Player Matchup

Agni
Agni
Diamond V
Joakr
Agni
Diamond V
Level 127
God Stats
4W - 1L
1,491 SR
Queue Stats
384W - 367L
2,503 MMR
Solo
Tyr
Tyr
Masters
MïsterOne
Tyr
Masters
Level 159
God Stats
9W - 21L
1,455 SR
Queue Stats
512W - 475L
2,326 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond III
Romëo
Cu Chulainn
Diamond III
Level 160
God Stats
65W - 60L
1,578 SR
Queue Stats
601W - 559L
2,204 MMR
Party 2
Apollo
Apollo
Diamond V
TheFeedfather
Apollo
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
TheGermanGod
Nemesis
Diamond III
Level 160
God Stats
29W - 26L
1,470 SR
Queue Stats
276W - 280L
2,199 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,499 SR
2,146 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,576 SR
2,117 MMR
Ra
Ra
Masters
InstantKarmä
Ra
Masters
Level 102
God Stats
5W - 6L
1,500 SR
Queue Stats
295W - 274L
2,383 MMR
Party 1
Arachne
Arachne
Diamond IV
SiouXW
Arachne
Diamond IV
Level 160
God Stats
12W - 6L
1,757 SR
Queue Stats
233W - 178L
2,433 MMR
Solo
Sobek
Sobek
Diamond V
Toubib101
Sobek
Diamond V
Level 160
God Stats
21W - 20L
1,625 SR
Queue Stats
119W - 99L
2,226 MMR
Solo
Hercules
Hercules
Diamond III
abichinguaro
Hercules
Diamond III
Level 143
God Stats
4W - 6L
1,500 SR
Queue Stats
386W - 369L
2,043 MMR
Solo
Chiron
Chiron
Diamond III
tiagodjamanca
Chiron
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Joakr
Agni
17
3 / 0 / 5
10,553
528
6,830
7,911
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 6
8,748
437
8,993
12,154
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Romëo
Cu Chulainn
19
3 / 0 / 3
11,669
583
8,371
11,307
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 1 / 4
11,801
590
5,504
8,496
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TheGermanGod
Nemesis
20
8 / 1 / 7
12,037
602
20,200
11,929
6,944
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
SetPersephoneScyllaDanzaburouAphrodite

VS

Bans
Chang'eCupidGuan YuRamaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,931
497
7,247
10,372
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SiouXW
Arachne
15
1 / 2 / 1
9,024
451
6,152
15,422
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Toubib101
Sobek
10
0 / 5 / 2
7,043
352
6,180
18,158
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
abichinguaro
Hercules
17
0 / 4 / 0
9,977
499
2,303
15,772
13,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 2 / 0
10,351
518
6,289
10,790
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
3
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Agni
Joakr
Agni
3
0
5
5.5
W
1
1
6
4
W
Cu Chulainn
Romëo
Cu Chulainn
3
0
3
4.5
L
Arachne
SiouXW
Arachne
1
2
1
0.75
W
3
1
4
5
W
Nemesis
TheGermanGod
Nemesis
8
1
7
11.5
L
Sobek
Toubib101
Sobek
0
5
2
0.2
L
Hercules
abichinguaro
Hercules
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
28,171
51,797
Taken
70,514
31,941
Mitigated
41,030
23,820
Healing
24,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,247
594
1,510
2,261
10,372
3,996
69
924
9,448
86,986
0
W
Agni
Joakr
Agni
6,830
355
0
4,652
7,911
3,638
0
2,777
4,998
88,156
0
W
8,993
1,292
0
7,268
12,154
8,762
0
4,352
7,684
0
30,190
W
Cu Chulainn
Romëo
Cu Chulainn
8,371
1,642
0
6,750
11,307
8,128
0
1,731
9,548
3,470
83,135
L
Arachne
SiouXW
Arachne
6,152
2,882
0
5,811
15,422
6,523
0
3,128
12,215
0
76,867
W
5,504
2,670
0
3,965
8,496
4,469
680
750
7,714
0
97,035
W
Nemesis
TheGermanGod
Nemesis
20,200
12,724
0
1,185
11,929
6,944
0
3,353
8,426
0
106,591
L
Sobek
Toubib101
Sobek
6,180
489
0
4,292
18,158
12,578
180
2,521
15,412
14,982
0
L
Hercules
abichinguaro
Hercules
2,303
812
0
5,404
15,772
13,776
0
344
15,289
0
67,057
L
6,289
2,890
442
5,184
10,790
4,157
0
493
10,240
0
91,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
46,326
742
Minions Killed
681
0
Camps Cleared
0
2,165,440
Distance Traveled
1,960,047
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,931
497
187
9
0
377,918
5
W
Agni
10,553
528
162
8
0
394,957
8
W
Tyr
8,748
437
49
2
0
448,547
9
W
Cu Chulainn
11,669
583
164
8
0
442,385
11
L
Arachne
9,024
451
125
6
0
420,354
3
W
Apollo
11,801
590
194
10
0
403,346
3
W
Nemesis
12,037
602
173
9
0
476,205
5
L
Sobek
7,043
352
10
1
0
424,944
8
L
Hercules
9,977
499
166
8
0
368,007
7
L
Chiron
10,351
518
193
10
0
368,824
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role