Player Matchup

Cerberus
Cerberus
Darmoad
Cerberus
Level 18
God Stats
29W - 23L
1,488 SR
Queue Stats
70W - 70L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Dracange
Danzaburou
Level 12
God Stats
14W - 9L
1,498 SR
Queue Stats
71W - 78L
1,307 Elo+
Solo
Artemis
Artemis
MoonGoddessSss92
Artemis
Level 6
God Stats
11W - 10L
1,115 SR
Queue Stats
86W - 117L
1,285 Elo+
Party 2
Neith
Neith
Ratstail
Neith
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Solo
Izanami
Izanami
TheMoonGoDDD
Izanami
Level 23
God Stats
61W - 64L
1,237 SR
Queue Stats
119W - 151L
1,244 Elo+
Party 2
Team Averages
Level 17
1,368 SR
1,356 Elo+

VS

Team Averages
Level 7
1,311 SR
1,197 Elo+
Nemesis
Nemesis
Astralitzia
Nemesis
Level 4
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 3
Kukulkan
Kukulkan
Euro_Zayka
Kukulkan
Level 17
God Stats
5W - 7L
1,422 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 1
Thanatos
Thanatos
LucaWarrior
Thanatos
Level 5
God Stats
1W - 4L
1,219 SR
Queue Stats
5W - 7L
1,305 Elo+
Solo
Cthulhu
Cthulhu
MrPoulpi
Cthulhu
Level 4
God Stats
0W - 3L
1,217 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 3
Neith
Neith
meqqah
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darmoad
Cerberus
20
4 / 1 / 34
14,141
1,088
17,237
27,499
43,523
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Dracange
Danzaburou
20
8 / 4 / 34
14,232
1,095
19,625
19,439
17,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 26
13,367
1,028
14,627
18,060
7,473
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Ratstail
Neith
20
10 / 2 / 36
15,061
1,159
25,381
13,629
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
TheMoonGoDDD
Izanami
20
22 / 6 / 26
16,036
1,234
37,846
17,091
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astralitzia
Nemesis
18
1 / 15 / 10
11,948
919
9,567
27,656
13,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Euro_Zayka
Kukulkan
20
9 / 3 / 6
15,114
1,163
34,898
14,475
5,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LucaWarrior
Thanatos
19
3 / 16 / 12
13,044
1,003
12,161
32,386
14,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MrPoulpi
Cthulhu
19
1 / 10 / 10
12,735
980
18,109
31,849
39,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
meqqah
Neith
19
5 / 6 / 7
13,650
1,050
14,189
16,477
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

206
Kill Participation
64
50
Kills
19
19
Deaths
50
156
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astralitzia
Nemesis
1
15
10
0.4
W
Cerberus
Darmoad
Cerberus
4
1
34
21
W
Danzaburou
Dracange
Danzaburou
8
4
34
6.25
L
Kukulkan
Euro_Zayka
Kukulkan
9
3
6
4
L
Thanatos
LucaWarrior
Thanatos
3
16
12
0.56
W
6
6
26
3.17
L
Cthulhu
MrPoulpi
Cthulhu
1
10
10
0.6
W
Neith
Ratstail
Neith
10
2
36
14
W
Izanami
TheMoonGoDDD
Izanami
22
6
26
5.83
L
Neith
meqqah
Neith
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,716
Damage
88,924
95,718
Taken
122,843
82,219
Mitigated
81,725
18,302
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astralitzia
Nemesis
9,567
5,220
0
1,290
27,656
13,682
0
3,791
23,865
0
16,556
W
Cerberus
Darmoad
Cerberus
17,237
1,321
223
5,083
27,499
43,523
0
13,265
13,855
30,402
0
W
Danzaburou
Dracange
Danzaburou
19,625
6,804
1,077
3,590
19,439
17,155
0
10,058
9,281
0
38,265
L
Kukulkan
Euro_Zayka
Kukulkan
34,898
2,017
0
477
14,475
5,900
0
4,133
10,342
62,591
0
L
Thanatos
LucaWarrior
Thanatos
12,161
4,839
0
6,978
32,386
14,618
0
3,477
28,909
0
37,441
W
14,627
8,443
0
1,511
18,060
7,473
0
10,952
6,983
0
29,336
L
Cthulhu
MrPoulpi
Cthulhu
18,109
1,918
687
614
31,849
39,761
0
3,813
28,036
42,494
0
W
Neith
Ratstail
Neith
25,381
15,715
0
6,818
13,629
6,289
0
7,094
6,460
0
51,190
W
Izanami
TheMoonGoDDD
Izanami
37,846
31,491
0
0
17,091
7,779
0
10,813
6,132
0
65,193
L
Neith
meqqah
Neith
14,189
6,602
0
3,976
16,477
7,764
0
2,023
14,454
0
45,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,837
Gold Earned
66,491
250
Minions Killed
255
5
Camps Cleared
4
1,053,071
Distance Traveled
1,157,454
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,948
919
14
1
2
211,533
0
W
Cerberus
14,141
1,088
33
3
0
229,224
0
W
Danzaburou
14,232
1,095
40
3
1
184,504
1
L
Kukulkan
15,114
1,163
64
5
1
246,596
2
L
Thanatos
13,044
1,003
43
3
1
240,429
1
W
Artemis
13,367
1,028
33
3
0
205,481
5
L
Cthulhu
12,735
980
47
4
0
240,452
2
W
Neith
15,061
1,159
64
5
3
237,777
3
W
Izanami
16,036
1,234
80
6
1
196,085
0
L
Neith
13,650
1,050
87
7
0
218,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role