Player Matchup

Ra
Ra
CovidBryan
Ra
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jogador008
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,157 Elo+
Solo
Olorun
Olorun
Nivirium
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,130 Elo+
Solo
Bellona
Bellona
Ph do vistao
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Yemoja
Yemoja
X BlacK WolF ll
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,299 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,272 Elo+

VS

Team Averages
Level 12
1,597 SR
1,515 Elo+
Hachiman
Hachiman
KratsKrause
Hachiman
Level 7
God Stats
4W - 2L
1,580 SR
Queue Stats
15W - 13L
1,512 Elo+
Party 1
Nemesis
Nemesis
Remeref
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
TaPiazin
Cthulhu
Level 8
God Stats
8W - 3L
1,644 SR
Queue Stats
15W - 6L
1,604 Elo+
Party 1
Zeus
Zeus
VacaLouca_22
Zeus
Level 8
God Stats
16W - 12L
1,429 SR
Queue Stats
20W - 26L
1,340 Elo+
Solo
Poseidon
Poseidon
xKzNx
Poseidon
Level 12
God Stats
11W - 2L
1,831 SR
Queue Stats
11W - 3L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,980
898
6,180
18,176
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Jogador008
Jormungandr
15
0 / 10 / 3
8,965
897
7,032
22,145
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Nivirium
Olorun
15
0 / 8 / 3
8,925
893
6,699
19,580
9,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Ph do vistao
Bellona
15
4 / 7 / 1
10,120
1,012
11,642
22,993
19,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 3
8,697
870
4,218
14,636
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KratsKrause
Hachiman
18
7 / 1 / 23
11,456
1,146
24,669
13,044
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Remeref
Nemesis
18
8 / 2 / 18
11,455
1,146
14,891
9,568
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TaPiazin
Cthulhu
18
2 / 2 / 32
10,804
1,080
16,115
10,850
11,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 14
10,577
1,058
12,783
3,184
1,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
xKzNx
Poseidon
19
15 / 0 / 14
12,699
1,270
24,038
5,155
1,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
140
5
Kills
39
39
Deaths
5
11
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Jormungandr
Jogador008
Jormungandr
0
10
3
0.15
W
Hachiman
KratsKrause
Hachiman
7
1
23
18.5
L
Olorun
Nivirium
Olorun
0
8
3
0.19
L
Bellona
Ph do vistao
Bellona
4
7
1
0.64
W
Nemesis
Remeref
Nemesis
8
2
18
8.5
W
Cthulhu
TaPiazin
Cthulhu
2
2
32
9
W
7
0
14
14
L
0
4
3
0.38
W
Poseidon
xKzNx
Poseidon
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
92,496
97,530
Taken
41,801
60,980
Mitigated
24,061
11,506
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,180
0
1,045
278
18,176
7,482
0
11,034
7,142
27,905
0
L
Jormungandr
Jogador008
Jormungandr
7,032
774
0
480
22,145
17,339
0
13,355
8,790
18,650
0
W
Hachiman
KratsKrause
Hachiman
24,669
16,317
0
5,810
13,044
5,129
0
8,077
4,542
0
41,084
L
Olorun
Nivirium
Olorun
6,699
2,740
1,439
4,718
19,580
9,095
0
9,267
10,313
22,892
0
L
Bellona
Ph do vistao
Bellona
11,642
2,590
0
656
22,993
19,969
0
12,184
10,809
492
20,323
W
Nemesis
Remeref
Nemesis
14,891
8,666
0
1,786
9,568
4,739
0
4,269
5,074
0
29,275
W
Cthulhu
TaPiazin
Cthulhu
16,115
1,232
1,188
457
10,850
11,185
0
6,468
4,072
28,751
0
W
12,783
2,293
534
950
3,184
1,107
0
2,240
844
18,499
0
L
4,218
704
2,388
502
14,636
7,095
0
7,096
7,540
14,452
0
W
Poseidon
xKzNx
Poseidon
24,038
2,496
0
892
5,155
1,901
0
2,989
2,116
60,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
56,991
139
Minions Killed
218
5
Camps Cleared
9
822,297
Distance Traveled
1,005,166
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,980
898
59
6
0
164,939
1
L
Jormungandr
8,965
897
16
2
1
167,828
3
W
Hachiman
11,456
1,146
42
4
1
187,600
1
L
Olorun
8,925
893
27
3
2
149,342
0
L
Bellona
10,120
1,012
22
2
2
198,100
0
W
Nemesis
11,455
1,146
25
3
4
221,539
2
W
Cthulhu
10,804
1,080
34
3
1
204,544
1
W
Zeus
10,577
1,058
21
2
1
170,162
1
L
Yemoja
8,697
870
15
2
0
142,088
1
W
Poseidon
12,699
1,270
96
10
2
221,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role