Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MYKELCREAM10112
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Party 1
Artio
Artio
RedhotBangerzzz
Artio
Level 148
God Stats
7W - 1L
1,754 SR
Queue Stats
256W - 244L
1,593 Elo+
Party 1
Team Averages
Level 93
1,585 SR
1,522 Elo+

VS

Team Averages
Level 41
1,506 SR
1,580 Elo+
Cthulhu
Cthulhu
Ace90937
Cthulhu
Level 16
God Stats
1W - 3L
1,330 SR
Queue Stats
7W - 11L
1,563 Elo+
Party 2
Tiamat
Tiamat
Froppy5680
Tiamat
Level 83
God Stats
3W - 4L
1,471 SR
Queue Stats
47W - 35L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
RoCKet_uPz12
Cernunnos
Level 25
God Stats
1W - 3L
1,717 SR
Queue Stats
269W - 216L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 4 / 5
11,691
650
13,397
14,412
7,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 6 / 3
10,422
579
2,809
16,256
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 2 / 3
11,729
652
14,622
24,111
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace90937
Cthulhu
15
5 / 1 / 4
12,367
687
11,978
18,140
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Froppy5680
Tiamat
16
6 / 5 / 5
11,864
659
18,052
14,553
9,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
RoCKet_uPz12
Cernunnos
8
1 / 3 / 4
9,405
523
2,269
4,340
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
12
12
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
5
1.13
L
Cthulhu
Ace90937
Cthulhu
5
1
4
7
L
Tiamat
Froppy5680
Tiamat
6
5
5
1.7
W
1
6
3
0.42
W
6
2
3
3.75
L
Cernunnos
RoCKet_uPz12
Cernunnos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,828
Damage
32,299
54,779
Taken
37,033
36,188
Mitigated
25,952
18,032
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,397
370
792
4,589
14,412
7,476
427
8,459
5,449
88,579
0
L
Cthulhu
Ace90937
Cthulhu
11,978
1,222
671
2,891
18,140
15,347
0
12,348
5,435
31,550
0
L
Tiamat
Froppy5680
Tiamat
18,052
2,494
0
3,097
14,553
9,654
0
11,952
2,226
49,360
0
W
2,809
1,291
0
548
16,256
8,079
1,022
9,033
6,825
0
21,823
W
14,622
1,114
3,390
8,713
24,111
20,633
1,245
11,865
11,726
43,382
0
L
Cernunnos
RoCKet_uPz12
Cernunnos
2,269
1,128
0
889
4,340
951
0
2,998
1,317
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
33,636
178
Minions Killed
112
0
Camps Cleared
0
876,562
Distance Traveled
704,265
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,691
650
115
6
0
264,925
0
L
Cthulhu
12,367
687
41
2
0
333,477
0
L
Tiamat
11,864
659
55
3
0
302,762
5
W
Thor
10,422
579
24
1
0
267,736
0
W
Artio
11,729
652
39
2
0
343,901
3
L
Cernunnos
9,405
523
16
1
0
68,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role