Player Matchup

Kukulkan
Kukulkan
Cryophoenixxx
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 56L
1,585 Elo+
Solo
Hercules
Hercules
GibsonAK907
Hercules
Level 29
God Stats
80W - 107L
1,476 SR
Queue Stats
683W - 677L
1,519 Elo+
Solo
Cerberus
Cerberus
Toxic thing4441
Cerberus
Level 17
God Stats
7W - 4L
1,455 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 1
Tiamat
Tiamat
hai jai
Tiamat
Level 43
God Stats
1W - 2L
1,266 SR
Queue Stats
229W - 271L
1,439 Elo+
Party 1
Neith
Neith
xStormFirex3799
Neith
Level 22
God Stats
4W - 1L
1,520 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,443 SR
1,520 Elo+

VS

Team Averages
Level 9
1,506 SR
1,455 Elo+
Agni
Agni
ClassySpiderrr
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,676 Elo+
Solo
Bastet
Bastet
Danspring89
Bastet
Level 17
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 26L
1,528 Elo+
Solo
Medusa
Medusa
DurikiAkuma69
Medusa
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
Rookwinz23
Cerberus
Level 8
God Stats
66W - 53L
1,516 SR
Queue Stats
136W - 112L
1,451 Elo+
Solo
King Arthur
King Arthur
willemc7
King Arthur
Level 6
God Stats
18W - 28L
1,500 SR
Queue Stats
36W - 56L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryophoenixxx
Kukulkan
19
17 / 0 / 20
12,211
1,110
30,806
8,309
3,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
GibsonAK907
Hercules
19
4 / 1 / 29
11,736
1,067
9,608
15,852
25,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
19
7 / 0 / 31
12,140
1,104
12,702
9,419
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
hai jai
Tiamat
19
10 / 1 / 20
12,265
1,115
17,699
7,908
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 0 / 24
12,031
1,094
25,601
3,760
1,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,290
845
9,266
16,244
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
15
1 / 7 / 1
9,338
849
11,272
17,421
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 11 / 1
9,525
866
9,018
17,524
6,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Rookwinz23
Cerberus
15
0 / 8 / 1
9,284
844
6,298
27,467
25,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
willemc7
King Arthur
15
0 / 13 / 1
9,060
824
4,685
29,767
23,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
8
50
Kills
2
2
Deaths
50
124
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Kukulkan
Cryophoenixxx
Kukulkan
17
0
20
27
L
Bastet
1
7
1
0.21
L
1
11
1
0.14
W
Hercules
GibsonAK907
Hercules
4
1
29
18.5
L
Cerberus
Rookwinz23
Cerberus
0
8
1
0.06
W
Cerberus
7
0
31
22.5
W
Tiamat
hai jai
Tiamat
10
1
20
20
L
King Arthur
willemc7
King Arthur
0
13
1
0.04
W
12
0
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,416
Damage
40,539
45,248
Taken
108,423
42,307
Mitigated
67,051
18,067
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,266
1,610
0
0
16,244
5,731
0
9,578
6,524
33,296
0
W
Kukulkan
Cryophoenixxx
Kukulkan
30,806
1,277
0
2,060
8,309
3,131
0
2,148
6,086
52,245
0
L
Bastet
11,272
2,928
0
261
17,421
5,999
0
10,203
7,140
0
19,231
L
9,018
5,005
0
308
17,524
6,795
0
9,451
7,965
0
25,961
W
Hercules
GibsonAK907
Hercules
9,608
2,397
0
5,423
15,852
25,198
0
6,248
9,566
858
16,793
L
Cerberus
Rookwinz23
Cerberus
6,298
515
0
3,098
27,467
25,044
0
16,714
10,483
32,637
0
W
Cerberus
12,702
210
0
5,929
9,419
5,249
0
4,018
5,176
24,904
0
W
Tiamat
hai jai
Tiamat
17,699
2,856
0
2,042
7,908
7,138
0
2,478
5,380
33,570
0
L
King Arthur
willemc7
King Arthur
4,685
1,384
0
1,089
29,767
23,482
0
15,105
14,354
386
18,155
W
25,601
13,027
507
2,106
3,760
1,591
0
1,009
2,676
0
41,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,383
Gold Earned
46,497
205
Minions Killed
204
9
Camps Cleared
3
995,010
Distance Traveled
993,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,290
845
52
5
0
177,656
0
W
Kukulkan
12,211
1,110
62
6
0
196,403
0
L
Bastet
9,338
849
17
2
1
227,111
0
L
Medusa
9,525
866
38
3
1
169,435
0
W
Hercules
11,736
1,067
18
2
1
215,304
0
L
Cerberus
9,284
844
71
6
1
224,348
1
W
Cerberus
12,140
1,104
45
4
0
191,151
1
W
Tiamat
12,265
1,115
37
3
7
190,719
1
L
King Arthur
9,060
824
26
2
0
195,109
3
W
Neith
12,031
1,094
43
4
1
201,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role