Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver I
djuventino99
Hades
Silver I
Level 141
God Stats
12W - 6L
1,777 SR
Queue Stats
126W - 125L
1,816 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,555 SR
1,563 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,741 SR
1,695 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Alpha4Shot4kills
Erlang Shen
Gold IV
Level 117
God Stats
0W - 1L
1,883 SR
Queue Stats
22W - 9L
1,724 MMR
Solo
Danzaburou
Danzaburou
Platinum I
BIizanci97
Danzaburou
Platinum I
Level 147
God Stats
19W - 15L
1,618 SR
Queue Stats
211W - 175L
1,914 MMR
Party 2
Horus
Horus
Gold II
Blizanci97
Horus
Gold II
Level 138
God Stats
12W - 9L
1,873 SR
Queue Stats
448W - 433L
1,611 MMR
Party 2
Raijin
Raijin
Platinum IV
Space8782
Raijin
Platinum IV
Level 123
God Stats
5W - 4L
1,829 SR
Queue Stats
115W - 109L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 0 / 6
10,338
608
7,680
10,040
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
 
Anhur
17
5 / 0 / 6
10,196
600
10,976
9,288
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
17
3 / 1 / 3
9,883
581
11,303
12,533
10,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
 
Cerberus
14
1 / 1 / 13
8,755
515
7,758
14,888
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 7
10,069
592
9,275
7,172
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnSetNemesisAo KuangScylla

VS

Bans
ApolloFenrirBellonaTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 4 / 1
7,480
440
7,672
13,184
6,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Alpha4Shot4kills
Erlang Shen
15
0 / 2 / 0
8,325
490
4,875
14,857
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
BIizanci97
Danzaburou
13
1 / 5 / 0
7,960
468
6,730
13,561
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
11
0 / 6 / 0
6,128
360
2,478
14,625
7,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Space8782
Raijin
13
0 / 4 / 0
7,547
444
4,995
7,271
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
21
Kills
2
2
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
6
10
W
Anhur
 
Anhur
5
0
6
8
W
Guan Yu
 
Guan Yu
3
1
3
4.5
W
Cerberus
 
Cerberus
1
1
13
7.5
L
Cabrakan
 
Cabrakan
1
4
1
0.38
L
Erlang Shen
Alpha4Shot4kills
Erlang Shen
0
2
0
0
L
Danzaburou
BIizanci97
Danzaburou
1
5
0
0.2
L
Horus
0
6
0
0
L
Raijin
Space8782
Raijin
0
4
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
26,750
53,921
Taken
63,498
34,863
Mitigated
29,165
25,406
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,680
2,797
0
6,288
10,040
4,558
171
1,232
8,744
0
73,047
W
Anhur
 
Anhur
10,976
5,071
0
500
9,288
4,612
539
1,242
8,046
0
84,890
W
Guan Yu
 
Guan Yu
11,303
1,960
882
3,738
12,533
10,973
0
2,567
9,902
0
57,998
W
Cerberus
 
Cerberus
7,758
295
1,006
6,489
14,888
9,921
0
3,956
10,772
51,516
0
L
Cabrakan
 
Cabrakan
7,672
330
0
3,066
13,184
6,451
0
4,372
8,812
52,556
0
L
Erlang Shen
Alpha4Shot4kills
Erlang Shen
4,875
2,086
0
9,166
14,857
9,393
0
1,599
13,258
0
57,072
L
Danzaburou
BIizanci97
Danzaburou
6,730
2,044
0
4,515
13,561
3,358
0
1,492
12,069
0
52,830
L
Horus
2,478
1,251
770
2,663
14,625
7,458
0
7,627
6,998
0
17,780
L
Raijin
Space8782
Raijin
4,995
468
0
1,467
7,271
2,505
0
1,943
5,328
54,486
0
W
9,275
459
1,295
5,208
7,172
4,799
836
3,218
3,790
67,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
37,440
622
Minions Killed
459
0
Camps Cleared
0
1,695,104
Distance Traveled
1,558,628
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,338
608
118
7
0
367,813
4
W
Anhur
10,196
600
140
8
0
331,835
6
W
Guan Yu
9,883
581
119
7
0
369,580
2
W
Cerberus
8,755
515
97
6
0
343,800
5
L
Cabrakan
7,480
440
85
5
0
295,013
4
L
Erlang Shen
8,325
490
117
7
0
329,820
5
L
Danzaburou
7,960
468
108
6
0
293,727
5
L
Horus
6,128
360
27
2
0
329,959
5
L
Raijin
7,547
444
122
7
0
310,109
3
W
Hades
10,069
592
148
9
0
282,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role