Player Matchup

Heimdallr
Heimdallr
Grandmaster
InMyZen
Heimdallr
Grandmaster
Level 158
God Stats
39W - 42L
1,505 SR
Queue Stats
271W - 231L
2,935 MMR
Solo
Artio
Artio
Grandmaster
LASBRA
Artio
Grandmaster
Level 160
God Stats
8W - 4L
1,694 SR
Queue Stats
209W - 137L
3,067 MMR
Party 1
Osiris
Osiris
Masters
Snaddy
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
Snoopy
Cabrakan
Masters
Level 160
God Stats
2W - 3L
1,272 SR
Queue Stats
143W - 118L
2,919 MMR
Solo
Ah Puch
Ah Puch
Grandmaster
Venenu
Ah Puch
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,494 SR
2,384 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,522 SR
1,812 MMR
Cu Chulainn
Cu Chulainn
Grandmaster
Haddix
Cu Chulainn
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Grandmaster
Jarcorrr
Anhur
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
MOMMYMILK3RS
Thoth
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
RelentlessOne
Thanatos
Masters
Level 160
God Stats
2W - 4L
1,611 SR
Queue Stats
153W - 128L
3,060 MMR
Solo
Xing Tian
Xing Tian
Masters
dopaminefarm
Xing Tian
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InMyZen
Heimdallr
20
4 / 0 / 5
14,577
634
16,380
18,231
9,261
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

Artio
LASBRA
Artio
19
8 / 1 / 11
13,400
583
15,357
28,438
20,797
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Osiris
Snaddy
Osiris
20
3 / 4 / 9
13,480
586
16,324
29,457
28,889
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
Snoopy
Cabrakan
19
3 / 5 / 12
13,075
568
10,507
20,816
23,134
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Ah Puch
Venenu
Ah Puch
20
7 / 5 / 8
13,739
597
14,423
15,432
5,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Guan YuApolloSetDanzaburou

VS

Bans
Ao KuangScyllaRaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haddix
Cu Chulainn
19
3 / 5 / 3
11,362
494
15,125
22,999
21,471
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Anhur
Jarcorrr
Anhur
20
2 / 3 / 4
12,861
559
15,827
15,709
5,668
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+20
Physical Power
+15
Physical Protection

17
2 / 5 / 5
10,845
472
16,686
11,031
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Thanatos
RelentlessOne
Thanatos
20
7 / 5 / 3
12,567
546
12,819
17,594
8,871
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Xing Tian
dopaminefarm
Xing Tian
16
1 / 7 / 8
10,494
456
10,147
25,168
18,894
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
25
Kills
15
15
Deaths
25
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Haddix
Cu Chulainn
3
5
3
0.9
W
Heimdallr
InMyZen
Heimdallr
4
0
5
6.5
L
Anhur
Jarcorrr
Anhur
2
3
4
1.33
W
Artio
LASBRA
Artio
8
1
11
13.5
L
2
5
5
0.9
L
Thanatos
RelentlessOne
Thanatos
7
5
3
1.7
W
Osiris
Snaddy
Osiris
3
4
9
1.88
W
Cabrakan
Snoopy
Cabrakan
3
5
12
1.8
W
Ah Puch
Venenu
Ah Puch
7
5
8
2.2
L
Xing Tian
dopaminefarm
Xing Tian
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,991
Damage
70,604
112,374
Taken
92,501
87,602
Mitigated
58,723
60,408
Healing
33,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Haddix
Cu Chulainn
15,125
2,847
0
5,922
22,999
21,471
0
7,314
15,534
9,562
65,458
W
Heimdallr
InMyZen
Heimdallr
16,380
10,590
0
11,891
18,231
9,261
10,713
4,859
13,243
0
149,179
L
Anhur
Jarcorrr
Anhur
15,827
8,009
0
4,264
15,709
5,668
630
3,969
11,231
0
130,994
W
Artio
LASBRA
Artio
15,357
1,562
3,843
17,536
28,438
20,797
1,810
7,715
20,368
83,139
0
L
16,686
378
0
1,483
11,031
3,819
8
6,945
3,925
88,968
0
L
Thanatos
RelentlessOne
Thanatos
12,819
1,742
0
17,855
17,594
8,871
0
8,288
9,306
0
86,138
W
Osiris
Snaddy
Osiris
16,324
4,940
0
16,892
29,457
28,889
771
5,361
23,292
11,466
79,331
W
Cabrakan
Snoopy
Cabrakan
10,507
960
0
5,983
20,816
23,134
0
7,741
12,850
41,131
0
W
Ah Puch
Venenu
Ah Puch
14,423
793
0
4,263
15,432
5,521
1,318
5,236
9,947
105,877
0
L
Xing Tian
dopaminefarm
Xing Tian
10,147
822
0
4,171
25,168
18,894
0
14,502
10,467
26,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,271
Gold Earned
58,129
751
Minions Killed
706
0
Camps Cleared
0
2,305,598
Distance Traveled
2,199,697
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,362
494
135
6
0
425,532
2
W
Heimdallr
14,577
634
223
10
0
436,991
2
L
Anhur
12,861
559
239
10
0
428,555
7
W
Artio
13,400
583
127
6
0
515,001
6
L
Thoth
10,845
472
176
8
0
408,005
5
L
Thanatos
12,567
546
131
6
0
485,731
7
W
Osiris
13,480
586
166
7
0
466,686
5
W
Cabrakan
13,075
568
46
2
0
450,848
9
W
Ah Puch
13,739
597
189
8
0
436,072
11
L
Xing Tian
10,494
456
25
1
0
451,874
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role