Player Matchup

Tiamat
Tiamat
Circadian123
Tiamat
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 139L
1,496 Elo+
Solo
Fafnir
Fafnir
MeatStroke
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,427 Elo+
Solo
Thor
Thor
Tons_of_Babies
Thor
Level 59
God Stats
4W - 3L
1,594 SR
Queue Stats
147W - 167L
1,385 Elo+
Solo
Team Averages
Level 67
1,531 SR
1,436 Elo+

VS

Team Averages
Level 112
1,494 SR
1,405 Elo+
Khepri
Khepri
GRIMESISTHEMAN
Khepri
Level 123
God Stats
64W - 40L
1,622 SR
Queue Stats
221W - 217L
1,426 Elo+
Party 1
Anubis
Anubis
Phrosthawke
Anubis
Level 86
God Stats
15W - 11L
1,546 SR
Queue Stats
54W - 58L
1,249 Elo+
Party 1
Fenrir
Fenrir
xXLilCaliXx
Fenrir
Level 126
God Stats
3W - 4L
1,315 SR
Queue Stats
18W - 19L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 4 / 2
7,419
742
6,799
7,588
4,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
MeatStroke
Fafnir
8
1 / 5 / 1
6,185
619
2,541
8,562
6,709
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 9 / 3
7,041
704
5,271
11,744
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 14
7,672
767
4,689
13,062
6,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
13
15 / 1 / 3
9,481
948
12,868
4,321
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
10
0 / 2 / 15
7,082
708
5,681
7,955
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
18
18
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
4
2
1
W
3
2
14
5
L
Fafnir
MeatStroke
Fafnir
1
5
1
0.3
W
Anubis
15
1
3
16.5
L
1
9
3
0.28
W
Fenrir
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
23,238
27,894
Taken
25,338
14,038
Mitigated
11,453
7,312
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,799
1,644
0
2,962
7,588
4,436
725
3,387
4,201
21,884
0
W
4,689
428
1,082
5,073
13,062
6,413
271
4,796
8,266
10,954
0
L
Fafnir
MeatStroke
Fafnir
2,541
683
425
2,534
8,562
6,709
207
5,571
2,991
11,192
167
W
Anubis
12,868
1,073
0
1,092
4,321
2,083
358
1,670
2,651
34,705
0
L
5,271
1,215
160
1,231
11,744
2,893
0
8,610
3,134
0
13,904
W
Fenrir
5,681
1,846
0
2,438
7,955
2,957
296
2,993
4,962
0
31,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,645
Gold Earned
24,235
75
Minions Killed
108
0
Camps Cleared
0
422,219
Distance Traveled
532,589
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,419
742
39
4
0
159,409
1
W
Khepri
7,672
767
18
2
0
180,978
3
L
Fafnir
6,185
619
22
2
0
127,002
0
W
Anubis
9,481
948
60
6
0
169,684
2
L
Thor
7,041
704
14
1
0
135,808
0
W
Fenrir
7,082
708
30
3
0
181,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role