Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
Däve
Kumbhakarna
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond II
SoundsFun
Ratatoskr
Diamond II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
Trellirelli
Cernunnos
Masters
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
459W - 413L
2,280 MMR
Party 1
Thoth
Thoth
Diamond III
Yrase
Thoth
Diamond III
Level 160
God Stats
22W - 23L
1,689 SR
Queue Stats
422W - 365L
2,355 MMR
Solo
Nemesis
Nemesis
Diamond V
dopeboy123
Nemesis
Diamond V
Level 156
God Stats
5W - 6L
1,482 SR
Queue Stats
485W - 488L
2,116 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,534 SR
1,950 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,749 SR
2,234 MMR
Ganesha
Ganesha
Diamond IV
AaronMetallica
Ganesha
Diamond IV
Level 157
God Stats
22W - 34L
1,561 SR
Queue Stats
205W - 191L
2,159 MMR
Solo
Ne Zha
Ne Zha
Diamond V
JohnalDavo
Ne Zha
Diamond V
Level 133
God Stats
2W - 3L
1,986 SR
Queue Stats
297W - 273L
2,163 MMR
Solo
Anhur
Anhur
Diamond III
Ryuuador
Anhur
Diamond III
Level 160
God Stats
18W - 14L
1,791 SR
Queue Stats
337W - 234L
2,258 MMR
Solo
Eset
Eset
Diamond II
SpinUpSpinDown
Eset
Diamond II
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 248L
2,099 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
atmoe
Tsukuyomi
Diamond II
Level 160
God Stats
4W - 2L
1,906 SR
Queue Stats
376W - 349L
2,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Däve
Kumbhakarna
17
2 / 2 / 20
11,604
580
4,845
20,603
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SoundsFun
Ratatoskr
18
2 / 4 / 11
11,940
597
11,294
31,531
20,403
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Trellirelli
Cernunnos
20
10 / 1 / 6
13,655
683
18,489
17,664
8,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Yrase
Thoth
20
7 / 1 / 10
13,054
653
16,679
8,119
3,880
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
dopeboy123
Nemesis
17
8 / 5 / 10
11,898
595
12,217
15,153
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Guan YuSetPersephoneApolloScylla

VS

Bans
DanzaburouCu ChulainnSobekOsirisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,607
430
6,126
21,258
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
JohnalDavo
Ne Zha
16
4 / 7 / 2
9,719
486
8,381
16,858
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ryuuador
Anhur
16
0 / 7 / 2
9,627
481
9,460
15,537
5,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
5 / 5 / 1
10,802
540
12,732
13,025
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
atmoe
Tsukuyomi
18
3 / 4 / 3
11,059
553
23,080
17,185
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
29
Kills
13
13
Deaths
29
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Kumbhakarna
Däve
Kumbhakarna
2
2
20
6
L
Ne Zha
JohnalDavo
Ne Zha
4
7
2
0.71
L
Anhur
Ryuuador
Anhur
0
7
2
0.14
W
Ratatoskr
SoundsFun
Ratatoskr
2
4
11
1.88
L
5
5
1
1.1
W
Cernunnos
Trellirelli
Cernunnos
10
1
6
13
W
Thoth
Yrase
Thoth
7
1
10
12
L
Tsukuyomi
atmoe
Tsukuyomi
3
4
3
1.13
W
Nemesis
dopeboy123
Nemesis
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,524
Damage
59,779
93,070
Taken
83,863
59,630
Mitigated
47,742
40,863
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,126
576
0
4,997
21,258
13,699
0
7,004
14,229
29,880
0
W
Kumbhakarna
Däve
Kumbhakarna
4,845
698
0
4,589
20,603
18,921
253
6,932
13,310
23,793
0
L
Ne Zha
JohnalDavo
Ne Zha
8,381
1,419
0
5,334
16,858
5,160
0
3,794
13,064
0
62,161
L
Anhur
Ryuuador
Anhur
9,460
6,569
0
3,112
15,537
5,163
0
1,323
14,214
0
80,892
W
Ratatoskr
SoundsFun
Ratatoskr
11,294
4,080
0
20,881
31,531
20,403
592
3,220
27,534
0
70,186
L
12,732
1,663
1,044
3,262
13,025
5,288
0
6,031
6,969
68,460
0
W
Cernunnos
Trellirelli
Cernunnos
18,489
9,904
0
11,439
17,664
8,668
7,499
2,662
14,954
0
134,635
W
Thoth
Yrase
Thoth
16,679
1,245
0
1,753
8,119
3,880
435
2,842
5,040
108,911
0
L
Tsukuyomi
atmoe
Tsukuyomi
23,080
7,947
0
4,636
17,185
18,432
732
3,304
13,863
298
88,087
W
Nemesis
dopeboy123
Nemesis
12,217
7,543
0
2,201
15,153
7,758
395
3,340
11,722
0
83,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,151
Gold Earned
49,814
650
Minions Killed
593
0
Camps Cleared
0
1,978,180
Distance Traveled
1,861,314
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,607
430
5
0
0
363,489
9
W
Kumbhakarna
11,604
580
18
1
0
381,674
4
L
Ne Zha
9,719
486
102
5
0
401,269
4
L
Anhur
9,627
481
151
8
0
334,427
3
W
Ratatoskr
11,940
597
140
7
0
389,146
2
L
Eset
10,802
540
166
8
0
391,399
10
W
Cernunnos
13,655
683
203
10
0
383,352
9
W
Thoth
13,054
653
187
9
0
408,273
8
L
Tsukuyomi
11,059
553
169
8
0
370,730
3
W
Nemesis
11,898
595
102
5
0
415,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role