Player Matchup

Olorun
Olorun
Diehard07
Olorun
Level 28
God Stats
6W - 5L
1,381 SR
Queue Stats
259W - 259L
1,534 Elo+
Party 1
Anubis
Anubis
Jadwodi
Anubis
Level 28
God Stats
3W - 5L
1,493 SR
Queue Stats
57W - 54L
1,542 Elo+
Party 1
Merlin
Merlin
Knifeular
Merlin
Level 93
God Stats
5W - 2L
1,504 SR
Queue Stats
57W - 49L
1,503 Elo+
Party 3
Horus
Horus
lian37552
Horus
Level 7
God Stats
27W - 23L
1,359 SR
Queue Stats
54W - 46L
1,458 Elo+
Party 3
Ullr
Ullr
neosamba06
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,394 Elo+
Solo
Team Averages
Level 37
1,448 SR
1,486 Elo+

VS

Team Averages
Level 24
1,571 SR
1,507 Elo+
Da Ji
Da Ji
Bedjes
Da Ji
Level 27
God Stats
2W - 1L
1,756 SR
Queue Stats
5W - 7L
1,555 Elo+
Party 2
Thor
Thor
Dawny Up
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,600 Elo+
Party 2
Tiamat
Tiamat
Mucuz
Tiamat
Level 28
God Stats
6W - 9L
1,514 SR
Queue Stats
206W - 226L
1,381 Elo+
Solo
Cerberus
Cerberus
depeiza868
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Medusa
Medusa
wirlwitzer
Medusa
Level 28
God Stats
54W - 50L
1,584 SR
Queue Stats
60W - 54L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Diehard07
Olorun
20
12 / 4 / 16
16,627
1,108
26,263
20,938
9,809
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Jadwodi
Anubis
20
5 / 4 / 18
14,990
999
20,072
16,252
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Knifeular
Merlin
20
13 / 6 / 16
16,786
1,119
43,818
18,644
9,575
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
lian37552
Horus
20
4 / 1 / 24
15,194
1,013
10,591
16,377
19,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 12 / 15
15,059
1,004
17,825
28,656
15,426
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bedjes
Da Ji
20
13 / 10 / 6
17,053
1,137
33,590
28,524
11,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
7 / 7 / 7
14,925
995
17,846
29,007
12,103
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Mucuz
Tiamat
20
2 / 4 / 12
13,674
912
13,251
19,794
10,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
depeiza868
Cerberus
17
0 / 11 / 5
11,998
800
360
20,943
8,031
Medusa
wirlwitzer
Medusa
20
5 / 10 / 10
15,658
1,044
29,445
30,669
11,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
42
Kills
27
27
Deaths
42
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bedjes
Da Ji
13
10
6
1.6
L
Thor
7
7
7
1.5
W
Olorun
Diehard07
Olorun
12
4
16
5
W
Anubis
Jadwodi
Anubis
5
4
18
3.5
W
Merlin
Knifeular
Merlin
13
6
16
3.5
L
Tiamat
Mucuz
Tiamat
2
4
12
2
L
Cerberus
depeiza868
Cerberus
0
11
5
0.23
W
Horus
lian37552
Horus
4
1
24
16
W
8
12
15
1.29
L
Medusa
wirlwitzer
Medusa
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,569
Damage
94,492
100,867
Taken
128,937
60,288
Mitigated
54,263
28,591
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bedjes
Da Ji
33,590
8,034
0
1,494
28,524
11,311
0
19,314
9,045
0
58,405
L
Thor
17,846
6,801
0
747
29,007
12,103
0
20,041
8,590
0
34,528
W
Olorun
Diehard07
Olorun
26,263
12,128
1,399
8,419
20,938
9,809
0
1,468
18,919
46,460
0
W
Anubis
Jadwodi
Anubis
20,072
205
0
4,614
16,252
6,414
0
1,607
14,372
44,004
0
W
Merlin
Knifeular
Merlin
43,818
5,782
405
2,784
18,644
9,575
0
2,973
15,553
85,486
0
L
Tiamat
Mucuz
Tiamat
13,251
2,200
0
1,423
19,794
10,906
0
14,515
5,008
24,807
0
L
Cerberus
depeiza868
Cerberus
360
144
0
1,923
20,943
8,031
0
12,785
8,006
7,417
0
W
Horus
lian37552
Horus
10,591
5,342
2,152
4,816
16,377
19,064
0
2,924
13,306
282
13,255
W
17,825
12,971
311
3,691
28,656
15,426
0
4,639
24,017
0
33,158
L
Medusa
wirlwitzer
Medusa
29,445
13,107
0
0
30,669
11,912
0
22,630
7,853
0
79,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,656
Gold Earned
73,308
240
Minions Killed
234
9
Camps Cleared
8
1,285,349
Distance Traveled
1,282,405
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,053
1,137
47
3
2
299,339
1
L
Thor
14,925
995
35
2
0
279,549
0
W
Olorun
16,627
1,108
45
3
1
271,346
0
W
Anubis
14,990
999
66
4
3
284,091
0
W
Merlin
16,786
1,119
93
6
4
254,455
0
L
Tiamat
13,674
912
30
2
2
317,033
0
L
Cerberus
11,998
800
12
1
3
165,572
0
W
Horus
15,194
1,013
7
0
0
265,767
3
W
Ullr
15,059
1,004
29
2
1
209,690
1
L
Medusa
15,658
1,044
110
7
1
220,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role