Player Matchup

Olorun
Olorun
Aminasokdum
Olorun
Level 17
God Stats
10W - 11L
1,484 SR
Queue Stats
40W - 38L
1,588 Elo+
Party 2
Bakasura
Bakasura
AndreeAlex22
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AzNYokoma
Anubis
Level 45
God Stats
18W - 13L
1,806 SR
Queue Stats
24W - 21L
1,609 Elo+
Party 2
Ymir
Ymir
Big_Maeck777
Ymir
Level 29
God Stats
3W - 0L
1,905 SR
Queue Stats
11W - 7L
1,742 Elo+
Party 2
Neith
Neith
xLaz61
Neith
Level 25
God Stats
6W - 2L
1,693 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 2
Team Averages
Level 28
1,677 SR
1,623 Elo+

VS

Team Averages
Level 18
1,459 SR
1,406 Elo+
Ares
Ares
FanttomasPrime
Ares
Level 29
God Stats
9W - 11L
1,481 SR
Queue Stats
84W - 98L
1,550 Elo+
Party 3
Vamana
Vamana
Hyshtar
Vamana
Level 29
God Stats
12W - 8L
1,651 SR
Queue Stats
40W - 61L
1,553 Elo+
Party 3
Chernobog
Chernobog
NeoChrono
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Ra
Ra
NeoHybO
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Arachne
Arachne
patriot59460
Arachne
Level 28
God Stats
73W - 48L
1,160 SR
Queue Stats
114W - 95L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 1 / 2
7,378
615
6,867
8,622
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
AndreeAlex22
Bakasura
11
1 / 0 / 6
6,350
529
4,121
7,774
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
AzNYokoma
Anubis
13
10 / 1 / 1
8,387
699
6,673
6,452
2,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 2 / 2
6,585
549
5,978
8,056
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xLaz61
Neith
9
2 / 3 / 3
5,645
470
6,587
5,924
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,592
466
5,404
9,713
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Hyshtar
Vamana
8
0 / 3 / 2
5,002
417
4,558
9,409
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
NeoChrono
Chernobog
9
0 / 4 / 1
5,683
474
2,729
6,860
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 5 / 1
5,587
466
2,735
5,190
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
patriot59460
Arachne
11
2 / 6 / 1
6,606
551
4,943
9,909
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
6
7
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
1
2
5
W
Bakasura
AndreeAlex22
Bakasura
1
0
6
4
W
Anubis
AzNYokoma
Anubis
10
1
1
10.5
W
4
2
2
2.5
L
3
3
1
1.17
L
Vamana
Hyshtar
Vamana
0
3
2
0.33
L
Chernobog
NeoChrono
Chernobog
0
4
1
0.13
L
1
5
1
0.3
L
Arachne
patriot59460
Arachne
2
6
1
0.42
W
Neith
xLaz61
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
20,369
36,828
Taken
41,081
16,420
Mitigated
14,556
17,684
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,867
3,092
79
6,197
8,622
3,248
1,744
2,153
6,469
45,955
0
W
Bakasura
AndreeAlex22
Bakasura
4,121
2,582
0
3,593
7,774
4,472
881
1,820
5,954
0
26,432
W
Anubis
AzNYokoma
Anubis
6,673
912
0
4,020
6,452
2,791
1,228
582
5,870
40,542
0
W
5,978
1,220
270
2,050
8,056
4,043
217
2,034
6,022
26,093
0
L
5,404
409
0
2,519
9,713
5,021
109
2,934
6,359
13,935
0
L
Vamana
Hyshtar
Vamana
4,558
1,515
0
1,680
9,409
3,328
170
3,044
6,090
0
24,948
L
Chernobog
NeoChrono
Chernobog
2,729
1,142
0
1,470
6,860
2,094
0
4,504
2,356
0
26,387
L
2,735
990
55
447
5,190
1,418
0
3,626
1,544
16,917
0
L
Arachne
patriot59460
Arachne
4,943
3,017
0
2,720
9,909
2,695
0
5,410
4,499
0
24,930
W
Neith
xLaz61
Neith
6,587
3,789
0
1,475
5,924
1,866
988
1,550
4,374
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
28,470
320
Minions Killed
203
0
Camps Cleared
0
1,106,789
Distance Traveled
1,006,756
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,378
615
82
7
0
207,334
2
W
Bakasura
6,350
529
68
6
0
261,498
3
W
Anubis
8,387
699
89
7
0
200,999
2
W
Ymir
6,585
549
38
3
0
220,094
0
L
Ares
5,592
466
17
1
0
201,165
1
L
Vamana
5,002
417
40
3
0
213,499
0
L
Chernobog
5,683
474
63
5
0
203,820
0
L
Ra
5,587
466
30
3
0
199,956
0
L
Arachne
6,606
551
53
4
0
188,316
5
W
Neith
5,645
470
43
4
0
216,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role