Player Matchup

Kumbhakarna
Kumbhakarna
FeralWendy
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 144L
1,380 Elo+
Party 1
Bellona
Bellona
HUSIDH
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,410 Elo+
Solo
Hun Batz
Hun Batz
NoneaGod
Hun Batz
Level 23
God Stats
22W - 27L
1,262 SR
Queue Stats
147W - 169L
1,490 Elo+
Solo
Chronos
Chronos
ViolentWaffles
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,665 Elo+
Solo
Artemis
Artemis
ZoteTheGreat
Artemis
Level 6
God Stats
1W - 2L
1,295 SR
Queue Stats
57W - 68L
1,321 Elo+
Party 1
Team Averages
Level 17
1,411 SR
1,453 Elo+

VS

Team Averages
Level 22
1,554 SR
1,446 Elo+
Tiamat
Tiamat
Brain29
Tiamat
Level 28
God Stats
23W - 7L
1,659 SR
Queue Stats
103W - 83L
1,493 Elo+
Solo
Danzaburou
Danzaburou
JadedDemise1222
Danzaburou
Level 29
God Stats
10W - 11L
1,735 SR
Queue Stats
52W - 68L
1,690 Elo+
Party 2
Sun Wukong
Sun Wukong
SteviieNixx
Sun Wukong
Level 27
God Stats
7W - 3L
1,702 SR
Queue Stats
21W - 23L
1,547 Elo+
Party 2
Vulcan
Vulcan
Xelonyx
Vulcan
Level 4
God Stats
5W - 1L
1,177 SR
Queue Stats
9W - 8L
1,394 Elo+
Solo
Hun Batz
Hun Batz
cpwaves
Hun Batz
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 35L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FeralWendy
Kumbhakarna
8
0 / 4 / 2
5,091
463
2,953
7,256
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
HUSIDH
Bellona
11
1 / 0 / 0
5,931
539
3,610
6,769
5,337
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NoneaGod
Hun Batz
9
0 / 4 / 0
5,504
500
2,430
6,669
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
5,364
488
2,677
4,608
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ZoteTheGreat
Artemis
8
1 / 5 / 1
4,960
451
2,751
5,864
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brain29
Tiamat
11
0 / 0 / 1
5,946
541
1,723
4,239
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JadedDemise1222
Danzaburou
12
11 / 0 / 3
7,704
700
6,976
5,832
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SteviieNixx
Sun Wukong
10
0 / 1 / 0
5,733
521
3,218
5,698
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Xelonyx
Vulcan
8
3 / 2 / 4
5,823
529
4,366
4,113
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
cpwaves
Hun Batz
9
0 / 0 / 0
5,275
480
927
4,389
1,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
14
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Brain29
Tiamat
0
0
1
0.5
L
Kumbhakarna
FeralWendy
Kumbhakarna
0
4
2
0.25
L
Bellona
HUSIDH
Bellona
1
0
0
1
W
Danzaburou
JadedDemise1222
Danzaburou
11
0
3
12.5
L
Hun Batz
NoneaGod
Hun Batz
0
4
0
0
W
Sun Wukong
SteviieNixx
Sun Wukong
0
1
0
0
L
1
1
0
1
W
Vulcan
Xelonyx
Vulcan
3
2
4
2.5
L
Artemis
ZoteTheGreat
Artemis
1
5
1
0.3
W
Hun Batz
cpwaves
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,421
Damage
17,210
31,166
Taken
24,271
12,589
Mitigated
9,198
5,732
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Brain29
Tiamat
1,723
608
0
1,372
4,239
1,869
382
2,462
1,777
28,952
0
L
Kumbhakarna
FeralWendy
Kumbhakarna
2,953
190
0
611
7,256
2,824
187
1,868
5,388
12,895
0
L
Bellona
HUSIDH
Bellona
3,610
1,132
0
1,941
6,769
5,337
360
0
6,469
0
22,336
W
Danzaburou
JadedDemise1222
Danzaburou
6,976
2,833
0
2,625
5,832
1,657
696
1,458
4,374
0
33,162
L
Hun Batz
NoneaGod
Hun Batz
2,430
902
0
0
6,669
1,725
0
645
6,016
0
34,829
W
Sun Wukong
SteviieNixx
Sun Wukong
3,218
695
0
2,576
5,698
3,133
334
0
5,423
0
24,396
L
2,677
1,678
0
2,595
4,608
1,308
0
1,604
2,854
25,833
0
W
Vulcan
Xelonyx
Vulcan
4,366
2,554
0
0
4,113
1,258
0
1,710
2,403
17,268
0
L
Artemis
ZoteTheGreat
Artemis
2,751
1,210
0
585
5,864
1,395
787
1,814
4,050
0
19,976
W
Hun Batz
cpwaves
Hun Batz
927
313
246
2,496
4,389
1,281
0
0
4,339
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
30,481
239
Minions Killed
267
0
Camps Cleared
0
955,781
Distance Traveled
1,083,942
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,946
541
66
6
0
219,977
1
L
Kumbhakarna
5,091
463
17
2
0
195,788
2
L
Bellona
5,931
539
55
5
0
198,843
2
W
Danzaburou
7,704
700
65
6
0
203,393
2
L
Hun Batz
5,504
500
68
6
0
208,489
5
W
Sun Wukong
5,733
521
42
4
0
208,974
1
L
Chronos
5,364
488
60
5
0
184,507
1
W
Vulcan
5,823
529
31
3
0
218,507
3
L
Artemis
4,960
451
39
4
0
168,154
1
W
Hun Batz
5,275
480
63
6
0
233,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role