Player Matchup

Ares
Ares
Andy78-Flauschi
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,643 Elo+
Solo
Thanatos
Thanatos
Classicgamer706
Thanatos
Level 130
God Stats
4W - 1L
1,254 SR
Queue Stats
324W - 303L
1,569 Elo+
Party 1
Vamana
Vamana
JSNAnongrata
Vamana
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 12L
1,848 Elo+
Solo
Merlin
Merlin
MINUSx69x
Merlin
Level 6
God Stats
4W - 12L
1,243 SR
Queue Stats
7W - 14L
1,373 Elo+
Party 1
Neith
Neith
MrDabs7104304
Neith
Level 5
God Stats
16W - 16L
1,260 SR
Queue Stats
400W - 427L
1,475 Elo+
Party 1
Team Averages
Level 34
1,351 SR
1,582 Elo+

VS

Team Averages
Level 11
1,537 SR
1,439 Elo+
Cernunnos
Cernunnos
BLatanT3
Cernunnos
Level 8
God Stats
5W - 3L
1,342 SR
Queue Stats
97W - 80L
1,375 Elo+
Solo
Ymir
Ymir
DKJ40
Ymir
Level 21
God Stats
27W - 19L
1,578 SR
Queue Stats
135W - 129L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
FatGorilla72
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,131 Elo+
Solo
Izanami
Izanami
OahuTattooGirl
Izanami
Level 7
God Stats
7W - 6L
1,415 SR
Queue Stats
9W - 9L
1,370 Elo+
Solo
Bellona
Bellona
iDrxp6006
Bellona
Level 13
God Stats
10W - 7L
1,850 SR
Queue Stats
88W - 89L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
6,415
279
108
3,807
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
15
3 / 9 / 0
9,807
426
11,522
19,966
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
18
4 / 2 / 2
11,289
491
16,759
28,627
27,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
MINUSx69x
Merlin
13
0 / 7 / 0
8,323
362
6,919
11,210
8,806
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 9 / 0
9,322
405
8,221
18,691
5,436
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLatanT3
Cernunnos
20
13 / 0 / 6
15,030
653
19,886
16,559
9,337
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
DKJ40
Ymir
17
3 / 1 / 10
12,826
558
4,911
9,423
9,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
FatGorilla72
Cu Chulainn
13
1 / 1 / 3
9,720
423
4,751
12,568
9,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
1 / 5 / 2
13,735
597
13,127
10,886
4,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iDrxp6006
Bellona
20
13 / 0 / 2
14,598
635
20,066
22,054
20,939
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
7
Kills
31
31
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cernunnos
BLatanT3
Cernunnos
13
0
6
16
L
Thanatos
3
9
0
0.33
W
Ymir
DKJ40
Ymir
3
1
10
8
W
Cu Chulainn
FatGorilla72
Cu Chulainn
1
1
3
2.5
L
Vamana
4
2
2
2.5
L
Merlin
MINUSx69x
Merlin
0
7
0
0
L
0
9
0
0
W
1
5
2
0.4
W
Bellona
iDrxp6006
Bellona
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
62,741
82,301
Taken
71,490
50,460
Mitigated
53,904
29,734
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
108
0
0
216
3,807
1,278
0
842
2,965
4,529
0
W
Cernunnos
BLatanT3
Cernunnos
19,886
12,971
0
8,625
16,559
9,337
8,388
1,792
14,742
0
139,409
L
Thanatos
11,522
3,320
0
10,790
19,966
7,466
0
866
19,100
333
53,594
W
Ymir
DKJ40
Ymir
4,911
865
221
2,703
9,423
9,781
836
2,089
7,184
50,540
0
W
Cu Chulainn
FatGorilla72
Cu Chulainn
4,751
2,035
0
330
12,568
9,517
1,460
1,314
11,204
0
30,270
L
Vamana
16,759
8,877
0
14,213
28,627
27,474
848
1,648
26,810
0
88,087
L
Merlin
MINUSx69x
Merlin
6,919
1,148
0
275
11,210
8,806
0
1,061
10,149
39,844
0
L
8,221
3,875
0
4,240
18,691
5,436
570
350
18,341
0
56,768
W
13,127
8,676
0
1,991
10,886
4,330
6,265
656
10,230
0
102,319
W
Bellona
iDrxp6006
Bellona
20,066
9,791
0
6,929
22,054
20,939
0
1,240
20,770
0
136,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
65,909
407
Minions Killed
744
0
Camps Cleared
0
1,552,172
Distance Traveled
2,181,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,415
279
7
0
0
83,443
0
W
Cernunnos
15,030
653
224
10
0
407,794
1
L
Thanatos
9,807
426
91
4
0
434,404
1
W
Ymir
12,826
558
86
4
0
455,823
0
W
Cu Chulainn
9,720
423
55
2
0
438,281
0
L
Vamana
11,289
491
145
6
0
408,101
0
L
Merlin
8,323
362
64
3
0
271,032
1
L
Neith
9,322
405
100
4
0
355,192
0
W
Izanami
13,735
597
199
9
0
354,245
1
W
Bellona
14,598
635
180
8
0
524,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role