Player Matchup

Cthulhu
Cthulhu
Ag_ent_47___
Cthulhu
Level 66
God Stats
6W - 8L
1,504 SR
Queue Stats
275W - 317L
1,513 Elo+
Solo
King Arthur
King Arthur
CheekyNandos1
King Arthur
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
351W - 416L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Evil13lazer
Danzaburou
Level 129
God Stats
9W - 15L
1,506 SR
Queue Stats
161W - 243L
1,433 Elo+
Party 1
Scylla
Scylla
Zanelzz
Scylla
Level 125
God Stats
3W - 3L
1,370 SR
Queue Stats
143W - 142L
1,601 Elo+
Solo
Fenrir
Fenrir
xX 1 DIP Xx
Fenrir
Level 120
God Stats
18W - 22L
1,497 SR
Queue Stats
84W - 148L
1,370 Elo+
Party 1
Team Averages
Level 117
1,475 SR
1,451 Elo+

VS

Team Averages
Level 70
1,537 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AbsPro
Tiamat
Level 156
God Stats
2W - 8L
1,500 SR
Queue Stats
308W - 200L
1,490 Elo+
Solo
Ares
Ares
DonaldQuack
Ares
Level 15
God Stats
1W - 2L
1,711 SR
Queue Stats
88W - 85L
1,395 Elo+
Solo
Pele
Pele
JrJackWest
Pele
Level 107
God Stats
9W - 13L
1,473 SR
Queue Stats
81W - 94L
1,463 Elo+
Solo
Hachiman
Hachiman
Pastor_Lab3L
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ag_ent_47___
Cthulhu
10
8 / 0 / 12
7,139
649
9,845
6,255
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CheekyNandos1
King Arthur
11
1 / 0 / 2
6,485
590
3,109
7,341
2,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Evil13lazer
Danzaburou
10
6 / 1 / 8
6,874
625
5,432
6,557
2,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Zanelzz
Scylla
13
11 / 0 / 6
7,906
719
7,504
3,110
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
1 / 3 / 7
5,862
533
1,781
5,194
1,635
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 8 / 0
4,302
391
1,094
7,720
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
AbsPro
Tiamat
10
2 / 1 / 0
6,062
551
4,945
5,747
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 6 / 0
4,289
390
2,182
7,092
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 5 / 1
5,299
482
3,799
10,047
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Pastor_Lab3L
Hachiman
3
0 / 8 / 1
3,817
347
951
5,901
1,372
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
27
Kills
4
4
Deaths
28
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
0
0
L
Tiamat
AbsPro
Tiamat
2
1
0
2
W
Cthulhu
Ag_ent_47___
Cthulhu
8
0
12
14
W
King Arthur
CheekyNandos1
King Arthur
1
0
2
2
L
0
6
0
0
W
Danzaburou
Evil13lazer
Danzaburou
6
1
8
10
L
2
5
1
0.5
L
Hachiman
Pastor_Lab3L
Hachiman
0
8
1
0.06
W
Scylla
Zanelzz
Scylla
11
0
6
14
W
Fenrir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
12,971
28,457
Taken
36,507
11,543
Mitigated
14,804
5,141
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,094
645
0
438
7,720
1,553
0
5,159
2,157
0
8,745
L
Tiamat
AbsPro
Tiamat
4,945
840
0
3,707
5,747
6,309
48
963
4,705
33,020
0
W
Cthulhu
Ag_ent_47___
Cthulhu
9,845
1,342
126
1,000
6,255
4,049
373
1,374
4,831
22,246
0
W
King Arthur
CheekyNandos1
King Arthur
3,109
54
0
1,386
7,341
2,907
592
2,810
4,286
0
34,571
L
2,182
288
0
446
7,092
2,872
0
2,300
4,584
7,179
0
W
Danzaburou
Evil13lazer
Danzaburou
5,432
3,148
0
1,635
6,557
2,097
3,401
958
5,574
0
27,897
L
3,799
989
0
1,861
10,047
2,698
0
4,627
5,106
0
21,340
L
Hachiman
Pastor_Lab3L
Hachiman
951
504
0
0
5,901
1,372
0
3,049
2,606
0
3,634
W
Scylla
Zanelzz
Scylla
7,504
894
0
471
3,110
855
0
301
2,582
49,217
0
W
Fenrir
1,781
314
0
523
5,194
1,635
0
1,239
3,830
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
23,769
316
Minions Killed
148
0
Camps Cleared
0
1,080,679
Distance Traveled
924,176
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,302
391
20
2
0
157,471
2
L
Tiamat
6,062
551
68
6
0
201,931
2
W
Cthulhu
7,139
649
28
3
0
206,767
4
W
King Arthur
6,485
590
96
9
0
241,151
3
L
Ares
4,289
390
7
1
0
230,764
3
W
Danzaburou
6,874
625
55
5
0
194,829
0
L
Pele
5,299
482
49
4
0
201,220
1
L
Hachiman
3,817
347
4
0
0
132,790
3
W
Scylla
7,906
719
94
9
0
213,720
7
W
Fenrir
5,862
533
43
4
0
224,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role