Player Matchup

Medusa
Medusa
MrKeukenrol
Medusa
Level 154
God Stats
9W - 5L
1,704 SR
Queue Stats
229W - 121L
1,638 Elo+
Solo
Mercury
Mercury
Nokktus
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TexasBBQsauce
Hercules
Level 155
God Stats
11W - 12L
1,252 SR
Queue Stats
386W - 369L
1,691 Elo+
Solo
Ra
Ra
TheGullibleDuck
Ra
Level 128
God Stats
6W - 7L
1,381 SR
Queue Stats
586W - 527L
1,606 Elo+
Solo
Cthulhu
Cthulhu
ckart
Cthulhu
Level 87
God Stats
35W - 24L
1,659 SR
Queue Stats
71W - 59L
1,585 Elo+
Solo
Team Averages
Level 134
1,499 SR
1,604 Elo+

VS

Team Averages
Level 113
1,494 SR
1,562 Elo+
Tiamat
Tiamat
Bleadeth
Tiamat
Level 159
God Stats
7W - 13L
1,345 SR
Queue Stats
334W - 312L
1,616 Elo+
Solo
Yemoja
Yemoja
Izlandari
Yemoja
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,567 Elo+
Solo
Thanatos
Thanatos
NandoSolo
Thanatos
Level 72
God Stats
5W - 6L
1,495 SR
Queue Stats
32W - 29L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NøxⅨ
Cu Chulainn
Level 119
God Stats
4W - 1L
1,630 SR
Queue Stats
88W - 84L
1,539 Elo+
Solo
Anhur
Anhur
Securita
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 6
5,540
554
5,515
7,099
1,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Nokktus
Mercury
11
3 / 0 / 0
6,286
629
2,210
6,164
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TexasBBQsauce
Hercules
12
1 / 0 / 1
7,086
709
5,254
8,997
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 3
6,682
668
3,374
4,095
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ckart
Cthulhu
11
7 / 0 / 1
6,670
667
5,514
4,998
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bleadeth
Tiamat
10
0 / 2 / 1
5,573
557
3,745
6,264
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Izlandari
Yemoja
8
1 / 2 / 3
5,337
534
3,202
6,949
3,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
NandoSolo
Thanatos
10
1 / 1 / 1
5,515
552
2,235
5,844
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
NøxⅨ
Cu Chulainn
7
0 / 2 / 0
4,527
453
3,534
6,741
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Securita
Anhur
9
2 / 4 / 2
5,230
523
4,045
7,863
2,513
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
4
4
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bleadeth
Tiamat
0
2
1
0.25
L
Yemoja
Izlandari
Yemoja
1
2
3
1.25
W
Medusa
0
4
6
0.75
L
Thanatos
NandoSolo
Thanatos
1
1
1
1.5
W
Mercury
Nokktus
Mercury
3
0
0
3
L
Cu Chulainn
NøxⅨ
Cu Chulainn
0
2
0
0
L
Anhur
Securita
Anhur
2
4
2
0.75
W
Hercules
TexasBBQsauce
Hercules
1
0
1
1.5
W
0
0
3
1.5
W
Cthulhu
ckart
Cthulhu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
16,761
31,353
Taken
33,661
15,379
Mitigated
14,051
14,516
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bleadeth
Tiamat
3,745
474
0
2,181
6,264
3,084
0
2,331
3,838
34,507
0
L
Yemoja
Izlandari
Yemoja
3,202
775
516
1,341
6,949
3,102
0
2,624
4,289
13,282
0
W
Medusa
5,515
2,323
0
1,482
7,099
1,660
0
2,205
4,884
0
33,044
L
Thanatos
NandoSolo
Thanatos
2,235
152
0
5,254
5,844
1,946
0
1,028
4,745
0
32,257
W
Mercury
Nokktus
Mercury
2,210
827
0
3,229
6,164
1,835
0
905
5,117
0
32,106
L
Cu Chulainn
NøxⅨ
Cu Chulainn
3,534
698
0
2,712
6,741
3,406
0
0
6,416
0
14,785
L
Anhur
Securita
Anhur
4,045
2,105
0
2,584
7,863
2,513
0
2,688
5,135
0
26,381
W
Hercules
TexasBBQsauce
Hercules
5,254
2,645
0
5,488
8,997
7,396
870
0
8,622
0
40,206
W
3,374
404
547
2,141
4,095
1,323
504
1,398
2,593
48,536
0
W
Cthulhu
ckart
Cthulhu
5,514
349
183
1,446
4,998
3,165
0
2,087
2,815
20,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
26,182
395
Minions Killed
250
0
Camps Cleared
0
1,074,058
Distance Traveled
955,877
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,573
557
87
9
0
189,349
4
L
Yemoja
5,337
534
18
2
0
198,141
4
W
Medusa
5,540
554
65
7
0
192,074
3
L
Thanatos
5,515
552
71
7
0
235,071
4
W
Mercury
6,286
629
71
7
0
226,375
2
L
Cu Chulainn
4,527
453
17
2
0
152,187
2
L
Anhur
5,230
523
57
6
0
181,129
1
W
Hercules
7,086
709
95
10
0
204,828
3
W
Ra
6,682
668
122
12
0
234,073
5
W
Cthulhu
6,670
667
42
4
0
216,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role