Player Matchup

Bastet
Bastet
Eroxan
Bastet
Level 157
God Stats
1W - 0L
1,691 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 3
Khepri
Khepri
Paans
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,593 Elo+
Solo
Vulcan
Vulcan
ShimapanDaisuki
Vulcan
Level 160
God Stats
4W - 4L
1,447 SR
Queue Stats
28W - 22L
1,445 Elo+
Party 3
Bellona
Bellona
TheKumarEffect
Bellona
Level 154
God Stats
13W - 7L
1,756 SR
Queue Stats
209W - 166L
1,648 Elo+
Party 3
Hou Yi
Hou Yi
VidimusVicimus
Hou Yi
Level 157
God Stats
1W - 3L
1,531 SR
Queue Stats
213W - 177L
1,601 Elo+
Party 3
Team Averages
Level 150
1,585 SR
1,526 Elo+

VS

Team Averages
Level 128
1,524 SR
1,545 Elo+
Apollo
Apollo
FRSoccerPro
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,300 Elo+
Party 2
Ymir
Ymir
Metrovius
Ymir
Level 148
God Stats
0W - 1L
1,336 SR
Queue Stats
37W - 26L
1,684 Elo+
Party 1
Thor
Thor
TheKingJC
Thor
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 76L
1,673 Elo+
Party 2
Baron Samedi
Baron Samedi
pagano11
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,443 Elo+
Party 2
Tiamat
Tiamat
vCrypt
Tiamat
Level 126
God Stats
13W - 10L
1,784 SR
Queue Stats
67W - 44L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eroxan
Bastet
16
5 / 1 / 9
10,546
753
10,000
10,280
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Paans
Khepri
16
1 / 1 / 16
10,565
755
8,100
9,208
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 2 / 12
11,194
800
10,023
4,901
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 15
11,817
844
13,344
16,516
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 1 / 13
13,461
962
18,632
15,356
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 6 / 1
9,744
696
6,148
18,226
9,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
1 / 4 / 1
8,313
594
9,404
13,994
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
3 / 9 / 1
10,232
731
13,603
15,141
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
pagano11
Baron Samedi
16
0 / 6 / 4
8,938
638
8,298
11,159
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
vCrypt
Tiamat
16
0 / 2 / 2
8,403
600
7,447
11,478
16,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
27
Kills
6
6
Deaths
27
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Eroxan
Bastet
5
1
9
9.5
L
Apollo
2
6
1
0.42
L
Ymir
1
4
1
0.38
W
Khepri
Paans
Khepri
1
1
16
9
W
4
2
12
5
L
Thor
3
9
1
0.39
W
7
1
15
14.5
W
10
1
13
16.5
L
Baron Samedi
pagano11
Baron Samedi
0
6
4
0.33
L
Tiamat
vCrypt
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,099
Damage
44,900
56,261
Taken
69,998
37,810
Mitigated
50,645
16,644
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Eroxan
Bastet
10,000
2,312
0
102
10,280
4,815
49
5,855
4,164
0
27,467
L
Apollo
6,148
3,172
0
3,024
18,226
9,925
0
5,718
12,400
0
40,762
L
Ymir
9,404
1,728
0
1,480
13,994
7,056
0
3,264
10,648
17,409
0
W
Khepri
Paans
Khepri
8,100
485
0
1,330
9,208
9,176
341
5,054
3,776
19,219
0
W
10,023
5,271
0
507
4,901
2,587
597
1,830
2,966
49,537
0
L
Thor
13,603
4,425
0
1,171
15,141
6,925
0
2,789
12,324
0
35,765
W
13,344
4,606
0
7,438
16,516
13,419
442
5,579
10,080
0
36,988
W
18,632
10,885
0
7,267
15,356
7,813
3,227
5,248
9,882
0
57,654
L
Baron Samedi
pagano11
Baron Samedi
8,298
385
1,248
1,743
11,159
9,815
0
3,144
7,981
28,330
0
L
Tiamat
vCrypt
Tiamat
7,447
351
0
3,323
11,478
16,924
0
3,341
8,086
32,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
45,630
337
Minions Killed
325
8
Camps Cleared
9
1,440,659
Distance Traveled
1,189,226
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,546
753
41
3
0
311,217
2
L
Apollo
9,744
696
100
7
3
257,722
0
L
Ymir
8,313
594
33
2
0
234,588
0
W
Khepri
10,565
755
18
1
0
285,138
0
W
Vulcan
11,194
800
116
8
3
288,036
3
L
Thor
10,232
731
73
5
3
223,792
4
W
Bellona
11,817
844
56
4
0
292,998
2
W
Hou Yi
13,461
962
106
8
5
263,270
6
L
Baron Samedi
8,938
638
54
4
0
235,937
0
L
Tiamat
8,403
600
65
5
3
237,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role