Player Matchup

Janus
Janus
Carrdiackid
Janus
Level 141
God Stats
1W - 2L
1,319 SR
Queue Stats
32W - 35L
1,526 Elo+
Party 3
Zeus
Zeus
Miisuny_
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
ProxGT
Nu Wa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 74L
1,600 Elo+
Party 3
Scylla
Scylla
carlosxzero
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
jwizz15
Cthulhu
Level 18
God Stats
0W - 1L
1,543 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 3
Team Averages
Level 65
1,472 SR
1,515 Elo+

VS

Team Averages
Level 65
1,570 SR
1,481 Elo+
Nox
Nox
Delirious_Things
Nox
Level 128
God Stats
8W - 4L
1,702 SR
Queue Stats
207W - 205L
1,651 Elo+
Party 2
Chiron
Chiron
HauntedSkimMilk
Chiron
Level 21
God Stats
3W - 1L
1,731 SR
Queue Stats
122W - 149L
1,362 Elo+
Solo
Bellona
Bellona
OhJeeezRick
Bellona
Level 29
God Stats
3W - 4L
1,409 SR
Queue Stats
372W - 363L
1,521 Elo+
Solo
Artemis
Artemis
Silvabakk
Artemis
Level 21
God Stats
2W - 0L
1,509 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 2
Merlin
Merlin
crazytra1n6133
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 13
14,934
830
26,623
21,655
9,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
20
4 / 9 / 12
12,993
722
11,724
14,893
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
ProxGT
Nu Wa
20
11 / 11 / 10
14,144
786
27,006
22,597
10,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
4 / 10 / 12
12,612
701
5,272
16,507
7,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jwizz15
Cthulhu
16
2 / 14 / 9
10,712
595
5,758
30,107
30,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 19
16,382
910
19,299
18,750
8,275
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 24
14,219
790
22,353
25,529
11,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
OhJeeezRick
Bellona
20
12 / 6 / 19
13,863
770
17,513
21,930
36,535
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Silvabakk
Artemis
19
5 / 7 / 23
12,801
711
20,816
17,588
6,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 23
13,236
735
18,637
15,180
5,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
160
28
Kills
52
52
Deaths
28
56
Assists
108
Player
Kills
Deaths
Assists
KDA
L
7
8
13
1.69
W
20
6
19
4.92
W
10
4
24
5.5
L
Zeus
4
9
12
1.11
W
Bellona
OhJeeezRick
Bellona
12
6
19
3.58
L
Nu Wa
ProxGT
Nu Wa
11
11
10
1.45
W
Artemis
Silvabakk
Artemis
5
7
23
2.36
L
Scylla
4
10
12
1
W
5
5
23
3.3
L
Cthulhu
jwizz15
Cthulhu
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,383
Damage
98,618
105,759
Taken
98,977
64,021
Mitigated
68,758
21,772
Healing
42,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,623
1,316
2,190
7,251
21,655
9,879
422
7,095
14,490
61,590
0
W
19,299
2,395
3,720
3,995
18,750
8,275
1,713
15,703
3,001
47,519
0
W
22,353
5,331
5,576
14,139
25,529
11,766
2,189
21,704
3,791
0
49,761
L
Zeus
11,724
825
1,060
1,754
14,893
6,114
83
5,572
9,139
26,035
0
W
Bellona
OhJeeezRick
Bellona
17,513
3,384
3,644
4,033
21,930
36,535
148
11,633
10,147
0
32,786
L
Nu Wa
ProxGT
Nu Wa
27,006
6,413
2,133
4,816
22,597
10,016
838
8,861
13,610
48,295
0
W
Artemis
Silvabakk
Artemis
20,816
9,383
178
2,156
17,588
6,344
1,162
15,273
2,281
0
37,110
L
Scylla
5,272
307
859
1,448
16,507
7,186
459
5,504
10,849
12,464
0
W
18,637
96
2,241
2,571
15,180
5,838
528
11,770
3,374
49,983
0
L
Cthulhu
jwizz15
Cthulhu
5,758
264
261
0
30,107
30,826
0
10,116
19,735
9,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,395
Gold Earned
70,501
181
Minions Killed
229
0
Camps Cleared
0
1,245,695
Distance Traveled
1,514,910
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,934
830
79
4
0
290,912
2
W
Nox
16,382
910
63
4
0
276,672
0
W
Chiron
14,219
790
54
3
0
329,091
1
L
Zeus
12,993
722
25
1
0
238,893
1
W
Bellona
13,863
770
25
1
0
334,188
0
L
Nu Wa
14,144
786
44
2
0
228,266
0
W
Artemis
12,801
711
23
1
0
269,108
0
L
Scylla
12,612
701
18
1
0
257,107
0
W
Merlin
13,236
735
64
4
0
305,851
0
L
Cthulhu
10,712
595
15
1
0
230,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role