Player Matchup

Hercules
Hercules
Silver III
HYPOLATA
Hercules
Silver III
Level 40
God Stats
1W - 2L
1,597 SR
Queue Stats
10W - 10L
1,445 MMR
Solo
Geb
Geb
Gold IV
Keinze
Geb
Gold IV
Level 147
God Stats
17W - 19L
1,532 SR
Queue Stats
99W - 95L
1,445 MMR
Solo
Arachne
Arachne
Bronze III
Nemiz
Arachne
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 119L
1,459 MMR
Solo
Chronos
Chronos
Gold IV
SOMEHIPPIE
Chronos
Gold IV
Level 100
God Stats
4W - 5L
1,303 SR
Queue Stats
82W - 82L
1,465 MMR
Solo
Cupid
Cupid
Silver I
lijpheid01
Cupid
Silver I
Level 123
God Stats
2W - 2L
1,877 SR
Queue Stats
294W - 285L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,562 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,546 SR
1,463 MMR
Janus
Janus
Bronze III
Austriend
Janus
Bronze III
Level 109
God Stats
12W - 10L
1,328 SR
Queue Stats
55W - 45L
1,439 MMR
Solo
Anubis
Anubis
Gold IV
CAGNOR
Anubis
Gold IV
Level 139
God Stats
60W - 44L
1,672 SR
Queue Stats
446W - 469L
1,443 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
CAMERON555
Ratatoskr
Gold III
Level 128
God Stats
5W - 4L
1,730 SR
Queue Stats
127W - 139L
1,471 MMR
Solo
Ganesha
Ganesha
Gold IV
Smitty89
Ganesha
Gold IV
Level 104
God Stats
6W - 4L
1,500 SR
Queue Stats
31W - 26L
1,463 MMR
Solo
Neith
Neith
Platinum V
TattooMasterz
Neith
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HYPOLATA
Hercules
15
4 / 3 / 0
10,119
460
6,010
17,182
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
Keinze
Geb
17
3 / 3 / 6
10,370
471
15,439
17,073
13,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Nemiz
Arachne
17
4 / 7 / 2
11,064
503
8,689
16,462
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
SOMEHIPPIE
Chronos
15
1 / 2 / 3
9,841
447
12,003
13,527
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
17
1 / 5 / 2
10,296
468
4,844
15,541
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouScyllaSetApolloCu Chulainn

VS

Bans
TsukuyomiCthulhuErlang ShenKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Austriend
Janus
20
5 / 2 / 4
13,185
599
13,699
8,931
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
CAGNOR
Anubis
20
10 / 5 / 4
13,349
607
18,757
20,636
12,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
CAMERON555
Ratatoskr
18
4 / 3 / 10
11,585
527
7,663
15,537
6,701
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Smitty89
Ganesha
16
0 / 1 / 17
11,067
503
7,392
15,769
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 2 / 8
11,381
517
10,067
13,280
5,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
13
Kills
20
20
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
Austriend
Janus
5
2
4
3.5
W
Anubis
CAGNOR
Anubis
10
5
4
2.4
W
Ratatoskr
CAMERON555
Ratatoskr
4
3
10
3
L
Hercules
HYPOLATA
Hercules
4
3
0
1.33
L
Geb
Keinze
Geb
3
3
6
2
L
Arachne
Nemiz
Arachne
4
7
2
0.71
L
Chronos
SOMEHIPPIE
Chronos
1
2
3
1.25
W
Ganesha
Smitty89
Ganesha
0
1
17
8.5
W
1
2
8
2.5
L
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
57,578
79,785
Taken
74,153
43,961
Mitigated
42,931
28,418
Healing
27,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Austriend
Janus
13,699
481
441
1,365
8,931
3,404
1,600
3,004
5,927
116,682
0
W
Anubis
CAGNOR
Anubis
18,757
762
0
12,745
20,636
12,472
1,725
12,239
8,397
92,908
0
W
Ratatoskr
CAMERON555
Ratatoskr
7,663
1,944
0
5,729
15,537
6,701
1,145
4,821
10,716
0
69,450
L
Hercules
HYPOLATA
Hercules
6,010
597
0
7,454
17,182
14,394
67
9,057
7,948
0
28,457
L
Geb
Keinze
Geb
15,439
3,038
0
5,608
17,073
13,329
0
9,201
7,736
61,590
0
L
Arachne
Nemiz
Arachne
8,689
5,614
0
3,512
16,462
6,988
0
9,328
7,084
0
80,593
L
Chronos
SOMEHIPPIE
Chronos
12,003
2,961
0
4,873
13,527
4,042
795
7,548
5,811
71,104
0
W
Ganesha
Smitty89
Ganesha
7,392
680
0
2,704
15,769
14,680
1,054
4,390
11,379
41,816
0
W
10,067
4,734
0
4,696
13,280
5,674
3,062
2,988
10,292
0
96,082
L
Cupid
4,844
2,603
48
6,923
15,541
5,208
264
4,059
11,358
0
79,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
60,567
573
Minions Killed
699
0
Camps Cleared
0
2,090,479
Distance Traveled
2,142,992
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,185
599
241
11
0
468,932
5
W
Anubis
13,349
607
151
7
0
336,669
3
W
Ratatoskr
11,585
527
128
6
0
473,832
6
L
Hercules
10,119
460
53
2
0
437,219
6
L
Geb
10,370
471
105
5
0
434,324
2
L
Arachne
11,064
503
134
6
0
406,977
5
L
Chronos
9,841
447
134
6
0
453,919
9
W
Ganesha
11,067
503
2
0
0
468,705
7
W
Neith
11,381
517
177
8
0
394,854
2
L
Cupid
10,296
468
147
7
0
358,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role