Player Matchup

Fenrir
Fenrir
LetMeBaka
Fenrir
Level 65
God Stats
13W - 8L
1,553 SR
Queue Stats
317W - 257L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
Monte_Alc
Ne Zha
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
361W - 329L
1,633 Elo+
Party 1
Scylla
Scylla
TheMeXoder
Scylla
Level 85
God Stats
18W - 11L
1,736 SR
Queue Stats
232W - 199L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eskorpio21
Ah Muzen Cab
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 185L
1,619 Elo+
Party 1
Artio
Artio
iZaKr0s
Artio
Level 159
God Stats
74W - 57L
1,734 SR
Queue Stats
577W - 509L
1,652 Elo+
Party 1
Team Averages
Level 117
1,605 SR
1,636 Elo+

VS

Team Averages
Level 128
1,573 SR
1,624 Elo+
Tiamat
Tiamat
FugalDangerMan
Tiamat
Level 126
God Stats
11W - 7L
1,578 SR
Queue Stats
71W - 66L
1,598 Elo+
Solo
Thor
Thor
PuRe SKiiLs
Thor
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 111L
1,687 Elo+
Party 2
Anhur
Anhur
PuRe V3NoMzZ
Anhur
Level 147
God Stats
3W - 2L
1,503 SR
Queue Stats
131W - 136L
1,609 Elo+
Party 2
Geb
Geb
jpoyser
Geb
Level 153
God Stats
7W - 4L
1,712 SR
Queue Stats
70W - 60L
1,635 Elo+
Solo
Osiris
Osiris
xXPollo_69Xx
Osiris
Level 93
God Stats
2W - 3L
1,570 SR
Queue Stats
158W - 160L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LetMeBaka
Fenrir
18
8 / 2 / 4
10,851
543
11,279
18,151
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Monte_Alc
Ne Zha
17
2 / 1 / 0
10,122
506
6,281
15,718
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
TheMeXoder
Scylla
16
1 / 4 / 4
9,875
494
4,438
8,727
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
eskorpio21
Ah Muzen Cab
17
6 / 1 / 4
10,811
541
12,834
13,500
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
iZaKr0s
Artio
15
2 / 0 / 11
9,554
478
10,123
15,874
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,456
473
9,183
8,554
7,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
8,539
427
4,660
11,766
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 6 / 1
9,805
490
11,922
17,323
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
12
1 / 4 / 3
8,467
423
7,619
15,714
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
16
2 / 3 / 0
9,992
500
13,214
13,227
14,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
8
8
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Fenrir
LetMeBaka
Fenrir
8
2
4
5
W
Ne Zha
Monte_Alc
Ne Zha
2
1
0
2
L
1
3
0
0.33
L
1
6
1
0.25
W
Scylla
TheMeXoder
Scylla
1
4
4
0.75
W
Ah Muzen Cab
eskorpio21
Ah Muzen Cab
6
1
4
8
W
Artio
iZaKr0s
Artio
2
0
11
7.5
L
Geb
1
4
3
0.63
L
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
46,598
71,970
Taken
66,584
39,249
Mitigated
44,536
30,279
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,183
1,199
0
1,649
8,554
7,737
48
2,351
6,108
62,139
0
W
Fenrir
LetMeBaka
Fenrir
11,279
6,502
0
5,463
18,151
8,317
0
4,839
13,052
0
73,205
W
Ne Zha
Monte_Alc
Ne Zha
6,281
2,492
0
6,660
15,718
12,923
0
1,456
14,232
0
58,455
L
4,660
868
0
4,734
11,766
4,582
0
1,182
10,548
0
54,521
L
11,922
6,430
0
7,171
17,323
5,413
0
3,383
13,940
0
79,069
W
Scylla
TheMeXoder
Scylla
4,438
697
0
2,060
8,727
2,815
360
2,709
5,826
62,515
0
W
Ah Muzen Cab
eskorpio21
Ah Muzen Cab
12,834
6,066
0
6,550
13,500
5,938
3,844
1,463
12,005
0
81,152
W
Artio
iZaKr0s
Artio
10,123
1,593
2,371
7,175
15,874
9,256
0
5,633
10,053
30,834
0
L
Geb
7,619
1,880
0
2,201
15,714
11,817
0
6,541
9,054
23,315
0
L
Osiris
13,214
6,496
0
3,324
13,227
14,987
33
851
11,767
0
67,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
46,259
549
Minions Killed
508
0
Camps Cleared
0
1,970,061
Distance Traveled
1,763,050
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,456
473
112
6
0
352,491
8
W
Fenrir
10,851
543
107
5
0
416,529
3
W
Ne Zha
10,122
506
118
6
0
412,031
4
L
Thor
8,539
427
101
5
0
380,937
3
L
Anhur
9,805
490
158
8
0
304,603
2
W
Scylla
9,875
494
160
8
0
348,674
6
W
Ah Muzen Cab
10,811
541
128
6
0
371,227
2
W
Artio
9,554
478
36
2
0
421,600
4
L
Geb
8,467
423
28
1
0
380,976
5
L
Osiris
9,992
500
109
5
0
344,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role