Player Matchup

Baron Samedi
Baron Samedi
Aceanio
Baron Samedi
Level 141
God Stats
2W - 3L
1,556 SR
Queue Stats
199W - 157L
1,761 Elo+
Solo
Zeus
Zeus
SelenaHoemez69
Zeus
Level 129
God Stats
15W - 14L
1,578 SR
Queue Stats
1,186W - 592L
1,767 Elo+
Solo
Tiamat
Tiamat
edu3264
Tiamat
Level 148
God Stats
13W - 8L
1,872 SR
Queue Stats
461W - 466L
1,759 Elo+
Solo
Team Averages
Level 139
1,669 SR
1,762 Elo+

VS

Team Averages
Level 127
1,542 SR
1,718 Elo+
Izanami
Izanami
Notarious13
Izanami
Level 68
God Stats
26W - 21L
1,580 SR
Queue Stats
34W - 23L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tráits
Cu Chulainn
Level 157
God Stats
4W - 5L
1,438 SR
Queue Stats
224W - 159L
1,767 Elo+
Party 1
Tiamat
Tiamat
xshadowx362
Tiamat
Level 157
God Stats
69W - 67L
1,607 SR
Queue Stats
565W - 314L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aceanio
Baron Samedi
19
8 / 2 / 11
14,712
701
23,281
18,949
16,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 5 / 8
15,182
723
27,155
17,045
10,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
edu3264
Tiamat
18
3 / 3 / 12
13,961
665
15,845
17,108
14,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Notarious13
Izanami
15
1 / 9 / 2
12,335
587
5,210
26,321
9,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tráits
Cu Chulainn
16
3 / 6 / 3
13,164
627
13,805
34,492
47,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
19
6 / 6 / 3
14,964
713
21,718
19,830
23,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
10
10
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aceanio
Baron Samedi
8
2
11
6.75
L
Izanami
Notarious13
Izanami
1
9
2
0.22
W
10
5
8
2.8
L
Cu Chulainn
Tráits
Cu Chulainn
3
6
3
0.75
W
Tiamat
edu3264
Tiamat
3
3
12
3
L
Tiamat
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,281
Damage
40,733
53,102
Taken
80,643
40,852
Mitigated
80,744
24,027
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aceanio
Baron Samedi
23,281
1,695
2,216
9,723
18,949
16,064
1,153
8,064
10,885
78,187
0
L
Izanami
Notarious13
Izanami
5,210
2,789
0
3,480
26,321
9,844
2,297
22,895
2,870
0
64,679
W
27,155
2,864
0
4,434
17,045
10,480
1,332
7,967
9,078
88,055
0
L
Cu Chulainn
Tráits
Cu Chulainn
13,805
1,930
690
5,575
34,492
47,251
473
25,399
8,507
0
46,264
W
Tiamat
edu3264
Tiamat
15,845
2,056
431
7,223
17,108
14,308
1,163
5,758
11,350
101,660
0
L
Tiamat
21,718
1,834
0
3,251
19,830
23,649
948
16,521
2,942
69,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
40,463
394
Minions Killed
319
0
Camps Cleared
0
1,150,058
Distance Traveled
1,094,368
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,712
701
117
6
0
413,888
3
L
Izanami
12,335
587
126
6
0
329,740
5
W
Zeus
15,182
723
120
6
0
350,698
2
L
Cu Chulainn
13,164
627
64
3
0
365,367
2
W
Tiamat
13,961
665
157
7
0
385,472
9
L
Tiamat
14,964
713
129
6
0
399,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role