Player Matchup

Sun Wukong
Sun Wukong
BTatsu
Sun Wukong
Level 7
God Stats
2W - 2L
1,465 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 3
Sylvanus
Sylvanus
Bezoudisorderr
Sylvanus
Level 10
God Stats
4W - 2L
1,633 SR
Queue Stats
15W - 11L
1,477 Elo+
Party 3
Thanatos
Thanatos
Mind31
Thanatos
Level 18
God Stats
11W - 13L
1,509 SR
Queue Stats
38W - 33L
1,457 Elo+
Party 3
Neith
Neith
Trevikk
Neith
Level 27
God Stats
9W - 16L
1,480 SR
Queue Stats
111W - 139L
1,545 Elo+
Party 2
He Bo
He Bo
VokiShow
He Bo
Level 26
God Stats
17W - 16L
1,604 SR
Queue Stats
27W - 26L
1,492 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,512 Elo+

VS

Team Averages
Level 38
1,561 SR
1,529 Elo+
Neith
Neith
Bombbi
Neith
Level 18
God Stats
18W - 4L
1,761 SR
Queue Stats
50W - 28L
1,543 Elo+
Solo
Athena
Athena
BoomeBox
Athena
Level 26
God Stats
34W - 34L
1,577 SR
Queue Stats
49W - 55L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Velsket
Danzaburou
Level 102
God Stats
1W - 3L
1,171 SR
Queue Stats
67W - 60L
1,482 Elo+
Party 1
Janus
Janus
Weysup
Janus
Level 19
God Stats
4W - 0L
1,768 SR
Queue Stats
49W - 36L
1,599 Elo+
Party 1
Cerberus
Cerberus
hec22
Cerberus
Level 26
God Stats
11W - 10L
1,530 SR
Queue Stats
67W - 57L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BTatsu
Sun Wukong
13
1 / 10 / 5
8,561
408
7,006
18,821
10,963
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
0 / 5 / 1
7,791
371
8,345
21,425
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Mind31
Thanatos
14
5 / 9 / 2
9,780
466
9,783
20,627
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Trevikk
Neith
13
0 / 7 / 2
7,754
369
6,061
17,014
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
VokiShow
He Bo
16
5 / 10 / 3
10,227
487
12,275
16,387
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bombbi
Neith
19
10 / 1 / 12
12,366
589
14,261
12,397
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
BoomeBox
Athena
15
2 / 2 / 22
10,877
518
6,768
20,037
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Velsket
Danzaburou
18
9 / 2 / 10
11,787
561
15,398
16,820
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Weysup
Janus
20
16 / 3 / 8
13,202
629
30,974
15,181
6,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hec22
Cerberus
16
4 / 5 / 7
10,867
517
8,420
16,294
16,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
11
Kills
41
41
Deaths
13
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BTatsu
Sun Wukong
1
10
5
0.35
L
Sylvanus
0
5
1
0.1
W
Neith
Bombbi
Neith
10
1
12
16
W
Athena
BoomeBox
Athena
2
2
22
6.5
L
Thanatos
Mind31
Thanatos
5
9
2
0.67
L
Neith
Trevikk
Neith
0
7
2
0.14
W
Danzaburou
Velsket
Danzaburou
9
2
10
7
L
He Bo
VokiShow
He Bo
5
10
3
0.65
W
Janus
Weysup
Janus
16
3
8
6.67
W
Cerberus
hec22
Cerberus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
75,821
94,274
Taken
80,729
47,717
Mitigated
52,597
29,635
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BTatsu
Sun Wukong
7,006
1,174
0
1,619
18,821
10,963
526
8,878
9,487
0
34,257
L
Sylvanus
8,345
1,977
3,412
6,088
21,425
17,543
0
8,808
12,289
25,929
0
W
Neith
Bombbi
Neith
14,261
5,550
0
7,210
12,397
4,772
3,277
4,599
7,798
0
89,076
W
Athena
BoomeBox
Athena
6,768
2,112
0
3,552
20,037
17,749
451
7,195
12,842
25,834
0
L
Thanatos
Mind31
Thanatos
9,783
2,467
0
11,062
20,627
8,569
0
8,072
12,428
0
51,878
L
Neith
Trevikk
Neith
6,061
2,405
0
3,826
17,014
5,069
0
10,588
6,124
0
38,722
W
Danzaburou
Velsket
Danzaburou
15,398
8,697
0
6,748
16,820
7,461
4,218
4,146
11,764
0
88,095
L
He Bo
VokiShow
He Bo
12,275
834
615
3,013
16,387
5,573
0
8,351
7,784
60,369
0
W
Janus
Weysup
Janus
30,974
2,495
312
5,627
15,181
6,293
1,072
6,178
9,003
93,071
0
W
Cerberus
hec22
Cerberus
8,420
968
0
5,186
16,294
16,322
954
4,009
12,285
54,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
59,099
329
Minions Killed
506
0
Camps Cleared
0
1,664,259
Distance Traveled
1,930,898
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,561
408
56
3
0
272,616
0
L
Sylvanus
7,791
371
38
2
0
310,083
3
W
Neith
12,366
589
145
7
0
356,836
4
W
Athena
10,877
518
30
1
0
422,654
0
L
Thanatos
9,780
466
85
4
0
361,844
0
L
Neith
7,754
369
56
3
0
347,053
2
W
Danzaburou
11,787
561
100
5
0
388,536
2
L
He Bo
10,227
487
94
4
0
372,663
0
W
Janus
13,202
629
134
6
0
405,109
2
W
Cerberus
10,867
517
97
5
0
357,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role