Player Matchup

Bellona
Bellona
Flopsie
Bellona
Level 27
God Stats
8W - 1L
1,883 SR
Queue Stats
75W - 20L
1,838 Elo+
Party 1
Mercury
Mercury
Grêy
Mercury
Level 156
God Stats
3W - 3L
1,277 SR
Queue Stats
371W - 304L
1,647 Elo+
Party 1
Chang'e
Chang'e
OpGirl5
Chang'e
Level 24
God Stats
3W - 0L
1,746 SR
Queue Stats
8W - 0L
1,911 Elo+
Party 1
Janus
Janus
realzombie
Janus
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
73W - 47L
1,657 Elo+
Party 1
Ah Puch
Ah Puch
Ñyla
Ah Puch
Level 12
God Stats
3W - 1L
1,713 SR
Queue Stats
33W - 9L
1,727 Elo+
Party 1
Team Averages
Level 47
1,624 SR
1,756 Elo+

VS

Team Averages
Level 25
1,512 SR
1,422 Elo+
Janus
Janus
CheesyCreations
Janus
Level 28
God Stats
15W - 26L
1,459 SR
Queue Stats
629W - 610L
1,520 Elo+
Solo
Bacchus
Bacchus
FreesusChrist
Bacchus
Level 27
God Stats
6W - 5L
1,627 SR
Queue Stats
12W - 21L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
NoVaHeAdTuRnEr
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,362 Elo+
Party 2
Neith
Neith
Stoney4103
Neith
Level 33
God Stats
13W - 26L
1,389 SR
Queue Stats
18W - 37L
1,324 Elo+
Party 2
Kali
Kali
Tieluu
Kali
Level 29
God Stats
15W - 10L
1,583 SR
Queue Stats
93W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flopsie
Bellona
12
4 / 1 / 1
7,132
648
6,566
5,023
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Grêy
Mercury
11
4 / 1 / 1
6,560
596
2,458
6,143
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
OpGirl5
Chang'e
14
2 / 0 / 1
7,756
705
3,986
4,759
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
13
3 / 0 / 4
7,778
707
1,873
3,588
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Ñyla
Ah Puch
10
3 / 0 / 5
6,689
608
4,175
6,320
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,946
450
225
4,646
1,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
8
0 / 3 / 1
4,927
448
740
5,780
2,647
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
NoVaHeAdTuRnEr
Danzaburou
9
0 / 3 / 0
5,194
472
1,801
6,053
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
8
1 / 1 / 0
5,197
472
1,142
3,532
986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
Tieluu
Kali
9
1 / 4 / 1
5,306
482
4,704
8,688
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bellona
Flopsie
Bellona
4
1
1
4.5
L
Bacchus
0
3
1
0.17
W
Mercury
Grêy
Mercury
4
1
1
4.5
L
Danzaburou
NoVaHeAdTuRnEr
Danzaburou
0
3
0
0
W
Chang'e
OpGirl5
Chang'e
2
0
1
2.5
L
Neith
1
1
0
1
L
Kali
Tieluu
Kali
1
4
1
0.38
W
Janus
3
0
4
5
W
Ah Puch
Ñyla
Ah Puch
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
8,612
25,833
Taken
28,699
12,801
Mitigated
9,494
10,562
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
225
34
0
146
4,646
1,219
0
943
3,645
25,854
0
W
Bellona
Flopsie
Bellona
6,566
2,720
0
681
5,023
4,082
214
761
4,262
0
44,853
L
Bacchus
740
26
214
900
5,780
2,647
0
1,101
4,679
8,003
0
W
Mercury
Grêy
Mercury
2,458
898
0
270
6,143
3,734
0
140
6,003
0
42,287
L
Danzaburou
NoVaHeAdTuRnEr
Danzaburou
1,801
510
0
1,523
6,053
2,047
0
3,986
2,067
0
24,693
W
Chang'e
OpGirl5
Chang'e
3,986
241
0
3,320
4,759
1,520
402
0
4,759
46,534
0
L
Neith
1,142
463
0
853
3,532
986
0
1,286
2,246
0
15,040
L
Kali
Tieluu
Kali
4,704
2,359
0
2,094
8,688
2,595
0
2,616
6,028
0
21,248
W
Janus
1,873
120
0
2,078
3,588
937
172
0
3,588
48,772
0
W
Ah Puch
Ñyla
Ah Puch
4,175
507
0
4,213
6,320
2,528
208
64
6,256
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
25,570
422
Minions Killed
200
0
Camps Cleared
0
1,201,081
Distance Traveled
1,012,621
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,946
450
43
4
0
206,171
1
W
Bellona
7,132
648
83
8
0
241,917
0
L
Bacchus
4,927
448
21
2
0
194,821
0
W
Mercury
6,560
596
74
7
0
290,911
0
L
Danzaburou
5,194
472
51
5
0
180,131
3
W
Chang'e
7,756
705
113
10
0
201,544
3
L
Neith
5,197
472
42
4
0
217,905
0
L
Kali
5,306
482
43
4
0
213,593
2
W
Janus
7,778
707
125
11
0
227,092
3
W
Ah Puch
6,689
608
27
2
0
239,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role