Player Matchup

Athena
Athena
Silver IV
ChEeToCoRn69
Athena
Silver IV
Level 153
God Stats
2W - 8L
1,645 SR
Queue Stats
363W - 376L
1,209 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
DraconicAnarchy
Cu Chulainn
Gold V
Level 145
God Stats
0W - 3L
1,489 SR
Queue Stats
265W - 264L
1,177 MMR
Solo
Neith
Neith
Bronze IV
Phat Shizno
Neith
Bronze IV
Level 142
God Stats
36W - 30L
1,584 SR
Queue Stats
932W - 930L
1,175 MMR
Solo
Ra
Ra
Gold IV
Pro_Ian_
Ra
Gold IV
Level 99
God Stats
4W - 8L
1,628 SR
Queue Stats
61W - 64L
1,171 MMR
Solo
Thanatos
Thanatos
Silver V
yamir112
Thanatos
Silver V
Level 56
God Stats
1W - 4L
1,320 SR
Queue Stats
13W - 21L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,533 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,452 SR
1,181 MMR
Hel
Hel
Silver II
DRX Ghost YT
Hel
Silver II
Level 106
God Stats
9W - 6L
1,245 SR
Queue Stats
60W - 58L
1,168 MMR
Solo
Ares
Ares
Silver I
MrTiredSmurf
Ares
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,175 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
PP_MAN_77
Sun Wukong
Silver V
Level 97
God Stats
13W - 6L
1,410 SR
Queue Stats
87W - 79L
1,185 MMR
Solo
Arachne
Arachne
Bronze III
Thinks Hes Nice
Arachne
Bronze III
Level 67
God Stats
32W - 21L
1,607 SR
Queue Stats
382W - 377L
1,185 MMR
Solo
Izanami
Izanami
Gold V
xXlMojitolXx
Izanami
Gold V
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 298L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 6 / 7
12,469
520
12,006
29,164
36,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
DraconicAnarchy
Cu Chulainn
19
2 / 6 / 5
12,366
515
21,994
27,735
29,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 9 / 3
11,612
484
14,838
20,527
7,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 4
11,649
485
17,170
19,520
9,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
yamir112
Thanatos
17
4 / 9 / 3
11,643
485
8,331
19,592
8,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
DanzaburouCthulhuSetScyllaApollo

VS

Bans
Nu WaChernobogNikeHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
14,213
592
21,011
18,153
9,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 2 / 9
13,625
568
13,197
26,558
33,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
PP_MAN_77
Sun Wukong
20
11 / 1 / 10
14,519
605
25,747
27,572
28,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 7 / 14
13,509
563
11,739
26,079
13,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xXlMojitolXx
Izanami
20
6 / 3 / 8
14,188
591
15,135
21,330
8,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
17
Kills
37
37
Deaths
17
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Athena
6
6
7
1.58
W
7
4
5
2.38
L
Cu Chulainn
DraconicAnarchy
Cu Chulainn
2
6
5
0.75
W
8
2
9
6.25
W
Sun Wukong
PP_MAN_77
Sun Wukong
11
1
10
16
L
1
9
3
0.28
L
4
7
4
0.86
W
5
7
14
1.71
W
Izanami
xXlMojitolXx
Izanami
6
3
8
3.33
L
Thanatos
yamir112
Thanatos
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,339
Damage
86,829
116,538
Taken
119,692
91,501
Mitigated
94,018
35,396
Healing
50,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
12,006
3,937
1,446
3,311
29,164
36,793
77
10,051
18,991
44,987
0
W
21,011
931
4,374
10,414
18,153
9,557
4,332
7,120
10,672
111,693
0
L
Cu Chulainn
DraconicAnarchy
Cu Chulainn
21,994
3,226
0
5,165
27,735
29,524
474
6,889
20,246
16,014
79,641
W
13,197
648
0
3,978
26,558
33,557
420
6,780
19,309
43,142
0
W
Sun Wukong
PP_MAN_77
Sun Wukong
25,747
6,531
0
12,906
27,572
28,721
1,163
8,298
18,387
0
92,129
L
14,838
5,849
0
6,161
20,527
7,783
0
4,497
15,980
0
94,451
L
17,170
766
2,797
6,007
19,520
9,394
314
7,998
11,397
85,619
0
W
11,739
8,050
0
10,524
26,079
13,554
231
7,858
17,935
0
84,941
W
Izanami
xXlMojitolXx
Izanami
15,135
11,174
0
8,463
21,330
8,629
9,525
5,091
16,129
0
126,484
L
Thanatos
yamir112
Thanatos
8,331
1,944
0
10,509
19,592
8,007
0
4,773
14,694
0
63,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,739
Gold Earned
70,054
656
Minions Killed
615
0
Camps Cleared
0
2,121,638
Distance Traveled
2,324,257
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,469
520
55
2
0
522,313
3
W
Hel
14,213
592
156
7
0
427,747
2
L
Cu Chulainn
12,366
515
190
8
0
440,758
3
W
Ares
13,625
568
42
2
0
476,749
0
W
Sun Wukong
14,519
605
136
6
0
488,808
5
L
Neith
11,612
484
154
6
0
373,111
7
L
Ra
11,649
485
167
7
0
350,289
4
W
Arachne
13,509
563
113
5
0
487,620
0
W
Izanami
14,188
591
168
7
0
443,333
3
L
Thanatos
11,643
485
90
4
0
435,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role