team Averages
Level 146
1,595 SR
1,557 Elo+

VS

Team Averages
Level 130
1,574 SR
1,483 Elo+
Izanami
Izanami
BumpMastaFlex
Izanami
Level 118
God Stats
30W - 28L
1,625 SR
Queue Stats
488W - 453L
1,521 Elo+
Solo
Vamana
Vamana
HaiiMiichele
Vamana
Level 145
God Stats
5W - 10L
1,602 SR
Queue Stats
163W - 162L
1,604 Elo+
Party 1
Hera
Hera
Helflheim
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,341 Elo+
Party 2
Awilix
Awilix
aog
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 2
Bacchus
Bacchus
xDarkestSh4doWx
Bacchus
Level 113
God Stats
1W - 2L
1,644 SR
Queue Stats
146W - 144L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Joust Tchong
Amaterasu
16
3 / 6 / 6
10,323
516
7,520
18,356
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 5 / 2
11,307
565
13,857
20,117
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Lil Dag2
Chronos
19
4 / 3 / 5
11,362
568
6,104
14,422
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
fooxiic
Baron Samedi
17
1 / 5 / 4
10,482
524
8,486
12,933
13,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
nekonic
Skadi
17
2 / 3 / 5
10,650
533
11,308
12,434
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 2 / 5
11,627
581
12,733
12,872
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
18
5 / 3 / 4
11,432
572
16,476
19,752
18,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
15
2 / 3 / 5
9,994
500
2,979
7,556
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
aog
Awilix
16
6 / 5 / 6
10,238
512
7,903
14,288
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 10
9,698
485
10,712
15,553
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
22
22
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
2
5
3.25
L
Vamana
5
3
4
2.33
L
Hera
2
3
5
1.5
W
Amaterasu
Joust Tchong
Amaterasu
3
6
6
1
W
7
5
2
1.6
W
Chronos
Lil Dag2
Chronos
4
3
5
2.17
L
Awilix
aog
Awilix
6
5
6
1.8
W
Baron Samedi
fooxiic
Baron Samedi
1
5
4
0.6
W
Skadi
nekonic
Skadi
2
3
5
1.5
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
50,803
78,262
Taken
70,021
43,779
Mitigated
51,795
26,948
Healing
26,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,733
8,803
0
7,589
12,872
4,451
1,007
2,476
10,396
0
99,719
L
Vamana
16,476
8,657
0
8,541
19,752
18,116
1,274
6,518
13,234
0
77,426
L
Hera
2,979
1,079
0
1,873
7,556
2,644
0
330
7,226
56,939
0
W
Amaterasu
Joust Tchong
Amaterasu
7,520
2,671
1,012
6,700
18,356
13,346
133
5,056
13,300
0
36,630
W
13,857
7,013
0
7,173
20,117
8,798
0
1,492
18,625
0
90,104
W
Chronos
Lil Dag2
Chronos
6,104
2,673
0
5,365
14,422
4,170
408
1,533
12,889
88,932
0
L
Awilix
aog
Awilix
7,903
3,242
0
4,738
14,288
5,996
0
1,652
12,636
0
58,536
W
Baron Samedi
fooxiic
Baron Samedi
8,486
1,438
261
2,820
12,933
13,286
223
1,275
11,658
69,242
0
W
Skadi
nekonic
Skadi
11,308
5,959
0
3,617
12,434
4,179
1,277
4,335
8,099
0
80,198
L
10,712
1,648
0
3,679
15,553
20,588
193
3,614
11,939
27,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
52,989
609
Minions Killed
567
0
Camps Cleared
0
1,851,956
Distance Traveled
1,798,006
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,627
581
185
9
0
342,477
7
L
Vamana
11,432
572
121
6
0
383,221
11
L
Hera
9,994
500
132
7
0
333,552
3
W
Amaterasu
10,323
516
71
4
0
394,124
7
W
Set
11,307
565
124
6
0
408,544
3
W
Chronos
11,362
568
143
7
0
370,849
6
L
Awilix
10,238
512
95
5
0
346,487
3
W
Baron Samedi
10,482
524
128
6
0
334,171
0
W
Skadi
10,650
533
143
7
0
344,268
2
L
Bacchus
9,698
485
34
2
0
392,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role