Player Matchup

Olorun
Olorun
Christ_yisus1
Olorun
Level 13
God Stats
5W - 2L
1,205 SR
Queue Stats
20W - 24L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Cwgoated
Nu Wa
Level 21
God Stats
7W - 5L
1,380 SR
Queue Stats
28W - 34L
1,387 Elo+
Solo
Bakasura
Bakasura
TheVicenteGonza
Bakasura
Level 18
God Stats
49W - 30L
1,545 SR
Queue Stats
134W - 133L
1,396 Elo+
Solo
Jormungandr
Jormungandr
The_Kings_Curry
Jormungandr
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
45W - 61L
1,419 Elo+
Solo
Danzaburou
Danzaburou
djdimasm
Danzaburou
Level 28
God Stats
15W - 13L
1,582 SR
Queue Stats
27W - 25L
1,434 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,391 Elo+

VS

Team Averages
Level 8
1,409 SR
1,233 Elo+
Odin
Odin
ExtremeKaiGamer
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,047 Elo+
Party 1
Jormungandr
Jormungandr
Max56098
Jormungandr
Level 7
God Stats
4W - 12L
1,132 SR
Queue Stats
5W - 16L
1,261 Elo+
Solo
Chiron
Chiron
XCEFG
Chiron
Level 19
God Stats
1W - 2L
1,241 SR
Queue Stats
18W - 45L
1,286 Elo+
Solo
Olorun
Olorun
bautyjauregui
Olorun
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 1
Set
Set
nicopiro08
Set
Level 5
God Stats
5W - 8L
1,492 SR
Queue Stats
8W - 24L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
10,130
533
12,507
12,494
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Cwgoated
Nu Wa
14
2 / 3 / 11
9,252
487
9,398
7,108
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
18
9 / 0 / 4
11,732
617
10,689
16,464
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
The_Kings_Curry
Jormungandr
17
5 / 0 / 3
10,894
573
8,194
11,759
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
djdimasm
Danzaburou
16
12 / 0 / 4
11,985
631
13,473
9,711
4,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,193
379
3,945
14,976
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Max56098
Jormungandr
11
2 / 8 / 2
7,256
382
3,152
15,148
6,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
XCEFG
Chiron
12
2 / 7 / 1
7,717
406
5,454
10,658
4,132
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 9 / 1
7,837
412
2,311
14,127
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 5 / 0
7,196
379
4,210
15,347
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
36
Kills
5
7
Deaths
37
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
W
Nu Wa
Cwgoated
Nu Wa
2
3
11
2.5
L
0
8
1
0.06
L
Jormungandr
Max56098
Jormungandr
2
8
2
0.38
W
Bakasura
9
0
4
11
W
Jormungandr
The_Kings_Curry
Jormungandr
5
0
3
6.5
L
Chiron
XCEFG
Chiron
2
7
1
0.36
L
1
9
1
0.17
W
Danzaburou
djdimasm
Danzaburou
12
0
4
14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
19,072
57,536
Taken
70,256
28,341
Mitigated
29,722
21,318
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,507
5,701
700
6,616
12,494
5,190
4,350
2,527
9,942
56,904
0
W
Nu Wa
Cwgoated
Nu Wa
9,398
4,083
183
763
7,108
2,362
2,760
930
6,178
27,881
0
L
3,945
1,351
0
509
14,976
9,130
122
9,698
4,635
0
24,902
L
Jormungandr
Max56098
Jormungandr
3,152
1,404
0
401
15,148
6,205
0
9,760
5,348
26,645
0
W
Bakasura
10,689
8,536
0
10,220
16,464
7,612
5,321
755
15,559
0
63,836
W
Jormungandr
The_Kings_Curry
Jormungandr
8,194
2,256
0
945
11,759
9,131
879
48
11,511
73,095
0
L
Chiron
XCEFG
Chiron
5,454
1,471
607
1,319
10,658
4,132
0
3,472
6,923
0
33,010
L
2,311
601
7
1,413
14,127
5,102
171
2,647
10,500
26,453
0
W
Danzaburou
djdimasm
Danzaburou
13,473
6,078
0
1,891
9,711
4,046
4,350
1,203
8,508
0
52,651
L
4,210
1,292
0
2,253
15,347
5,153
0
4,004
11,203
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
37,199
489
Minions Killed
266
0
Camps Cleared
0
1,761,110
Distance Traveled
1,480,056
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,130
533
83
4
0
288,707
0
W
Nu Wa
9,252
487
46
2
0
324,577
3
L
Odin
7,193
379
50
3
0
336,901
0
L
Jormungandr
7,256
382
37
2
0
254,949
0
W
Bakasura
11,732
617
154
8
0
428,857
0
W
Jormungandr
10,894
573
112
6
0
388,709
4
L
Chiron
7,717
406
61
3
0
280,159
0
L
Olorun
7,837
412
49
3
0
278,028
1
W
Danzaburou
11,985
631
94
5
0
330,260
2
L
Set
7,196
379
69
4
0
330,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role