Player Matchup

Olorun
Olorun
CarNage_027
Olorun
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
44W - 38L
1,523 Elo+
Solo
Kukulkan
Kukulkan
LodMeru
Kukulkan
Level 15
God Stats
4W - 2L
1,489 SR
Queue Stats
19W - 17L
1,341 Elo+
Party 1
Yemoja
Yemoja
Odintek
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,341 Elo+
Party 1
Arachne
Arachne
SessizSakin06
Arachne
Level 18
God Stats
1W - 1L
1,538 SR
Queue Stats
28W - 21L
1,478 Elo+
Solo
Medusa
Medusa
YoloBurneer
Medusa
Level 17
God Stats
8W - 9L
1,499 SR
Queue Stats
28W - 29L
1,522 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,441 Elo+

VS

Team Averages
Level 46
1,498 SR
1,400 Elo+
Kumbhakarna
Kumbhakarna
BigBillyHere
Kumbhakarna
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
48W - 28L
1,500 Elo+
Party 2
Tyr
Tyr
HadukenKamikaze
Tyr
Level 28
God Stats
11W - 11L
1,471 SR
Queue Stats
120W - 137L
1,402 Elo+
Solo
Medusa
Medusa
IISABEII
Medusa
Level 4
God Stats
14W - 14L
1,307 SR
Queue Stats
88W - 59L
1,375 Elo+
Party 2
Zhong Kui
Zhong Kui
LeyZGam3r
Zhong Kui
Level 28
God Stats
3W - 2L
1,593 SR
Queue Stats
68W - 67L
1,432 Elo+
Solo
Danzaburou
Danzaburou
saints boondock
Danzaburou
Level 158
God Stats
2W - 0L
1,617 SR
Queue Stats
20W - 13L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 1 / 3
7,525
538
9,030
6,255
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
LodMeru
Kukulkan
11
2 / 5 / 0
6,306
450
3,768
6,525
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Odintek
Yemoja
9
0 / 5 / 0
5,714
408
2,205
10,617
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
10
2 / 3 / 1
6,583
470
2,348
10,249
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
0 / 7 / 0
5,903
422
3,693
10,522
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBillyHere
Kumbhakarna
12
0 / 0 / 14
7,774
555
3,685
8,916
7,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 0
7,346
525
3,753
11,469
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
IISABEII
Medusa
15
12 / 0 / 0
9,258
661
9,213
4,649
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
LeyZGam3r
Zhong Kui
11
2 / 3 / 2
6,706
479
5,347
7,985
4,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
saints boondock
Danzaburou
14
7 / 0 / 1
8,594
614
6,270
6,766
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigBillyHere
Kumbhakarna
0
0
14
7
L
Olorun
0
1
3
1.5
W
0
1
0
0
W
Medusa
IISABEII
Medusa
12
0
0
12
W
Zhong Kui
LeyZGam3r
Zhong Kui
2
3
2
1
L
Kukulkan
LodMeru
Kukulkan
2
5
0
0.4
L
Yemoja
Odintek
Yemoja
0
5
0
0
L
Arachne
2
3
1
0.83
L
Medusa
0
7
0
0
W
Danzaburou
saints boondock
Danzaburou
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
28,268
44,168
Taken
39,785
14,663
Mitigated
24,121
12,280
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigBillyHere
Kumbhakarna
3,685
520
0
1,377
8,916
7,875
87
2,939
5,977
13,567
0
L
Olorun
9,030
4,391
0
3,052
6,255
2,247
0
1,305
4,950
54,342
0
W
3,753
432
0
6,182
11,469
5,387
796
6,981
4,488
0
44,114
W
Medusa
IISABEII
Medusa
9,213
5,281
0
3,750
4,649
2,307
2,153
584
4,065
0
72,247
W
Zhong Kui
LeyZGam3r
Zhong Kui
5,347
1,279
0
1,597
7,985
4,616
0
3,015
4,970
32,528
0
L
Kukulkan
LodMeru
Kukulkan
3,768
400
0
0
6,525
2,000
0
1,700
4,825
35,805
0
L
Yemoja
Odintek
Yemoja
2,205
808
508
672
10,617
4,721
583
1,975
8,642
13,770
0
L
Arachne
2,348
1,336
0
5,425
10,249
3,024
0
2,744
7,505
0
28,581
L
Medusa
3,693
1,669
0
2,623
10,522
2,671
0
1,308
9,214
0
36,030
W
Danzaburou
saints boondock
Danzaburou
6,270
2,276
0
4,411
6,766
3,936
1,834
1,484
5,282
0
60,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
39,678
322
Minions Killed
416
0
Camps Cleared
0
1,207,066
Distance Traveled
1,276,709
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,774
555
14
1
0
262,032
9
L
Olorun
7,525
538
108
8
0
239,099
3
W
Tyr
7,346
525
106
8
0
286,259
5
W
Medusa
9,258
661
127
9
0
254,854
3
W
Zhong Kui
6,706
479
56
4
0
257,426
0
L
Kukulkan
6,306
450
65
5
0
254,995
0
L
Yemoja
5,714
408
21
2
0
235,315
0
L
Arachne
6,583
470
64
5
0
255,313
0
L
Medusa
5,903
422
64
5
0
222,344
4
W
Danzaburou
8,594
614
113
8
0
216,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role