Player Matchup

Cerberus
Cerberus
Platinum I
DoctorThicc
Cerberus
Platinum I
Level 66
God Stats
7W - 13L
1,607 SR
Queue Stats
451W - 422L
2,097 MMR
Party 1
Agni
Agni
Diamond II
MightyEJK
Agni
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
SakuraParad1se
Achilles
Platinum V
Level 130
God Stats
1W - 2L
1,784 SR
Queue Stats
63W - 61L
1,945 MMR
Party 3
Bakasura
Bakasura
Gold V
ViviNefertari
Bakasura
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 66L
2,139 MMR
Party 3
Chernobog
Chernobog
Diamond III
Yamms
Chernobog
Diamond III
Level 160
God Stats
9W - 3L
1,737 SR
Queue Stats
329W - 319L
2,042 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,626 SR
1,945 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,592 SR
1,718 MMR
Apollo
Apollo
Platinum IV
I12BreakFree
Apollo
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
RoninRen
Scylla
Diamond V
Level 98
God Stats
19W - 18L
1,706 SR
Queue Stats
1,238W - 1,201L
2,052 MMR
Solo
Khepri
Khepri
Diamond IV
SoulofNaruto
Khepri
Diamond IV
Level 158
God Stats
3W - 0L
1,752 SR
Queue Stats
160W - 157L
2,040 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
TRITOLI
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
Zøøhnyyy
Ao Kuang
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoctorThicc
Cerberus
15
0 / 4 / 2
9,019
531
7,650
18,860
16,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
14
2 / 4 / 3
8,552
503
9,329
10,005
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
0 / 6 / 4
7,568
445
4,952
16,843
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
ViviNefertari
Bakasura
16
4 / 4 / 2
9,392
552
7,313
16,479
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Yamms
Chernobog
14
3 / 5 / 2
8,938
526
6,248
15,223
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneSetChang'eThe Morrigan

VS

Bans
AphroditeDanzaburouEsetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 1 / 8
11,638
685
17,653
11,763
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Scylla
RoninRen
Scylla
16
4 / 1 / 6
10,042
591
10,872
4,712
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
13
1 / 3 / 13
9,000
529
4,966
13,201
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
TRITOLI
Sun Wukong
18
6 / 2 / 4
11,339
667
14,873
17,710
11,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
Zøøhnyyy
Ao Kuang
16
7 / 2 / 4
10,034
590
8,437
14,332
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
23
23
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoctorThicc
Cerberus
0
4
2
0.25
W
Apollo
5
1
8
9
L
Agni
2
4
3
0.88
W
Scylla
RoninRen
Scylla
4
1
6
7
L
Achilles
0
6
4
0.33
W
Khepri
1
3
13
2.5
W
Sun Wukong
TRITOLI
Sun Wukong
6
2
4
4
L
Bakasura
ViviNefertari
Bakasura
4
4
2
1.25
L
Chernobog
Yamms
Chernobog
3
5
2
0.8
W
Ao Kuang
Zøøhnyyy
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
56,801
77,410
Taken
61,718
42,422
Mitigated
35,845
22,767
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoctorThicc
Cerberus
7,650
561
0
7,060
18,860
16,465
0
3,090
15,732
63,095
0
W
Apollo
17,653
11,773
0
6,284
11,763
5,371
4,196
702
10,841
0
97,130
L
Agni
9,329
1,162
0
3,133
10,005
3,984
0
5,462
4,335
62,580
0
W
Scylla
RoninRen
Scylla
10,872
1,418
0
750
4,712
1,390
0
917
3,705
69,776
0
L
Achilles
4,952
1,271
0
4,696
16,843
10,361
0
8,304
8,359
0
24,768
W
Khepri
4,966
974
0
1,570
13,201
12,515
459
4,990
7,981
18,209
0
W
Sun Wukong
TRITOLI
Sun Wukong
14,873
4,166
0
7,753
17,710
11,706
1,322
7,569
10,141
0
76,903
L
Bakasura
ViviNefertari
Bakasura
7,313
5,667
0
3,867
16,479
7,384
0
5,336
10,985
0
65,267
L
Chernobog
Yamms
Chernobog
6,248
3,733
0
4,011
15,223
4,228
0
1,479
13,724
0
65,032
W
Ao Kuang
Zøøhnyyy
Ao Kuang
8,437
1,559
0
5,981
14,332
4,863
978
2,801
10,730
68,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
52,053
566
Minions Killed
556
0
Camps Cleared
0
1,697,147
Distance Traveled
1,806,011
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,019
531
174
10
0
309,023
6
W
Apollo
11,638
685
155
9
0
370,797
4
L
Agni
8,552
503
123
7
0
322,451
4
W
Scylla
10,042
591
137
8
0
344,347
10
L
Achilles
7,568
445
32
2
0
359,101
11
W
Khepri
9,000
529
12
1
0
368,408
5
W
Sun Wukong
11,339
667
146
9
0
335,195
3
L
Bakasura
9,392
552
118
7
0
373,108
1
L
Chernobog
8,938
526
119
7
0
333,464
3
W
Ao Kuang
10,034
590
106
6
0
387,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role