Player Matchup

Serqet
Serqet
JustaName28
Serqet
Level 157
God Stats
5W - 2L
1,516 SR
Queue Stats
106W - 75L
1,688 Elo+
Party 1
Ra
Ra
Zomboyy
Ra
Level 156
God Stats
8W - 10L
1,558 SR
Queue Stats
256W - 241L
1,706 Elo+
Party 1
Anhur
Anhur
xVelesky
Anhur
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 4L
1,617 Elo+
Party 1
Team Averages
Level 156
1,596 SR
1,670 Elo+

VS

Team Averages
Level 111
1,537 SR
1,560 Elo+
Xing Tian
Xing Tian
FraserTazer
Xing Tian
Level 121
God Stats
0W - 2L
1,215 SR
Queue Stats
121W - 110L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Schism123
Danzaburou
Level 146
God Stats
10W - 3L
1,853 SR
Queue Stats
102W - 57L
1,736 Elo+
Party 2
Chang'e
Chang'e
Thr4ndu1l
Chang'e
Level 65
God Stats
0W - 2L
1,542 SR
Queue Stats
14W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
7 / 0 / 7
8,125
813
8,264
7,310
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
5 / 2 / 9
7,964
796
9,137
5,387
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
xVelesky
Anhur
11
5 / 0 / 8
7,852
785
6,051
5,182
1,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FraserTazer
Xing Tian
8
0 / 6 / 0
5,651
565
3,155
11,381
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Schism123
Danzaburou
10
2 / 6 / 0
6,800
680
7,526
9,595
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Thr4ndu1l
Chang'e
9
0 / 5 / 1
5,951
595
2,635
7,836
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
2
2
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FraserTazer
Xing Tian
0
6
0
0
W
Serqet
7
0
7
10.5
L
Danzaburou
Schism123
Danzaburou
2
6
0
0.33
L
Chang'e
Thr4ndu1l
Chang'e
0
5
1
0.1
W
5
2
9
4.75
W
Anhur
xVelesky
Anhur
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
13,316
17,879
Taken
28,812
9,794
Mitigated
11,170
5,076
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FraserTazer
Xing Tian
3,155
389
0
644
11,381
6,647
0
4,494
6,247
12,935
0
W
Serqet
8,264
1,547
0
712
7,310
6,284
0
2,838
4,292
0
14,005
L
Danzaburou
Schism123
Danzaburou
7,526
2,846
0
1,774
9,595
2,624
0
1,674
7,065
0
28,137
L
Chang'e
Thr4ndu1l
Chang'e
2,635
311
1,080
2,024
7,836
1,899
0
2,354
4,722
14,480
0
W
9,137
678
798
1,502
5,387
1,869
243
1,149
4,140
33,655
0
W
Anhur
xVelesky
Anhur
6,051
3,207
0
2,064
5,182
1,641
611
1,511
3,619
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
18,402
117
Minions Killed
84
0
Camps Cleared
0
593,836
Distance Traveled
476,229
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,651
565
13
1
0
165,350
2
W
Serqet
8,125
813
18
2
0
205,551
0
L
Danzaburou
6,800
680
42
4
0
162,576
0
L
Chang'e
5,951
595
29
3
0
148,303
0
W
Ra
7,964
796
60
6
0
199,160
2
W
Anhur
7,852
785
39
4
0
189,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role