Player Matchup

Bellona
Bellona
Silver II
Chescolate
Bellona
Silver II
Level 49
God Stats
5W - 9L
1,318 SR
Queue Stats
83W - 100L
893 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Chris_Ziika
Ah Muzen Cab
Silver II
Level 155
God Stats
4W - 2L
1,689 SR
Queue Stats
73W - 90L
1,009 MMR
Solo
Scylla
Scylla
Bronze I
EliteControl233
Scylla
Bronze I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
977 MMR
Solo
Cthulhu
Cthulhu
Silver II
godspod_
Cthulhu
Silver II
Level 67
God Stats
8W - 5L
1,676 SR
Queue Stats
83W - 100L
893 MMR
Party 1
Bastet
Bastet
Silver IV
ju06v
Bastet
Silver IV
Level 106
God Stats
38W - 29L
1,482 SR
Queue Stats
443W - 468L
903 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,533 SR
935 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,576 SR
933 MMR
Arachne
Arachne
Silver III
Hussle It
Arachne
Silver III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 113L
870 MMR
Solo
Hades
Hades
Silver III
Phoenix Eeee
Hades
Silver III
Level 127
God Stats
3W - 4L
1,473 SR
Queue Stats
57W - 67L
865 MMR
Solo
Raijin
Raijin
Silver III
StewedThrone389
Raijin
Silver III
Level 125
God Stats
2W - 3L
1,545 SR
Queue Stats
315W - 331L
958 MMR
Solo
Khepri
Khepri
Silver II
Yeehaw Jones
Khepri
Silver II
Level 96
God Stats
3W - 5L
1,648 SR
Queue Stats
35W - 53L
983 MMR
Solo
Danzaburou
Danzaburou
Silver III
ch3rn0byill
Danzaburou
Silver III
Level 123
God Stats
27W - 26L
1,716 SR
Queue Stats
327W - 339L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chescolate
Bellona
20
3 / 3 / 10
14,993
535
9,716
23,384
24,745
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Chris_Ziika
Ah Muzen Cab
20
3 / 2 / 10
15,244
544
13,480
15,948
7,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 8 / 10
14,467
517
21,096
17,412
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
godspod_
Cthulhu
20
4 / 2 / 13
14,676
524
18,053
23,180
23,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
ju06v
Bastet
20
14 / 3 / 8
16,637
594
31,136
27,536
13,021
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ApolloNu WaSetNemesisCu Chulainn

VS

Bans
IzanamiFenrirMerlinKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hussle It
Arachne
20
4 / 7 / 4
13,733
490
19,794
30,581
17,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 7
13,462
481
17,600
26,109
32,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 3
10,692
382
13,167
17,512
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
3 / 6 / 8
12,836
458
4,588
23,990
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ch3rn0byill
Danzaburou
20
6 / 3 / 4
17,165
613
17,887
26,746
13,119
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
27
Kills
18
18
Deaths
27
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chescolate
Bellona
3
3
10
2.67
W
Ah Muzen Cab
Chris_Ziika
Ah Muzen Cab
3
2
10
4
W
3
8
10
1
L
Arachne
Hussle It
Arachne
4
7
4
0.86
L
4
4
7
1.88
L
1
7
3
0.36
L
Khepri
3
6
8
1.17
L
Danzaburou
ch3rn0byill
Danzaburou
6
3
4
2.67
W
Cthulhu
godspod_
Cthulhu
4
2
13
5.25
W
Bastet
ju06v
Bastet
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,481
Damage
73,036
107,460
Taken
124,938
75,431
Mitigated
98,431
31,191
Healing
41,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chescolate
Bellona
9,716
3,666
0
4,918
23,384
24,745
3,854
8,525
14,771
0
95,300
W
Ah Muzen Cab
Chris_Ziika
Ah Muzen Cab
13,480
4,817
0
4,907
15,948
7,569
6,574
3,633
12,149
0
128,266
W
21,096
814
0
2,121
17,412
6,606
818
7,395
9,634
93,573
0
L
Arachne
Hussle It
Arachne
19,794
11,176
0
12,457
30,581
17,517
2,914
7,203
23,218
0
101,875
L
17,600
1,521
520
9,636
26,109
32,663
108
8,287
17,822
90,564
0
L
13,167
1,268
0
3,694
17,512
6,618
31
7,167
10,345
63,182
0
L
Khepri
4,588
1,084
0
2,746
23,990
28,514
117
9,665
14,325
44,753
0
L
Danzaburou
ch3rn0byill
Danzaburou
17,887
9,464
0
12,400
26,746
13,119
1,676
6,827
19,759
0
134,924
W
Cthulhu
godspod_
Cthulhu
18,053
1,786
527
5,972
23,180
23,490
846
6,755
16,227
56,230
0
W
Bastet
ju06v
Bastet
31,136
9,414
0
12,746
27,536
13,021
2,519
8,000
19,162
0
136,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,017
Gold Earned
67,888
780
Minions Killed
715
0
Camps Cleared
0
2,692,852
Distance Traveled
2,270,831
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,993
535
192
7
0
527,212
1
W
Ah Muzen Cab
15,244
544
204
7
0
505,233
5
W
Scylla
14,467
517
136
5
0
507,966
4
L
Arachne
13,733
490
164
6
0
481,548
4
L
Hades
13,462
481
164
6
0
425,533
12
L
Raijin
10,692
382
102
4
0
355,899
1
L
Khepri
12,836
458
58
2
0
505,047
13
L
Danzaburou
17,165
613
227
8
0
502,804
8
W
Cthulhu
14,676
524
92
3
0
534,767
10
W
Bastet
16,637
594
156
6
0
617,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role