Player Matchup

Chang'e
Chang'e
AbstractRz
Chang'e
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 56L
1,534 Elo+
Party 2
Hachiman
Hachiman
Azakzar
Hachiman
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FearXblizzard
Athena
Level 57
God Stats
1W - 2L
1,856 SR
Queue Stats
4W - 8L
1,504 Elo+
Party 2
Nemesis
Nemesis
FearxWizard
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,544 Elo+
Party 2
Tiamat
Tiamat
Nick2712
Tiamat
Level 122
God Stats
36W - 25L
1,650 SR
Queue Stats
247W - 211L
1,545 Elo+
Solo
Team Averages
Level 99
1,601 SR
1,525 Elo+

VS

Team Averages
Level 125
1,509 SR
1,510 Elo+
Janus
Janus
Aname-San
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 277L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
Hawkelu
Cthulhu
Level 102
God Stats
4W - 6L
1,631 SR
Queue Stats
332W - 303L
1,500 Elo+
Party 3
Awilix
Awilix
Ripjawsys
Awilix
Level 128
God Stats
3W - 4L
1,299 SR
Queue Stats
28W - 25L
1,518 Elo+
Party 1
Cerberus
Cerberus
TantorGod
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Волк23
Cernunnos
Level 129
God Stats
23W - 20L
1,617 SR
Queue Stats
313W - 306L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbstractRz
Chang'e
12
0 / 3 / 0
7,199
514
6,778
11,288
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Azakzar
Hachiman
7
1 / 6 / 0
5,392
385
3,191
6,910
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 1
5,434
388
961
9,243
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
FearxWizard
Nemesis
12
3 / 5 / 0
7,197
514
5,094
9,705
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Nick2712
Tiamat
12
2 / 4 / 3
7,499
536
10,302
9,314
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aname-San
Janus
12
0 / 4 / 5
6,765
483
4,230
7,150
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hawkelu
Cthulhu
12
9 / 1 / 11
8,307
593
8,483
11,249
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Ripjawsys
Awilix
13
5 / 1 / 4
7,684
549
5,751
8,335
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TantorGod
Cerberus
13
0 / 0 / 5
7,414
530
6,208
9,163
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
Волк23
Cernunnos
15
11 / 1 / 9
9,359
669
12,242
9,305
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
25
25
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbstractRz
Chang'e
0
3
0
0
W
Janus
Aname-San
Janus
0
4
5
0.63
L
Hachiman
Azakzar
Hachiman
1
6
0
0.17
L
0
7
1
0.07
L
Nemesis
FearxWizard
Nemesis
3
5
0
0.6
W
Cthulhu
Hawkelu
Cthulhu
9
1
11
14.5
L
Tiamat
Nick2712
Tiamat
2
4
3
0.88
W
Awilix
Ripjawsys
Awilix
5
1
4
7
W
Cerberus
TantorGod
Cerberus
0
0
5
2.5
W
Cernunnos
Волк23
Cernunnos
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
36,914
46,460
Taken
45,202
19,671
Mitigated
23,692
13,276
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbstractRz
Chang'e
6,778
734
85
6,166
11,288
5,060
0
5,760
5,003
42,855
0
W
Janus
Aname-San
Janus
4,230
492
0
694
7,150
2,227
760
3,626
3,298
45,517
0
L
Hachiman
Azakzar
Hachiman
3,191
1,888
0
1,004
6,910
1,269
0
1,744
5,162
0
18,670
L
961
129
0
378
9,243
3,813
0
3,026
6,164
11,172
0
L
Nemesis
FearxWizard
Nemesis
5,094
1,465
0
2,385
9,705
3,109
0
3,539
6,019
0
36,632
W
Cthulhu
Hawkelu
Cthulhu
8,483
1,122
212
3,623
11,249
7,685
165
4,039
6,967
28,268
0
L
Tiamat
Nick2712
Tiamat
10,302
1,855
0
3,258
9,314
6,420
688
4,005
5,191
44,849
0
W
Awilix
Ripjawsys
Awilix
5,751
1,837
0
2,980
8,335
3,017
96
2,534
5,659
0
44,407
W
Cerberus
TantorGod
Cerberus
6,208
357
0
5,278
9,163
7,355
0
4,407
4,256
43,487
0
W
Cernunnos
Волк23
Cernunnos
12,242
5,903
0
2,161
9,305
3,408
1,596
2,186
6,981
0
56,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
39,529
313
Minions Killed
457
0
Camps Cleared
0
1,171,320
Distance Traveled
1,309,021
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,199
514
103
7
0
222,717
2
W
Janus
6,765
483
107
8
0
247,229
0
L
Hachiman
5,392
385
32
2
0
190,116
0
L
Athena
5,434
388
17
1
0
264,736
2
L
Nemesis
7,197
514
73
5
0
281,228
5
W
Cthulhu
8,307
593
37
3
0
284,381
4
L
Tiamat
7,499
536
88
6
0
212,523
3
W
Awilix
7,684
549
96
7
0
297,000
2
W
Cerberus
7,414
530
120
9
0
232,833
2
W
Cernunnos
9,359
669
97
7
0
247,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role