Player Matchup

Hou Yi
Hou Yi
Silver II
DAWGG ASSZ MELO
Hou Yi
Silver II
Level 123
God Stats
1W - 0L
1,294 SR
Queue Stats
57W - 62L
1,094 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Moyaa7196
Zhong Kui
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,075 MMR
Solo
Zeus
Zeus
Silver II
SmashDaddyA
Zeus
Silver II
Level 63
God Stats
10W - 19L
1,554 SR
Queue Stats
282W - 292L
1,096 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
SmashDaddyJ
Erlang Shen
Silver IV
Level 67
God Stats
11W - 19L
1,303 SR
Queue Stats
202W - 213L
1,095 MMR
Party 1
Cerberus
Cerberus
Gold V
duybalin
Cerberus
Gold V
Level 116
God Stats
57W - 40L
1,517 SR
Queue Stats
537W - 516L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,434 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,479 SR
1,087 MMR
Apollo
Apollo
Silver I
Jojenite
Apollo
Silver I
Level 143
God Stats
207W - 221L
1,553 SR
Queue Stats
478W - 505L
1,094 MMR
Solo
Scylla
Scylla
Gold V
LeComte-Dantes
Scylla
Gold V
Level 58
God Stats
1W - 1L
1,614 SR
Queue Stats
170W - 179L
1,100 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
TheLifeofAntwon
Sun Wukong
Silver V
Level 67
God Stats
1W - 2L
1,540 SR
Queue Stats
15W - 22L
1,085 MMR
Solo
Mercury
Mercury
Silver III
cfih
Mercury
Silver III
Level 54
God Stats
6W - 8L
1,406 SR
Queue Stats
96W - 110L
1,082 MMR
Solo
Ymir
Ymir
Bronze III
sosa-Sportboys
Ymir
Bronze III
Level 34
God Stats
4W - 9L
1,285 SR
Queue Stats
267W - 299L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,476
565
4,597
9,211
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Moyaa7196
Zhong Kui
14
3 / 1 / 5
8,588
573
9,468
11,993
9,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 3 / 4
8,331
555
7,678
8,554
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SmashDaddyJ
Erlang Shen
14
5 / 0 / 4
8,363
558
5,988
6,736
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
duybalin
Cerberus
12
5 / 1 / 9
7,603
507
6,567
10,720
5,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneCu ChulainnDanzaburouSetNu Wa

VS

Bans
CthulhuGuan YuKumbhakarnaFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jojenite
Apollo
13
2 / 3 / 1
7,856
524
6,505
9,268
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 1
7,656
510
6,359
8,170
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheLifeofAntwon
Sun Wukong
12
0 / 3 / 2
6,906
460
2,881
10,929
8,450
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
cfih
Mercury
10
0 / 8 / 1
6,354
424
4,772
13,467
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 0
7,487
499
3,866
11,387
5,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
6
6
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Apollo
Jojenite
Apollo
2
3
1
0.83
L
2
4
1
0.63
W
Zhong Kui
Moyaa7196
Zhong Kui
3
1
5
5.5
W
4
3
4
2
W
Erlang Shen
SmashDaddyJ
Erlang Shen
5
0
4
7
L
Sun Wukong
TheLifeofAntwon
Sun Wukong
0
3
2
0.33
L
Mercury
cfih
Mercury
0
8
1
0.06
W
Cerberus
duybalin
Cerberus
5
1
9
9.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
24,383
47,214
Taken
53,221
27,329
Mitigated
22,817
18,872
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,597
2,578
0
5,902
9,211
3,494
1,020
727
8,460
0
45,941
L
Apollo
Jojenite
Apollo
6,505
3,746
0
1,453
9,268
2,603
0
1,657
7,611
0
43,456
L
6,359
515
0
1,646
8,170
2,101
0
3,282
4,730
36,409
0
W
Zhong Kui
Moyaa7196
Zhong Kui
9,468
1,183
0
5,855
11,993
9,900
613
1,004
10,889
52,924
0
W
7,678
593
0
2,998
8,554
2,693
440
3,916
4,430
42,295
0
W
Erlang Shen
SmashDaddyJ
Erlang Shen
5,988
2,844
0
1,850
6,736
5,247
62
1,131
5,580
0
51,879
L
Sun Wukong
TheLifeofAntwon
Sun Wukong
2,881
549
0
3,528
10,929
8,450
0
6,076
4,805
0
34,490
L
Mercury
cfih
Mercury
4,772
2,219
0
3,192
13,467
4,298
0
5,025
8,312
0
33,914
W
Cerberus
duybalin
Cerberus
6,567
522
330
1,937
10,720
5,995
401
3,124
7,530
33,425
0
L
3,866
596
0
999
11,387
5,365
0
7,213
4,050
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
36,259
451
Minions Killed
329
0
Camps Cleared
0
1,372,915
Distance Traveled
1,347,249
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,476
565
83
6
0
242,980
5
L
Apollo
7,856
524
88
6
0
289,640
5
L
Scylla
7,656
510
90
6
0
260,828
2
W
Zhong Kui
8,588
573
107
7
0
253,351
3
W
Zeus
8,331
555
89
6
0
262,839
8
W
Erlang Shen
8,363
558
95
6
0
349,703
4
L
Sun Wukong
6,906
460
71
5
0
243,591
3
L
Mercury
6,354
424
52
3
0
277,802
0
W
Cerberus
7,603
507
77
5
0
264,042
7
L
Ymir
7,487
499
28
2
0
275,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role