Player Matchup

Awilix
Awilix
Nasty NQQDS
Awilix
Level 28
God Stats
39W - 34L
2,063 SR
Queue Stats
370W - 380L
1,531 Elo+
Party 2
Mulan
Mulan
Sircapalot9575
Mulan
Level 28
God Stats
45W - 42L
1,537 SR
Queue Stats
324W - 370L
1,412 Elo+
Party 2
Chang'e
Chang'e
itz pewds
Chang'e
Level 32
God Stats
9W - 9L
1,316 SR
Queue Stats
225W - 288L
1,378 Elo+
Party 2
Team Averages
Level 29
1,639 SR
1,440 Elo+

VS

Team Averages
Level 16
1,420 SR
1,509 Elo+
Fenrir
Fenrir
ABSTRACT_CADDY
Fenrir
Level 14
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Gyarados304
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Set
Set
kieranpd2005
Set
Level 15
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
8 / 6 / 12
9,278
928
12,803
11,809
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 3 / 17
8,592
859
5,245
10,129
7,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
itz pewds
Chang'e
13
11 / 1 / 12
9,848
985
10,504
7,832
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 9 / 1
7,301
730
4,736
13,154
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
11
1 / 6 / 8
7,606
761
6,927
8,367
4,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 8 / 3
7,969
797
5,101
10,917
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
23
Kills
10
10
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Tiamat
1
6
8
0.83
W
Awilix
8
6
12
2.33
W
4
3
17
4.17
W
Chang'e
itz pewds
Chang'e
11
1
12
17
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
16,764
29,770
Taken
32,438
14,100
Mitigated
14,153
10,872
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,736
1,159
0
152
13,154
4,918
0
3,841
8,977
0
9,107
L
Tiamat
6,927
751
0
1,042
8,367
4,478
0
1,664
6,555
26,199
0
W
Awilix
12,803
6,071
130
489
11,809
3,926
1,414
2,719
9,090
0
31,828
W
5,245
817
926
895
10,129
7,645
583
2,021
8,108
0
15,309
W
Chang'e
itz pewds
Chang'e
10,504
1,127
3,922
4,510
7,832
2,529
1,205
2,235
5,597
29,596
0
L
5,101
2,692
0
105
10,917
4,757
0
4,329
6,324
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
22,876
102
Minions Killed
62
0
Camps Cleared
0
535,030
Distance Traveled
481,251
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,301
730
7
1
0
170,198
0
L
Tiamat
7,606
761
35
4
0
167,088
0
W
Awilix
9,278
928
29
3
0
177,037
0
W
Mulan
8,592
859
21
2
0
175,308
1
W
Chang'e
9,848
985
52
5
0
182,685
0
L
Set
7,969
797
20
2
0
143,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role