Player Matchup

Tiamat
Tiamat
Dart_Sales
Tiamat
Level 99
God Stats
39W - 43L
1,485 SR
Queue Stats
540W - 660L
1,390 Elo+
Solo
Horus
Horus
Dragon_Bun_Buns2
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
King_Clown_
Baron Samedi
Level 160
God Stats
5W - 5L
1,654 SR
Queue Stats
281W - 277L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
Marthyeu
Heimdallr
Level 89
God Stats
21W - 23L
1,658 SR
Queue Stats
157W - 165L
1,507 Elo+
Party 1
Fenrir
Fenrir
PokkyDeska
Fenrir
Level 152
God Stats
5W - 6L
1,424 SR
Queue Stats
211W - 218L
1,480 Elo+
Party 1
Team Averages
Level 125
1,544 SR
1,456 Elo+

VS

Team Averages
Level 129
1,566 SR
1,524 Elo+
King Arthur
King Arthur
CleitonX BT
King Arthur
Level 126
God Stats
11W - 19L
1,288 SR
Queue Stats
392W - 375L
1,504 Elo+
Party 2
Tiamat
Tiamat
GusVie BT
Tiamat
Level 145
God Stats
27W - 19L
1,566 SR
Queue Stats
529W - 559L
1,515 Elo+
Party 2
Nemesis
Nemesis
KillerYoshi13
Nemesis
Level 129
God Stats
4W - 1L
1,740 SR
Queue Stats
136W - 135L
1,490 Elo+
Solo
Sylvanus
Sylvanus
THE G00DEST B0I
Sylvanus
Level 127
God Stats
14W - 9L
1,592 SR
Queue Stats
150W - 149L
1,561 Elo+
Party 3
Cupid
Cupid
the Lazy toon
Cupid
Level 119
God Stats
14W - 14L
1,646 SR
Queue Stats
127W - 123L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dart_Sales
Tiamat
10
1 / 1 / 4
5,998
428
5,682
4,774
3,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 3 / 1
6,211
444
3,781
10,271
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
King_Clown_
Baron Samedi
12
4 / 7 / 4
7,514
537
6,058
9,260
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Marthyeu
Heimdallr
12
1 / 4 / 3
6,759
483
6,154
9,548
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
PokkyDeska
Fenrir
12
7 / 6 / 3
7,768
555
9,981
11,793
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleitonX BT
King Arthur
14
3 / 1 / 5
7,847
561
7,464
15,344
9,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
GusVie BT
Tiamat
12
3 / 3 / 7
7,440
531
6,012
10,021
7,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
13
8 / 3 / 6
8,392
599
6,803
9,311
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
13
5 / 4 / 5
7,789
556
4,426
11,649
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 2
7,683
549
5,138
8,518
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
21
21
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CleitonX BT
King Arthur
3
1
5
5.5
L
Tiamat
Dart_Sales
Tiamat
1
1
4
3
L
0
3
1
0.17
W
Tiamat
GusVie BT
Tiamat
3
3
7
2.17
W
Nemesis
8
3
6
3.67
L
Baron Samedi
King_Clown_
Baron Samedi
4
7
4
0.86
L
Heimdallr
Marthyeu
Heimdallr
1
4
3
0.63
L
Fenrir
PokkyDeska
Fenrir
7
6
3
1.42
W
Sylvanus
5
4
5
1.88
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
29,843
45,646
Taken
54,843
24,291
Mitigated
27,529
12,436
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CleitonX BT
King Arthur
7,464
790
0
4,952
15,344
9,072
35
3,929
11,144
0
47,444
L
Tiamat
Dart_Sales
Tiamat
5,682
488
576
1,402
4,774
3,353
362
477
4,297
22,175
0
L
3,781
2,132
110
2,165
10,271
9,355
372
763
9,508
0
27,482
W
Tiamat
GusVie BT
Tiamat
6,012
678
0
3,011
10,021
7,713
714
2,512
7,499
31,178
0
W
Nemesis
6,803
3,193
0
3,578
9,311
3,284
151
1,896
7,390
0
40,307
L
Baron Samedi
King_Clown_
Baron Samedi
6,058
219
1,004
1,780
9,260
3,211
270
4,098
5,162
33,759
0
L
Heimdallr
Marthyeu
Heimdallr
6,154
2,182
0
2,841
9,548
4,201
809
2,316
7,232
0
41,387
L
Fenrir
PokkyDeska
Fenrir
9,981
2,387
0
2,558
11,793
4,171
305
2,784
9,009
0
31,812
W
Sylvanus
4,426
523
873
4,385
11,649
4,888
286
2,494
9,155
20,045
0
W
5,138
2,013
0
2,906
8,518
2,572
920
909
7,609
0
52,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
39,151
302
Minions Killed
354
0
Camps Cleared
0
1,185,416
Distance Traveled
1,331,309
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,847
561
74
5
0
228,975
1
L
Tiamat
5,998
428
39
3
0
269,107
2
L
Horus
6,211
444
69
5
0
210,717
0
W
Tiamat
7,440
531
62
4
0
251,041
0
W
Nemesis
8,392
599
73
5
0
283,124
5
L
Baron Samedi
7,514
537
63
5
0
231,118
1
L
Heimdallr
6,759
483
78
6
0
222,385
2
L
Fenrir
7,768
555
53
4
0
252,089
3
W
Sylvanus
7,789
556
46
3
0
297,952
5
W
Cupid
7,683
549
99
7
0
270,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role